Difference between revisions of "Multiplayer Updates"

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The following is a list of updates made to the game since it entered open beta in 2011.
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{{:Automated_Multiplayer_Updates/2021_August}}
 
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Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
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=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
 
==January==
 
* [[Alex]] the zebra has a spicy new scene for bedicked players, letting you enjoy some slick, steamy frotting with the salacious herm.
 
** New content courtesy of Foxheart.
 
* [[Chocolate Cow]], [[Shadow Vixen]], [[Pink Panda]] and [[Striped Snake Beast]] given unique [[Kemonomimi]] descriptions and transformation messages.
 
** Pink Panda given Kemonomimi descriptions and alternate descriptions for those with the Thin perk, content courtesy of Phosphorus.
 
** Also fixed a bug that caused the skin TF to cut off prematurely.
 
** Chocolate Cow's base anthro description has been rewritten by Machi.
 
* [[Female Lamia]] has had a long description added, and color chooser support to boot, just to make up for the mistake!
 
* [[Vibrator]] is now togglable, though energy cost has been increased to prevent it being used for combat purposes."
 
** Yes, this means it'll steal potentially a full third of your energy if you try to fight while it's active.
 
* [[Bookwyrm]], [[BroodOx]], [[Brown Bear Shemale]], [[Bull Shark]], [[Cat Girl]], and [[Christmas Skunk Chick]]'s groin TFs now acknowledge neuters.
 
* [[Bovine Bimbo]] groin TF no longer prints a message about vagina(s) changing twice for herms, BroodOx groin TF now respects clit-less females.
 
* Next-hostile powers should now fire due to toggles.
 
* Encounter Rate shows in terminal command.
 
* Hero recover fixed.
 
* Fixed an issue in the terminal command when ran with a mob to look for.
 
* [[Collie Herm]], [[Colony]], [[Country Rat]], [[Crested Wyvern]], [[Crimson Wyrm]], and [[Dairaiju]]'s groin TFs now account for neuters.
 
** Colony and Cow Girl's groin TFs now account for clit-less females.
 
** Demonic Cat's groin TF no longer assumes the rest or parts of you are also that infection.
 
** Fixed a typo in [[Dire Werefox]]'s groin TF.
 
* Badge added as reward for Less Boss Vials pool.
 
* Promethean Babysitting Contract now available in the elite store!
 
** Proud parents, you can now show off your child with babysit #prove #"
 
** Babysit #help command updated, and a lot smaller..."
 
** Babysitting made safer in a hectic world of multiprocessing."
 
** Babysit has a new argument.
 
** #all will allow you to transfer an entire stack of children in one go.
 
* Skin scent added to monster editor.
 
* Fixed a thing with summoning mutationless kids.
 
* [[Anaconda]], [[Ancient Tortoise]], [[Feral Wolfess]], [[Fey Folke]], and [[Furie]] groin TFs now acknowledge neuters.
 
** [[Ember Breeder]] groin TF is no longer blank for neuters.
 
* [[Fairy]] groin TF now respects clit-less females.
 
* Fixed typos in [[Anubis Servant]] and Emerald Dragonfly groin TFs.
 
* [[Musk Receiver]] coded.
 
* [[House Mouse]] given Kemonomimi descriptions and a modified head TF, courtesy of Arona.
 
** Also added [[Color Chooser]] support to the form, and the tail will now be described as latex with latexy skin.
 
* New Mako Item: [[Nuku Scene]].
 
* Fixed [[Unudderable]] perk checks in [[Busty Cow]], [[Cow Girl]], and [[Cow Maiden]] torso TF messages.
 
** They should now properly hide those messages for those with the perk."
 
* Due to the results of the impregnation via NPC poll, work has begun on retooling NPCs to impregnate fertile players through vaginal sex.
 
** So far [[Ellie]], [[Anton]], and [[Haley]] can now impregnate players, and Haley now has fill code for other sex acts that she had been missing before.
 
** Updated [[Chris]], [[Violet]], [[Casey]], the husky den orgy, and [[Doctor Hellen]]'s [[Skunk Beast]] to now impregnate fertile female players during vaginal sex.
 
** More to come.
 
* Added missing fill code to Violet.
 
* Fixed a bug where people with ovulation period could wind up in an invalid state if they only got impregnated once.
 
* [[Skunk Girl]] now has kemonomimi descriptions and TFs, courtesy of Arona.
 
* Fixed an issue where having [[Ovulation Period]] would make the monotreme activator not work.
 
** It now checks a little more rigorously.
 
** Fixed another ovulation period issue during birth.
 
* Nanite Strain Database mako pool's stuff finished, item's in mako store as 'Nanite Infection Strain Database'.
 
** Price is 50 mako.
 
* Fixed a major bug in the box system that prevented multiple items from being removed from inventory properly.
 
* +census remort now available.
 
* Vial report should be more accurate when chugging boss vials.
 
* Updated [[Coyote]] with [[Arm Divider]] support.
 
** It also won't refer to you as biped if you're tauric or a quadruped anymore.
 
* Fixed potential bugginess in string parsing logic that changed your group size to 1 in certain [[Hotel Oblivion]] rooms.
 
* Updated [[Candy Canid]] with a new flavor, creamsicle!
 
* Nanite infection strain database now allows '+nisd #search (param)' to filter through the vials stored in the system.
 
** Also, help file will be shown without having to own the item.
 
* You can now 'renew part' to turn on toggles and summon things without renewing your hp, energy, or spend patrol points.
 
* If you have a high octane and roll a vial, it will become a boss vial of your true level!
 
* Completed Mako Pools (Lunar Pools on RuP) will now create a request in a specially-made category, instead of throwing them into 'Code', which should help figuring out what pools are and aren't done yet from now on.
 
* New string parsing-math. [^/ <numbers> ^/] and [V/ <numbers> V/]. The first forces the result of the division to round up, while the second forces the result to round down.
 
** [/ <numbers> /] simply rounds to the nearest integer.
 
* If the person you most hate has front row, you gain a -1 per point AoEMod on all your powers, which does nothing below 0, but does nerf positive AoEMod.
 
** This applies equally to players and monsters, though players are much more likely to have front row and benefit from this.
 
* Front Row now reduces AoE in general, so long as you are the most hated person.
 
** -1 per front row.
 
* Someone who is not the most hated is targeted? 10% chance per front row they get picked.
 
** This could mean they get nailed a few times with an AoE burst, depending on the RNG.
 
* Rpinfo front row updated to note it does these new things.
 
** Every point of Front Row enhances the Health skill by 15%.
 
** Front Row ceases causing complicated crashes in combat.
 
** When front row forces target switching, it should now announce the fact.
 
** Front Row adjustments should work better now at finding who has most hate.
 
** Front Row's taunt effect no longer draws targets of passive powers.
 
* Added a repeatable event to New Dawn.
 
** You can now help farm the fields in exchange for common edible salvage.
 
** The better the work, the better the reward.
 
** Get in their good graces to farm more often, or swipe some food while the guards aren't watching--but be wary.
 
* Farming event pulled off-grid again for bugfixin'.
 
* Tiger Guard NPC reinstated after bugfixing, along with the related farming event.
 
** Props on players have been cleared to give people another go with no unfair cooldown.
 
* If you have opportunity, and a status is cleared off an enemy via debuffclear, it will hurt them, dealing 1/2/3 damage, level modded, and also rank modded, meaning bosses take more damage.
 
** It will ignore any resistances or other defenses.
 
* Once again, Farming event pulled off-grid, this time due to underlying bugs in string parsing.
 
* Tactician now synergizes with opportunity, increasing its new effect for damage caused by debuffcleared statuses.
 
* More talk script parameters now support string parsing.
 
* After further bugfixes both to the NPC and some borked underlying code, the farming event in New Dawn is now open again.
 
* [[Quad Punch]] given significant damage+.
 
* If a repeat attack would be over the cap of 4/round, its duration will be extended just enough to let it finish and get in all its attacks, meaning a repeat attack should never lose strikes due to the cap.
 
* Help Repeat Attack edited to include more information on the repeat attack cap and how a repeat will act when over this cap.
 
* Changed the random masturbating fox event in Fairhaven streets to an 'Encounters' lore entry, meaning you won't miss it when exploring and won't have it trigger repeatedly after having seen it, either.
 
* #broadcase Opportunity made even more aware not to zap yourself.
 
* Opportunity made even more aware not to zap yourself.
 
** It also rounds the damage done, no matter how fun 12.48478624 damage is.
 
* [[Blue Gryphon]] has received unique Kemonomimi-specific TF messages, content courtesy of Machi.
 
* Tactician specifically reduces the advantage gained via rank, meaning those rated higher than a boss level.
 
* Opportunity damage now much more reliable against hardboss + monsters.
 
* More City Stats viewable in Hare Town. Lowered the already low decay.
 
** [[Hare Town]], being hybrid regarding City Stats, won't benefit (nor suffer) from high or low stats.
 
** It still won't offer all the jobs, just the base ones.
 
* Fixed missing Heat flag on [[Vixen Nurse]].
 
* Fixed a thing in the pregnancy system that can cause someone to wind up in an invalid state.
 
* Fixed an overflow issue with shops.
 
** You can no longer buy stuff for negative Cred (Crown on RuP) by wanting too buy too much in one go.
 
* Same fix applied to the mako (Lunar) store, although it is currently impossible to buy in bulk.
 
* Fixed the way skills affect shop-costs.
 
** They were still assuming the old 0-3 point system, they're now following the new 0-40 point system.
 
* You can no longer buy negative quantities of items.
 
* Power slots for Blue Gryphon swapped.
 
** [[Raking Claws]] moved from legs to arms (taloned hands).
 
** [[Small Claws]] moved from arms to legs (leonine feet-paws).
 
* Intimidation and Economics proficiency rpinfos now mention that they decrease shop prices where applicable.
 
* Negotiation now actually gives the store-discount.
 
* Negotiation, Intimidation and Economics now offer 0.1% of discount per point, which leaves the old 1% discount per ten points in place, but makes it a more gradual slope.
 
** The discount caps at 4% per skill.
 
* You can now +role clear to quickly turn off all your roles.
 
* Udders will now affect the amount of milk made if present.
 
* Corruptor feral trainig buffed.
 
* Fixed a crash in vending code.
 
** Also, corrected a message for RuP when you try to buy something but haven't got the money.
 
* Now avalible for tokens from the Preg Quest store, Milky!
 
** Craft mod only, but here for your child feeding needs!
 
* You can now dissolve pet/owner relationships without consent of the other party.
 
* You can now, in the second page of editplayer, have https links put up in standard channels turned to http links.
 
* Opportunity sting update: Passives and Toggles produce much weaker stings.
 
** Things that recharge quickly have a weaker sting than things that recharge slower.
 
* [[Mechanical Mephit]] now has Kemonomimi descriptions and transformation messages.
 
** Fixed a few issues in the base form during the process.
 
* Mechanical Mephit, [[Red Squirrel]] and Brown Bear Shemale updated with [[Leg Splitter]] support.
 
** It now also accounts for multiple genitals in the groin TF, provides a different message for victory scenes with the mouthless flag, and no longer appends 'reddish-' to the primary fur color when using Color Chooser.
 
* Fixed broken Blue Gryphon head transform.
 
* [home] and [home of <thing>] are now things in string parsing.
 
* XP rewards from higher level enemies dramatically increased.
 
** It used to be +20% per level over you, capped at +50%, now it is +20% COMPOUNDING, and no cap.
 
* Added missing flags to [[Anery Stripe Cornsnake]], including clawed on arms, tailed on ass, and scaled on skin.
 
** Fixed [[Inflatable Toysky]] arms and legs flags--previously 'claws', now 'clawed'.
 
* Mastermind and Enduring Minion both give a 2% per point break on the loadout and upkeep of summons, max 12%
 
* Class Registration added to the mako store for 600 Mako.
 
** This will allow players to make up their own class for the game to enjoy.
 
** Reminder! Equipped your class? Don't forget to type class (class) to actually turn it on!
 
*** Don't want to hike to RSX? [http://flexiblesurvival.com/index?consign&filter=class]
 
* Back Row now gives 1/2 a point of durability when solo.
 
** This is in addition to the 1/2 avoidance it gives.
 
* Feral Mode - Destroyer reduced from 4 vampiric to 3 max.
 
* [[Sniper]] class added to the RSX store.
 
* Roles are not required to level past 8 ingame anymore.
 
* Readiness is no longer a combat skill and will be removed from classes.
 
** Everyone is now treated as having readiness 3.
 
* Readiness universally replaced in all classes.
 
* Minor tweak in Den Keeper.
 
* When you rpinfo a class, their combat skill loadout total will be displayed at the bottom.
 
* The proficiency list in classes is now sorted from highest to lowest.
 
* Switching classes via web now functional!
 
* Class command no longer steals your xp.
 
* Point Man adjusted to have Front Row 3.
 
* New prop added for unique monsters who wish to avoid the regular victory messages completely.
 
** @rp/ignore victory:1
 
* Classes will now properly give their powers to people.
 
* Mysterious change made to chat system.
 
* [[Plague Doctor]] class added to the Elite Store for 50 Mako!
 
* In game mutant power training coded to obey the new max of mastered powers.
 
** [[Mutant Powered]] flaw functional.
 
* Web training also updated for new maximum.
 
* Plague Doctor lowered to 20 mako.
 
* [[Squeeze the Trigger]] made far faster.
 
** StT buffed, -energy, +damage.
 
* Inability to level up via web due to roles should be fixed.
 
* Damage doubled for [[One Shot One Kill]].
 
* You should be able to properly train level in game again.
 
* Combat delaying now works by inserting a pause at the start of each round.
 
* Added AI targeting "Pets" that tries to target... pets.
 
* [[Watchful Gaze]] given more triggers.
 
* [[All Natural]] mildly nerfed due to having new snazzy powers to select from.
 
** Their built-in powers are capped to level 40 efficiency.
 
** Not level 40 yet: nothing changed.
 
** Above level 40: Good chance you still won't notice it, but it happened.
 
* [[Udderly Fantastic]] item added to mako store.
 
** It'll work for cow maidens, and also inactive cow maidens that have breast care supplies.
 
* Attempting to use a converted while immune to change will result in a polite error, and your converter will not be spent.
 
* You can not remort if you are in a class other than classless.
 
* Generic Damage Immunity now applies towards DoTs.
 
* DamageImmunity now affects Opportunity.
 
* Combat turn advancement ticks now report to tick channel.
 
* Fixed web-consignment to use the new discount-system implemented a while ago.
 
* The [[Captivator]] class is now in-game.
 
** Requires a minimum Sexual proficiency of 20 to unlock.
 
** For details, +rpinfo Captivator.
 
* Fixed ferals being able to select classes.
 
* Defiler destroyed.
 
* [[Macuahuitl]] recipe fixed (was missing a power type).
 
* [[Strategist]] given a proper description.
 
* Target list is now shuffled with a 100% completely random shuffle.
 
* "mega overkill" (multiple overkill carryover) will no longer loop and spam.
 
* New chat channel created KeepAlive that will spam an easily filterable message every 2 minutes.
 
* [[Pack Leader]] has been removed.
 
** It and Pack Assigner have been refunded, as well as any upgrades on powers for it.
 
** If people are curious regarding this, the form vial will remain in mako store for 5 mako.
 
* Alteration made that may have sped up the game significantly, let me know if load returns.
 
* [[Infertility]] buffed.
 
* Cover processing now MUCH faster.
 
* Added a new, one-time event that exploring players with enough perception can stumble upon in Fairhaven.
 
** Make your choices wisely.
 
* Added missing taur flag to [[Scorpilion]], made it not describe the legs two different ways.
 
* The delay in combat ticks after the combat tick program is recompiled has been removed.
 
* [[Awareness Nanomagic]] added to the game, based off of Data.
 
** Great if you forget your tin foil hat.
 
* Storable Combat Skills pool refunded due to being entirely irrelevant.
 
* Sniper class's Rage(1) removed.
 
** Nudged its Accuracy(2) to Accuracy(3).
 
* All Natural folks no longer lose their technical when swapping classes.
 
* You can now use # at class items and it will work.
 
* Fixed grammatical errors in Devour Whole script and added missing flag checks where needed.
 
* Mechanical Mephit clit now follows the rest of the gender-dependent coloration code in the form.
 
* Attempting to use 'shift size' with an invalid form will no longer use energy.
 
* +census class is now a thing.
 
* Web vend/consignment shopping made cleaner.
 
* When viewing classes on the web, you will be told if you own them or not in the shop listing.
 
* Browsing the class page on the web causes all classes you don't already own, but have in your inventory, to be automagically used and added to your list of available classes.
 
* Class page on web now has a link directly to search for all classes in the game for sale for creds.
 
* One Shot One Kill and Squeeze the Trigger are now both based on your Marksmanship proficiency.
 
* Most brawler powers given Brawling as a proficiency.
 
* Preparation for dual classing continued in code.
 
* Combat tick spam removed from Tick channel.
 
* [[Shotgun]] recipe buffed: 30k cooldown -> 15k cooldown.
 
* Equipment Profiler has been coded.
 
 
 
 
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 

Revision as of 23:03, 2 August 2021


Codeborker Inutt says, "Those of you with maternal (or paternal in the case of seahorses) duties that are carrying developing eggs inside you should now be able to see how many of them you have listed on the 'pregnancies' row of the +groin/+size command. Note that the volume of each egg is assumed to be the same, since their progress is not tracked individually. This also does not apply to standard pregnancies, as the number of offspring with those is not determined until birth."

Just a Tinkering Critter squees, "RSX have reported that they've managed to get the Rocket Launcher to stop firing globs of glitter and seminal fluids and have instead improved the design that it now fires actual, well... ROCKETS. The upside? Loads more up-front damage. 16 > 32 on the direct hit and 10 > 24 on the splash to be exact. The downsides? It now requires more energy to fire, 12 > 30 and it takes a lot longer to get that rocket in there properly so the cooldown's gone up from 6000 to 15000. Its Charge Time has also been raised from 1200 to 1350 and it is now nowhere near as good as it used to be at applying statuses. Regardless, it can and WILL give the Shotgun a run for its money considering it combines the benefit of a direct hit (Single Target Burst) with an AOE (Secondary AOE Attack independant of the initial strike). Enjoy."

Just a Tinkering Critter squees, "Somewhere out there someone realized that it would be better if we made our Polearms out of something other than osmium. As a result, the Charge time on the item has dropped drastically, from 1500 to 500. Its cooldown has also gone down a bit from 9000 to 6000, and its defense buff was lowered in duration from 8 rounds to 3 to give folks a reason to use it repeatedly rather than poke something once and then forget it exists. Get out there and do what folks on FS do best. Give other things a poke in the butt."

Just a Tinkering Critter squees, "Fixed a few capitalization and labeling issues for the Dildonic Gunlance. Rebalancing issues for the item pending."

Codeborker Inutt says, "A minor bug has been fixed, meaning that +groin/+size now correctly counts how many eggs you have."

Dog Song says, "You can now toggle whether to display gloves and boots in the Kemonomimi descriptions of the Latexy Loxodonta form. See lstats Latexy Loxodonta for details."

Just a Tinkering Critter squees, "The Cool Digs are slightly less cool and slightly more flighty. Base stats reduced across the board by 40%, Instantcooldown left untouched, Fleerate added at Mag 3. The item was deemed just a little too overpowered."

Just a Tinkering Critter squees, "Dildonic Gunlance ... yes, it's a thing. Now it's pointier and does more direct damage. 2 > 4 to be exact. The downside is it takes as long to fire as its repeating heal counterpart, the Automated Response Kit now, (5000 > 10000 Cooldown increase) making it a bunch harder to just have running 100% of the time. How it heals? I don't know. Coyote doesn't know. The Solar Dragon doesn't know, hell I don't think even the Eldritch Gods know! But it does... so uhh... go out there and... aggressively poke things in the butt, I guess?"

Just a Tinkering Critter squees, "The Assault Rifle went on a diet and slimmed down substantially, then got a job and stopped being such a high-maintainance bitch. (Loadout 35 > 20) (Upkeep 20 > 10) She also gives the big blow more often (Cooldown Reduced from 10000 to 6000) in the hopes that she gets more love in the future."

Just a Tinkering Critter squees, "Knife is now true instant. Never hurts having one around."

Just a Tinkering Critter squees, "Normal Claws of the Void has been nerfed by 33%. Look, this thing was a better Axe of Focus. To make it more interesting and still useable after the nerf however, it buffs the user with mag 1 Instantcooldown upon use, making it less an Axe of Focus and more a Damage Dealing Utility item. I don't encourage Pay to Win and I never will. Just because this thing is gated behind 100 mako doesn't mean it should be better than its contemporaries."

Just a Tinkering Critter squees, "The Cybernetic Reflex Booster has been updated, its loadout was raised and its upkeep was lowered from their comically low 5 to 13 and comically high 20 to 13. The comically low Defense status was raised from 2 to 6 and... well that's about it. I knew I was forgetting something, this was the thing. This item was always just so bad. Hopefully now it is better."

Nuku smoothly says, "Backend change made to better keep track of things that really only affects staffers but helps make sure they get what they deserve hizzah!"

Just a Tinkering Critter squees, "You, yes YOU! Are you paying attention? Yeah, you! Let me try a different way. BARK BARK BARK! There we go. The Nanite Reliant modifier now makes all that gear you wish you could maintain easier to upkeep! The modifier now lowers the upkeep cost of your items by 10% since, well... the nanites are handling a part of the upkeep now. How? Say it with me now. Nanites. Yeah... yeah... enjoy."

Just a Tinkering Critter squees, "On a note regarding the last update though... remember. It makes your gear Nanite Reliant. I.E. if your shotgun went BANG within the bubble's reach in nanite-rich environments, it will only go *pop* in nanite poor or out of bubble environments. Just a thing to keep in mind."

Just a Tinkering Critter squees, "The Scattershot 2000! It sucks. The current metagame is to reduce its size as much as possible and kneecap its status mag, since the only thing you need from it is 1.0 AoEMOD for it to do its job. People slap Light on there and go ham! That's kinda lame. So, the Scattershot now does more than just that. It provides some Attack and Accuracy as well as the AOEMod. This should help incentivize people to care about its status magnitude instead of making it as teeny tiny as possible. On the downside, its energy toll on the user was raised from 1 to 5. Hopefully this makes the item an appealing alternative to AOE builds."

Just a Tinkering Critter squees, "Dissonant Chorus was deemed too strong in its current state. The debuffs it applied were a toggled aura that had 100% uptime with only a very mild energy toll. After a lot of testing I found that these sorts of auras, especially on a sturdy debuffing class like Arcane Horror are just a little too good to keep. So, I considered slapping some sort of consequence and keeping it an aura, but that felt kinda lame. Seeing as Degeneration is the class' only other active, I have instead decided to make Dissonant Chorus an ACTIVE ability instead. It is now a punishing Psychic AOE ability that does both direct damage, applies some sizable short-lived debuffs, however comes at a hefty price, both in terms of self-harm and self-debuffing. Its cooldown was also massively pumped up to prevent abuse, and now I hope it is more impactful in an RP sense and a Combat sense than its previous version. Cheers~"

Nuku smoothly says, "You can now click direct game control and it works and isn't flash, hirrah! Enjoy the game from a browser."

Dog Song says, "Fixed a repeated word in the Mobile Shrubbery clit description. Fixed a typo in the Feral Dragon legs transformation."

Just a Tinkering Critter squees, "Hey. So. Jellied Hide? I was poked to buff it a bit. I did this, but only a bit. It now offers more PhysicalResist, more MaxHP, more PierceDamageImmunity, less BluntDamageImmunity, less SlashDamageImmunity penalty, Slightly more Regen and now also offers PhysicalDamageReturn, making it more appealing for folks that like reflecting damage, as those are generally the crowd that get the most mileage out of Regen. I hope the changes are to your liking, give me a nudge if something else is in dire need of reconfiguring."

Just a Tinkering Critter squees, "Hi. Plated Hide It's too strong. I got reports that it's too good, and honestly I tend to agree. All Elemental Immunities hamstringed by a third. Sorry. Balance must be maintained."

Just a Tinkering Critter squees, "Furry Hide It's pretty common. Let's face it, this is a lewd furry game. The power itself was pretty substellar and the only reason to use it in the past was for its Energybreak. Its weaknesses were snipped and its ColdDI was reduced to compensate. The power has been made a generally all-rounder that most, if not all can find something useful about. Hopefully the new version is neither too strong, nor too weak. Feedback appreciated."

Just a Tinkering Critter squees, "Feathery Hide given a mild buff, magnitude 5 charge status. It was never intended to be a protective hide, so hopefully the more fast-moving mutants out there can make use of it as a stat source."

Dog Song says, "Fixed the Ancient Tortoise color chooser support only applying to the skin transformation, but not the actual skin description."

Dog Song says, "Properly documented the local stat on the Witch Cat form. See lstats Witch Cat for info."

Dog Song says, "Fixed the Hungry Plush Dragon ass description only describing the tail, but not the ass itself."

Dog Song says, "Added Color Chooser support to the Vulpine Hulk form. For documentation on how to use them and what they affect, see lstats Vulpine Hulk."

Dog Song says, "The Eclectic Genteel form has been upgraded with new local stats to allow mix-and-matching its clothing (or going completely nude). See lstats Eclectic Genteel for details."

Dog Song says, "Updated the Celedon form to have the Humanoid and Mythical general tags and the Inorganic flag on the skin."

Dog Song says, "Fixed The Australian Magpie torso description stating that "Song bird wings nestled against their back". It now less confusingly states "Songbird wings are nestled against their back"."

Dog Song says, "Fixed the Flame Warden class not having a freecred-buyable version available at the Flame Bearer dedication point in [New Dawn]: Crossroads. Fixed the Flame Warden rpinfo description stating that it was linked to the... *drumroll*... "Flame Warden" dedication. It now correctly calls it the Flame Bearer dedication."

Dog Song says, "Adjusted the Adept - Kemonomimi Software description to state that it also allows toggling the Kemo Pattern perk in addition to Kemonomimi and Kemonomimi Genitals. Documentation, yay!"

Dog Song says, "The Flexible Survival wiki has been updated to reflect several changes to Direct Game Control mode. For those who were not aware, the website has been updated to use a full HTML client instead of a Flash client due to the format being deprecated. All mentions of Flash as a prerequisite have been removed from the wiki, and the recommendation of Mudconnect as an HTML alternative has been removed. Additionally, the recommended MU* Client page has been updated with additional and more recent information, available here: https://wiki.flexiblesurvival.com/w/MU*_Clients%22

Chinthliss says, "Tweak to petting. It now doesn't require a trust check by default, however this can still be enabled by doing 'pet #trust' if you want to manage your petters at an individual level."


Full archive of updates can be found in the Multiplayer Updates Archive