Difference between revisions of "Maximized Effort"

From Flexible Survival
Jump to: navigation, search
(Auto update)
 
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Maximized Effort|desc=You always do things as efficiently as possible, producing greater results than your 'lesser' peers.|basepower=Self Toggle|powertype=Buff, Toggle|target=Self, NoAoE|slot=|energy=5|charge=500|cooldown=4000|accuracy=75%|damageamount=0|damagetype=|Status=100% chance of Statusboost at magnitude 6 for 20 rounds.<br>|Upgrades=Energy by -0.5<br>StatusBoostMag by 1}}[[Category:Statusboost inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
+
{{Mutantpower|name=Maximized Effort|desc=You always do things as efficiently as possible, producing greater results than your 'lesser' peers.|basepower=Self Toggle|powertype=Buff, Toggle|target=Self, NoAoE|slot=|energy=5|charge=500|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Statusboost at magnitude 6 for 20 rounds.<br>|Upgrades=Energy by -0.5<br>StatusBoostMag by 1}}[[Category:Statusboost inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 00:06, 18 June 2014


Maximized Effort stats
Type Buff, Toggle Target Self, NoAoE
Description You always do things as efficiently as possible, producing greater results than your 'lesser' peers.
Based on Self Toggle Slot:
Cooldown 4000 Charge time 500
Energy 5 Accuracy 75%
Damage 0 Physical at level 0
Statuses
100% chance of Statusboost at magnitude 6 for 20 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

C

Code Monkey Edit notes