Difference between revisions of "Liquid Bandage"

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{{Recipe|name=Liquid Bandage|desc=And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet!|cred=5000|xp=50|slevel=|ingredients=Nanite Power Brick X 1|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 6<br>Damage Type of Healing<br>Energy of 12<br>Loadout of 30<br>100% chance of Regen at magnitude 8 for 5 rounds.<br>100% chance of HealGain at magnitude 1 for 5 rounds.<br>Target of Minor AoE Ally NotUser<br>Type of HoT<br>Upkeep of 10|skills=Energy of at least 10|salvage=Common Chemical X 3}}[[Category:Energy recipe]]
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{{Recipe|name=Liquid Bandage|desc=And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet!|cred=5000|xp=50|slevel=|ingredients=Nanite Power Brick X 1|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 6<br>Damage Type of Healing<br>Energy of 12<br>Loadout of 30<br>100% chance of Regen at magnitude 1 for 5 rounds.<br>100% chance of HealGain at magnitude 5 for 5 rounds.<br>Target of Minor AoE Ally NotUser<br>Type of HoT<br>Upkeep of 10|skills=Energy of at least 10|salvage=Common Chemical X 3}}[[Category:Energy recipe]]

Revision as of 00:07, 13 March 2024

Liquid Bandage stats
Description And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet!
Cred Cost 5000 Ingredients Nanite Power Brick X 1
Salvage Common Chemical X 3
Crafting Skills Energy of at least 10
Item Stats Charge of 300
Cooldown of 6000
Damage of 6
Damage Type of Healing
Energy of 12
Loadout of 30
100% chance of Regen at magnitude 1 for 5 rounds.
100% chance of HealGain at magnitude 5 for 5 rounds.
Target of Minor AoE Ally NotUser
Type of HoT
Upkeep of 10

Skunk-only recipe. Edit notes