Healing Wave

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Revision as of 15:54, 7 January 2012 by FlexBot (talk | contribs) (Auto update)
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{{Basepower|name=Healing Wave|desc=Several allies of the user(including the user, potentially) are healed, gaining a moderate amount of hitpoints.|powertype=|target=|energy=18|charge=500|cooldown=2500|accuracy=75%|damageamount=25|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 2 rounds.
|Upgrades=Charge by