Difference between revisions of "Group Hug"

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{{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=|target=AoE Ally Spread|slot=|energy=15|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Healing|Status=100% chance of KnockDownResist at magnitude 3 for 3 rounds.<br>100% chance of DebuffResist at magnitude 25 for 3 rounds.<br>|Upgrades=Charge by
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{{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=Heal|target=Medium AoE Ally|slot=|energy=15|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Healing|Status=100% chance of KnockDownResist at magnitude 3 for 3 rounds.<br>100% chance of DebuffResist at magnitude 25 for 3 rounds.<br>}}[[Category:Healing powers]][[Category:Debuffresist inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:AoE]][[Category:Friendly powers]]

Latest revision as of 00:08, 2 August 2017


Group Hug stats
Type Heal Target Medium AoE Ally
Description It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.
Based on Spread Heal Slot:
Cooldown 5000 Charge time 500
Energy 15 Accuracy 75%
Damage 20 Healing at level 0
Statuses
100% chance of KnockDownResist at magnitude 3 for 3 rounds.
100% chance of DebuffResist at magnitude 25 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

F

G

H

L

M

N

O

P

S

V

Edit notes