Difference between revisions of "Group Hug"

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{{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan.  Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=|target=|energy=15|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Healing|Status=100% chance of KnockDownResist at magnitude 3 for 3 rounds.<br>100% chance of DebuffResist at magnitude 25 for 3 rounds.<br>|Upgrades=Charge by -250<br>Cooldown by -850<br>Damage by 10<br>Energy by -3.75}}[[Category:DebuffResist powers]][[Category:KnockDownResist powers]][[Category:AoE]][[Category:Friendly powers]]
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{{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan.  Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=|target=|energy=15|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Healing|Status=100% chance of KnockDownResist at magnitude 3 for 3 rounds.<br>100% chance of DebuffResist at magnitude 25 for 3 rounds.<br>|Upgrades=Charge by -250<br>Cooldown by -850<br>Damage by 10<br>Energy by -3.75}}[[Category:Debuffresist powers]][[Category:Knockdownresist powers]][[Category:AoE]][[Category:Friendly powers]]

Revision as of 08:41, 20 December 2011


Group Hug stats
Type Target
Description It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.
Based on Spread Heal Slot: Not Slotted
Cooldown 5000 Charge time 500
Energy 15 Accuracy 75%
Damage 20 Healing at level 0
Statuses
100% chance of KnockDownResist at magnitude 3 for 3 rounds.
100% chance of DebuffResist at magnitude 25 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

F

G

H

L

M

N

O

P

S

V

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