Difference between revisions of "Front Row"

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(Created Front Row combat skill)
 
(Updated the description and tables to match the current +rpinfo data)
 
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<pre>
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You stand at the front, drawing attention. Increase aggro generation by 10/20/40% and multiply the result by the same. (You do something worth 10 aggro, it becomes 11 aggro, when the critter checks how threatening you are, it becomes 12 aggro.) Cover effects you place are increased by 10% per point, and the duration of Fortified binaries on you are lengthened per point, though not exceeding caps. The damage you receive from cover effects is reduced by 5% per point. So long as you keep aggro, enemy AoEs are reduced, and you exert a subtle but constant taunting effect.
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When solo, this functions as half a point of Durability and Damage perpoint (even if over 3).The highest of front row or support counts for affecting thefortified(the binary status for damageresist), and Covered(the binarystatus for cover) on yourself or others.
| Item [Front Row                    ]  Type [            Combat Skill]|
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|________________________________________________________________________|
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==Available In Roles==
|______________________[        Description      ]______________________|
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{| class="wikitable"
| You stand at the front, drawing attention. Increase aggro generation   |
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|-
| by 10/20/40% and multiply the result by the same.(You do something     |
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| [[Active Tank]] || 3
| worth 10 aggro, it becomes 11 aggro, when the critter checks how       |
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|-
| threatening you are, it becomes 12 aggro.)                             |
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| [[Cleric]] || 1
|________________________________________________________________________|
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|-
|______________________[      Available In       ]______________________|
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| [[Debuffer Tank]] || 3
| Boxer              [Health,Front Row,Damage                          ]|
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|-
| Guardian            [Front Row,Durability,Health                      ]|
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| [[Tank]] || 3
| Martial Artist      [Front Row,Outnumbered,Reactive                  ]|
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|}
| Samurai            [Accuracy,Front Row,Outnumbered                  ]|
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| Skirmisher          [Penetration,Avoidance,Front Row                  ]|
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[[Statuses|AreaProtect]] status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent.  No effect if the monster isn't specifically targeting you with the AOE.
| Turnback Fighter    [Front Row,Reactive,Health                        ]|
 
| Wrestler            [Warded,Front Row,Health                          ]|
 
|________________________________________________________________________|
 
</pre>
 
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Latest revision as of 04:45, 21 November 2019

You stand at the front, drawing attention. Increase aggro generation by 10/20/40% and multiply the result by the same. (You do something worth 10 aggro, it becomes 11 aggro, when the critter checks how threatening you are, it becomes 12 aggro.) Cover effects you place are increased by 10% per point, and the duration of Fortified binaries on you are lengthened per point, though not exceeding caps. The damage you receive from cover effects is reduced by 5% per point. So long as you keep aggro, enemy AoEs are reduced, and you exert a subtle but constant taunting effect. When solo, this functions as half a point of Durability and Damage perpoint (even if over 3).The highest of front row or support counts for affecting thefortified(the binary status for damageresist), and Covered(the binarystatus for cover) on yourself or others.

Available In Roles

Active Tank 3
Cleric 1
Debuffer Tank 3
Tank 3

AreaProtect status reduces the AOE damage your allies take by its magnitude percent, and increases your damage by the same percent. No effect if the monster isn't specifically targeting you with the AOE.