Difference between revisions of "Extravagant Implement"
From Flexible Survival
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− | {{Recipe|name=Extravagant Implement|desc=Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you.|cred=60000|xp=1000|slevel=|ingredients=Mako Battery X 1|istats=Charge of 800<br>Cooldown of 5000<br>Damage of 18<br>Damage Type of Positive<br>Energy of 15<br>Loadout of 20<br>Penetration of 2<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Status of Defense/100/-2/3<br>Secondary Target of Self<br>Secondary Type of Debuff<br>100% chance of KnockDown at magnitude 5 for 1 rounds.<br>Target of Single Enemy<br>Type of Debuff<br>Upkeep of 5|skills=Electronic of at least 30<br>Mechanical of at least 30<br>Chemical of at least 30|salvage=Common Mechanical X 30<br>Common Electronic X 30<br>Common Chemical X 30}}[[Category:Electronic recipe]][[Category:Mechanical recipe]][[Category:Chemical recipe]] | + | {{Recipe|name=Extravagant Implement|desc=Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you.|cred=60000|xp=1000|slevel=|ingredients=Mako Battery X 1|istats=Accuracy of 95%<br>Charge of 800<br>Cooldown of 5000<br>Damage of 18<br>Damage Type of Positive<br>Energy of 15<br>Loadout of 20<br>Penetration of 2<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Status of Defense/100/-2/3<br>Secondary Target of Self<br>Secondary Type of Debuff<br>100% chance of KnockDown at magnitude 5 for 1 rounds.<br>Target of Single Enemy<br>Type of Debuff<br>Upkeep of 5|skills=Electronic of at least 30<br>Mechanical of at least 30<br>Chemical of at least 30|salvage=Common Mechanical X 30<br>Common Electronic X 30<br>Common Chemical X 30}}[[Category:Electronic recipe]][[Category:Mechanical recipe]][[Category:Chemical recipe]] |
Revision as of 00:03, 19 April 2024
Description | Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you. | |||||||
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Cred Cost | 60000 | Ingredients | Mako Battery X 1 | |||||
Salvage | Common Mechanical X 30 Common Electronic X 30 Common Chemical X 30 | |||||||
Crafting Skills | Electronic of at least 30 Mechanical of at least 30 Chemical of at least 30 | |||||||
Item Stats | Accuracy of 95% Charge of 800 Cooldown of 5000 Damage of 18 Damage Type of Positive Energy of 15 Loadout of 20 Penetration of 2 Secondary Damage of 0 Secondary Damage Type of Healing Secondary Status of Defense/100/-2/3 Secondary Target of Self Secondary Type of Debuff 100% chance of KnockDown at magnitude 5 for 1 rounds. Target of Single Enemy Type of Debuff Upkeep of 5 |