Crafting Tutorial

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Crafting items is a reasonably complex system with many moving parts, so here's a guide to going about it!


Nanite Collector

Obtain a Basic Nanite Collector or a Nanite Collector.

The basic model can be bought anywhere for Resources, and occupies most of your loadout.  The nonbasic is bought for mako.  It uses less loadout and provides infection vials along with the builder nanite vials you need for crafting.


Fight Monsters

Equip your nanite collector and fight some monsters!  Anytime you defeat something with it equipped you'll see "10% chance of Nanite".  If that check succeeds you will get a message "<Nanite collector> Your nanite collector chimes as it produces a dim Violet vial!".  


Crafting

The complicated section.

  • Go to a crafting station.  These are currently available above the lobby in Zephyr, at the Skunkworks, and in the Promethean village.
  • Type 'craft'.  It will list all the options for upgrading your items, and is reproduced below.
Upgrade - One Vial of any Color, Violet preferred, Freecreds.
Accuracy - Increases the accuracy of the item by 1 per level.
     Yellow nanites preferred.
Charge - Decreases charge rate by 1% per point. Remember, a grenade is no good if you're shot while throwing it.
     Blue nanites preferred.
Cooldown - Decreases cooldown time by 1% per point. Don't waste time reloading!
     Blue nanites preferred.
Damage - Increases the damage by 0.5% per level, hit harder! Also works on restorative items. Heal harder!
     red nanites preferred.
Loadout - Decreases the loadout of an item by 0.5% per level, allowing more items to be used at once.
     Indigo nanites preferred.
Resistance - Increases physical and energy resist by 1%, and general resist by 0.5% per point. Remember that it can't improve what's not there. Don't put this on your gun.
     Orange nanites preferred.
Spread Effect - Spread the joy around, allow your item to affect more targets per use! The first point makes a non AoE item AoE(1d2+1 targets)! 25 points allows +1 target, 50 points allows +2 targets.
     Green nanites preferred.
To craft, type craft (option), like craft upgrade.
  • Type 'craft upgrade' for raw Level Scaling and 'craft damage' or the others for making your equipment better in other ways.  Note that the game will let you apply useless upgrades--make sure you're not improving the damage on your armored vest!
  • You can add one non-level improvement for each level of the item, plus one.  A Laser Pistol crafted to level 15 can have 16 upgrades, chosen from among accuracy, charge, cooldown, damage, loadout and spread effect.
  • Level upgrades cost Freecreds.  Others cost XP and freecreds. 
  • The level of the nanite vials is important.  Dull, dim, flickering, glowing and then radiant will be required to bring your item from level 0 to level 50.  Dull goes to 5, dim to 15, flickering to 25, glowing to 35 and radiant all the way to 50.  Off-color vials will fill in from higher levels.


Skills

Certain noncombat skills add a chance of getting more than one level's worth out of one vial.  It's entirely possible to craft with no skills, but you will save vials, XP and freecreds otherwise.

  • Arcane boosts loadout and spread-effect.
  • Computer increases the chance of getting crafting nanites during fights.
  • Design boosts raw level and cooldown upgrades.
  • Installation boosts accuracy, damage and resistance upgrades.