Difference between revisions of "Cool"

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{{Recipe Modifier|name=Cool|desc=And you thought the rats were just naturally cool, but no, they have honed it into a fine art and can even make their equipment show off.|cred=75%|xp=100%|ingredients=None|salvage=Uncommon Electronic X 1|istats=100% chance of FleeRate at magnitude 10 for 6 rounds.<br>30% chance of Accuracy at magnitude 10 for 6 rounds.<br>30% chance of Charge at magnitude 10 for 6 rounds.<br>30% chance of Recharge at magnitude 10 for 6 rounds.<br>30% chance of AccuracyDebuff at magnitude 10 for 6 rounds.<br>30% chance of ChargeDebuff at magnitude 10 for 6 rounds.<br>30% chance of RechargeDebuff at magnitude 10 for 6 rounds.<br>Aggro Rate of -20%<br>Charge of -10%<br>Energy of -20%<br>Loadout of +10%<br>100% chance of FleeRate at magnitude 10 for 6 rounds.<br>30% chance of Accuracy at magnitude 4 for 6 rounds.<br>30% chance of Charge at magnitude 4 for 6 rounds.<br>30% chance of Recharge at magnitude 4 for 6 rounds.<br>30% chance of AccuracyDebuff at magnitude 4 for 6 rounds.<br>30% chance of ChargeDebuff at magnitude 4 for 6 rounds.<br>30% chance of RechargeDebuff at magnitude 4 for 6 rounds.<br>Upkeep of 5|skills=None}}[[Category:Active Ally Status]][[Category:Active Enemy Status]][[Category:Aggro Rate]][[Category:Charge]][[Category:Energy]][[Category:Loadout]][[Category:Passive Ally Status]][[Category:Passive Enemy Status]][[Category:Upkeep]]
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{{Recipe Modifier|name=Cool|desc=And you thought the rats were just naturally cool, but no, they have honed it into a fine art and can even make their equipment show off.|cred=+75%|xp=+100%|ingredients=None|salvage=Uncommon Electronic X 1|istats=100% chance of FleeRate at magnitude 10 for 6 rounds.<br>30% chance of Accuracy at magnitude 10 for 6 rounds.<br>30% chance of Charge at magnitude 10 for 6 rounds.<br>30% chance of Recharge at magnitude 10 for 6 rounds.<br>30% chance of AccuracyDebuff at magnitude 10 for 6 rounds.<br>30% chance of ChargeDebuff at magnitude 10 for 6 rounds.<br>30% chance of RechargeDebuff at magnitude 10 for 6 rounds.<br>Aggro Rate of -20%<br>Charge of -10%<br>Energy of -20%<br>Loadout of +10%<br>100% chance of FleeRate at magnitude 10 for 6 rounds.<br>30% chance of Accuracy at magnitude 4 for 6 rounds.<br>30% chance of Charge at magnitude 4 for 6 rounds.<br>30% chance of Recharge at magnitude 4 for 6 rounds.<br>30% chance of AccuracyDebuff at magnitude 4 for 6 rounds.<br>30% chance of ChargeDebuff at magnitude 4 for 6 rounds.<br>30% chance of RechargeDebuff at magnitude 4 for 6 rounds.<br>Upkeep of 5|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Aggro Rate Modifier]][[Category:Charge Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Upkeep Modifier]]

Latest revision as of 00:56, 19 July 2017

Cool stats
Description And you thought the rats were just naturally cool, but no, they have honed it into a fine art and can even make their equipment show off.
Cred Cost
75%
XP Cost
100%
Ingredients None
Salvage Uncommon Electronic X 1
Crafting Skills None
Item Stats 100% chance of FleeRate at magnitude 10 for 6 rounds.
30% chance of Accuracy at magnitude 10 for 6 rounds.
30% chance of Charge at magnitude 10 for 6 rounds.
30% chance of Recharge at magnitude 10 for 6 rounds.
30% chance of AccuracyDebuff at magnitude 10 for 6 rounds.
30% chance of ChargeDebuff at magnitude 10 for 6 rounds.
30% chance of RechargeDebuff at magnitude 10 for 6 rounds.
Aggro Rate of -20%
Charge of -10%
Energy of -20%
Loadout of +10%
100% chance of FleeRate at magnitude 10 for 6 rounds.
30% chance of Accuracy at magnitude 4 for 6 rounds.
30% chance of Charge at magnitude 4 for 6 rounds.
30% chance of Recharge at magnitude 4 for 6 rounds.
30% chance of AccuracyDebuff at magnitude 4 for 6 rounds.
30% chance of ChargeDebuff at magnitude 4 for 6 rounds.
30% chance of RechargeDebuff at magnitude 4 for 6 rounds.
Upkeep of 5

Mall Rat-only recipe. Edit notes