Difference between revisions of "Avoidance"

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Allegedly, the percentage-based resistance reaches its height when you are at 20% health.<BR>
 
Allegedly, the percentage-based resistance reaches its height when you are at 20% health.<BR>
This skill, along with [[Health]] and [[Durability]], reduce the magnitude of direct heals you do by 1%.<BR>
+
This skill, along with [[Health]] and [[Durability]], reduce the magnitude of direct heals you do by 3% per point.<BR>
  
 
[[Feline Agility]] has a Defense effect of magnitude 10, so two ranks of Avoidance would increase that to 13.<br>
 
[[Feline Agility]] has a Defense effect of magnitude 10, so two ranks of Avoidance would increase that to 13.<br>

Revision as of 05:46, 11 April 2012

.________________________________________________________________________.
| Item [Avoidance                     ]  Type [             Combat Skill]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| Why absorb hits when you can just not take them? Increases your        |
| defense enhancing statuses by 15/30/45%. Also allows you to roll with  |
| blows. You will resist between 3/6/9% and 10/20/30% of an incoming     |
| attack, increasing as you are lower in hit points.                     |
|________________________________________________________________________|
|______________________[       Available In       ]______________________|
| Assassin            [Damage,Speed,Avoidance                           ]|
| Barker              [Taunting Strikes,Avoidance,Fast Loading          ]|
| Buzzard             [Readiness,Avoidance,Scavenger                    ]|
| Emergency Doctor    [Healing,Avoidance,Speed                          ]|
| Fencer              [Tactician,Avoidance,Flurry                       ]|
| Gang Leader         [Taunting Strikes,Enduring Minions,Avoidance      ]|
| Gymnast             [Roll With It,Avoidance,Endurance                 ]|
| Judo Fighter        [Reactive,Accuracy,Avoidance                      ]|
| Kickboxer           [Durability,Health,Avoidance                      ]|
| Master Decoy        [Avoidance,Warded,Front Row                       ]|
| Messenger           [Avoidance,Speed,Endurance                        ]|
| Opportunist         [Roll With It,Fast Loading,Avoidance              ]|
| Skirmisher          [Penetration,Avoidance,Front Row                  ]|
| Spy                 [Accuracy,Avoidance,Back Row                      ]|
| Survivor            [Endurance,Avoidance,Durability                   ]|
| Tri-Athlete         [Fast Loading,Avoidance,Endurance                 ]|
| Whirlwind           [Sacrificial Fury,Health,Avoidance                ]|
|________________________________________________________________________|

Allegedly, the percentage-based resistance reaches its height when you are at 20% health.
This skill, along with Health and Durability, reduce the magnitude of direct heals you do by 3% per point.

Feline Agility has a Defense effect of magnitude 10, so two ranks of Avoidance would increase that to 13.