Multiplayer Updates

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Revision as of 06:15, 9 September 2013 by Songbird (talk | contribs) (August)
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The following is a list of updates made to the game since it entered open beta in 2011.

For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.

Need up-to-the-minute updates? They're over here!

September

5th

  • Minor exit tweaks.
    • Unnecessary [O] Out exits changes to the appropriate cardinal directions.
    • Most uses of [O]ut changed to [O] Out to be more in line with other directions.
  • Fixed an exploit in the Bottle Quest that allowed infinite freecred generation.
  • Fixed a bug that could cause web battles to run out of control if the battle ended but the player never refreshes/moves to a different page.
  • Web battles will now notify you if your battle times out before you finish making your move and will cease all further execution until you start the next battle.
  • Fixed legacy look traps at the Red Court.
    • They now support basic partial matching and are highlighted in yellow.

4th

  • Using the vial machine will now set the level of the vial produced to be the minimum level for the lowest area it spawns in.
    • If no area is found it will be set to max level.
  • A new mob is on the grid: Clockwork Cat. You'll find it in the Toy Factory.
  • Clockwork Cat defeat now shows up.
  • Removed cases of partially highlighted commands in Zephyr, RSX, and New Dawn.
    • Instead of seeing 'trained' you will see 'train', for example.
  • New Dawn perk room now matches the compact, neater visual style of those in Zephyr and RSX.
  • Perk rooms further updated.
    • The 'Commands' section has been made more clear, concise, and helpful.
  • Emotional Aura Nanomagic updated to reflect what it considers an emotion that is projectable.

3rd

  • Shield drones now get a modified rest ability.
  • Leaking Craftmod available in the Elite Shop.
  • When using the shift or associated commands, the form you try to shift to will now accept partial matching based off forms you have mastered.
    • If you have not mastered any forms, partial matching will not work.
  • Bastet Disciple's dedication immunity to horny/heat messages has been fixed.

+pj #pvp Option added to allow judges to use PVP modes within private (temporary) rooms.

    • You must be Judge Level 4 or higher to use this new option.
  • Shifting to a form will now attempt to match a specific form first, rather than the biggest partial match.
    • Further, it will also try and then match things from the start of an infection, before resorting to full partial matching.

1st

  • Say-color option in editplayer should now function correctly.
  • When using the talk script editor on the web, Goto and Mprompt(?) will no longer filter out string parsing.
  • Rudimentary PVP combat should now work.
    • Messages tell you what kind of PVP is in an area now pop up when you enter.
    • Being defeated in a PVP area will not give you wounds (but respawning still will)
  • Fixed broken string parsing on the path from New Dawn to Fairhaven.
  • Broken string parsing fixed in the Latex Toy Factory room descriptions.
    • Several broken exits removed/repaired, as well.
  • Fixed broken string parsing on the path from New Dawn to Fairhaven.
  • Added the ability to set a 'forced mentor' on a room that will make sure people are of a similar level (mentored up or down)
  • Being the same faction as someone confused no longer stops their confused attacks from hitting you.
  • Fixed lots of broken string parsing at the Daughter Dealership.
  • Fixed a bug where a player could enter an infinite loop when talking to Nephthys at the Daughter Dealership without enough freecreds.
  • Pets can no longer infect or be infected by dots.
  • Modification recipe removed from the game.
    • It made players with the Modified flaw capable of giving out buffs and debuffs that were massively stronger than a support character that used roles.
      • In other words it made role-based buff/debuff characters useless.

August

30th

  • The Modest perks (Cock, Vagina and Appearance) have been updated to properly reflect the fact that reality has clearly always referred to relative sizes.
  • Using the sexual stabilizer now sets a permanent stat, rather than a status, which remains until toggled back off.
  • Tail Divider support has been added to the Fox Taur form.
  • Animated Latex Skin Dedication finally grounded on the grid.
  • For balance reasons, AoEmod buff has been removed from Gradual Latexification.
  • Fixed bug in acct_any2aid function that caused a crash when ambiguous player name strings are entered.
  • New flag added: Flared. For all your equine needs!
  • Small fixes to South Fairhaven.
    • First, fixed several ancient roomdesc stat checks with broken string parsing.
    • Second, fixed over 8 misspelled exits.
    • And finally, cleared up some misleading directions.
  • Many Equine forms now have the new 'Flared' flag implemented for use in string parsing.
  • Minor bug in womb room exiting fixed.
    • Another bug with +womb rooms fixed (not certain if related to the above).
  • New Monster placed in the Sweaty Jungle area! Roseander.
    • Plant-fond form-hunters, get ready and go get it!
  • Fixed major bug in how regen (status) gains aggro.
  • Added "TINTIN++" to list of supported clients for which 256-color mode will be automatically enabled.
  • Say-color option in editplayer should now function correctly.

27th

  • The way energy interacts with RP gained money has been made less coarse.
  • Rolling out new gear mutex code.
    • If you get any errors or such pertaining to using items or that have 'lib mutex' in them, please make a request
  • Anubis Servant boss vial added to elite store.
  • Yesterday's "Cred Earned" statistic will now be displayed by +account/+register.
    • Only if the value is above zero. May take a day or two to update in the database.
  • Offline players in your womb will now affect your haste/pregnant statuses.
  • InGame web fights should now, once again, work.
    • AND they will now tell you, properly, when a fight has ended!
  • Game-mail to email is working again.
    • If you have not disabled the feature, any +mail you receive while offline will be sent to your active email address.
  • Email system should now honor all opt-out requests.
  • Lots of broken or unfinished look traps removed from Zephyr.
    • All of the ones shown should be finished products.
  • Horny messages should disable if your fertile status is negative.


23rd

  • Updated how web combat is cleaned up.
    • Players should be given much more chance to revive and should see less 'battle ended unexpectedly' from in-game web combats.
  • Stat checks in Fairhaven made more 'contextual' and less 'gamey'.
    • While still obvious when reading through a room description, they should no longer fire History 2/1: or the like.
    • Several small knowledge stat checks added in the process.
  • Searching in areas where there are offline players should be a little more reliable.
  • Modification to the inventory mutex system should result in less hiccups.
  • The way energy interacts with RP gained money has been made less coarse.

21st

  • Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight.
  • Feral mode training, Rod Trained, added to the wiki! More additions to follow.
  • Alpha Feral Training added to the wiki.
  • Feral Training Nurturer added to the Wiki.
  • Help Mentor has received a touch-up.
  • Sweaty Jungle tweaked for improved grammar.
  • The Highway has been updated for ease of navigation.
    • Room titles are now distinct and reflect their respective areas.
  • Ember Matriarch works properly now.
    • Now you can go back for more fun with hir after you complete the quest.
  • Death Valley and all related NPCs have been rewritten. This is part of ongoing work to improve older zones.
  • The Circus in Fairhaven has been rewritten.
    • This is part of ongoing work to improve older zones.
  • Latex Factory Showroom NPCs updated with fixed string parsing, spacing, and format.
  • Sexually Stable merit updated to avoid future confusion.
  • Wet Bitch now also connected to the grid via normal travel.
  • Bozeman University available on web.

18th

  • @viewparse and connected functions now support time-statements. Also [area].
  • Remaining use cases of Zephyr Inc. and Zephyr Incorporated standardized to Zephyr Inc, to minimize confusion.
  • New Staff Monster added to Shady Keep area: Kage Fiend.
  • New Research Available.
  • RP items added to nanite shielding requirements.
  • Bonuses given to a pet as a result of adding modifiers to it when crafting, will now be adjusted by the rank of the pet.
  • New Monster added to The King Stables! Ahkal Teke is now available there.
  • New Player Monster added to Shady Keep area: Wild Cannibal
  • New Area: Sweaty Jungle now exists in Fairhaven (North of the River).


17th

  • Staff may now use the hunting territory item to destroy it and gain 10 mako.
    • Staffers now get 50 for a hunting territory.
  • Medusa Dedication is now available on-grid.
  • Petrifying Gaze inflicts RechargeDebuff instead of ChargeDebuff, since ChargeDebuff is no longer in use and replaced by HasteDebuff.
  • Shady Keep area now added in Woodfield. Level 57-63. Current mobs include the staff-made Bogart Knight and the player-made Fire Sprite.
  • Solar Dragon now has an avatar all its own.
  • Corporate Cougar now has flags.
  • Area in and around Zephyr polished again.
    • Non-existing look traps are no longer mentioned, or have the proper placeholder.
    • Stat-checks are better integrated with a character's perception of the environment.
    • Numerous cases of past-tense phrasing changed to present-tense.
    • And, of course, the area has been spell-checked.
  • Fixed display error in energy amount in sa list.
  • Players will be less likely to be set idle if they are partaking in combat.
  • Updated Unrelenting Suckle.

13th

  • New area added to the Woodfield Sewers.
  • Woodfield City Sewers and the Underground Tunnel polished. Better grammar, looktraps, and more.
  • Friend-locks and enemy-locks have been tweaked to more reliably inform those with editing-permissions about the +lock command.
  • New premium accessory, an assault rifle, available for 1 mako for all characters forever.
  • New, free, avatar accessory, a baseball cap!
  • The RSX Square in Woodfield has been rewritten for legibility. Navigation should now be easier.
  • All dangerous areas in Woodfield are now clearly marked as such at their respective entrances.
  • New section of Woodfield Sewer is now actually accessible.
  • New Form added to Rolling Hills: Mootaur.
  • Fairhaven Zoo rewritten. More to come in the near future.

12th

  • Result for Packmind Research added, new item for sale in [RSX Solutions]: Operative Floor, Basement.
    • The new item is called the Radio Static Device. Functions as a low powered Static Broadcaster (See and compare to Anti Nanomagic)"
  • New Modifier: Windup.
    • Makes an item take an exact amount of time longer to use. The trade-off is that the item uses significantly less energy.
    • Available in the Token Store.
  • Modifiers that reduce something by a percentage now have two soft caps and a hard cap(-80%).
  • Negative recipe modifiers are now, after some debugging, capping at 75%, then again at 40%, with a final, hard, cap at 20%.
  • Long-term idle player purge performed.
  • If/when a status ends up with 0 mag or duration due to upgrades, it will not abort all other statuses from being applied after that one.
  • Charm and "insta-kill" type powers can now work in web combat.
    • However they will give no charmed pet and no talk script associated with them will run.
  • Charm and "instant kill" type powers now can generate battle clear messages.
  • Fixed broken string parsing at the NeoGAMES Lab in Woodfield.
  • New NPC added to RSX Promethean Studies lab: Albert Stross.
    • He has a hidden quest associated with him. Expansion pending.

11th

  • Woodfield General Hospital updated with better grammar, fixed string parsing, and more details to look at. Big ups to Osiris for helping out.
  • Refunded mako for Ejaculating Limbs mpool. The same functionality will work with the Rainmaker item.
  • @viewparse and related commands revamped behind the scenes. Also more error-checking added.
  • Rainmaker item added to token store.
  • When two females have sex, if both have rainmakers (without being renamed) they will both get filled!
  • Fixed bugs in talk script editor (and a few other web apps).
  • Level 2 and 3 actions for Librarian added.
  • All the references of a removed critter removed from the mission Road to a Cure.
  • Vibrator recipe's cost and ingredient adjusted a bit.
  • +request/rename option added.
  • Toys in latex factory updated to use new filled code.
  • Feral Dragon now has its own avatar!
  • +census amounts for money should be more accurate in theory.
  • +census values for cash well and truly fixed.

8th

  • Lustful Pheromones upgraded to be a real power.
  • Fixed a couple interactions with Zephyr Coffee Lounge NPCs. WIP
  • Rod Trained feral mode mutants now reduce the upkeep of their overall equipment by 1 per level!
    • If you're level 20, and have 30 upkeep worth of stuff, it becomes 10 upkeep worth of stuff.
  • Extra Filling and Well Filled perks are now available
  • When using the fuck command, a confirmation asking if you want to proceed is now always given.
  • Warning! Many mutant powers will now cover you in goop/fill you, as per their descriptions!
  • Were Arachnid added.
  • @viewparse updated to account for extra parsing, both new and old.
  • High freecred social actions given two soft caps in terms of freecred reward.
  • Social action freecred cap is now influenced by the energy required.
    • An action that takes 5 patrol points softcaps 5 times higher than an action that only requires 1.

5th

  • Misplaced upgrade for energydamage on Costume Slip removed.
  • Bug in party mentoring code fixed.
  • When the judge who turns off OOC chat in a room leaves, the chat is automagically enabled again.
  • Coyote who are not currently coyote will now show <Coyote> when TFing people.
  • Typing +mako will now list your mako to two decimal places.

4th

  • Hero points should no longer refresh randomly.
  • XP rewards while fighting should no longer be a bajillion digits precise.
  • Recipes available in the premium store now shown if known or not when viewed via web.
  • A lot of fresh answers posted to the ask page, http://ask.flexiblesurvival.com.
  • Help supporter updated.
  • Fixed a progression error in the Ember Matriarch questline. Playtesting encouraged!
  • Help Botting updated to show exactly what is meant by 'play the game when you're not there.'
  • Sci is now usable as a command for the science channel.
  • Auc now works for Auction channel.
  • All future combat engergizers purchased are non-tradeable.
  • Pets can now accept the new fuck commands.
  • When leaving a party as the leader, reassigning the leader of a party, kicking yourself from a party as leader OR when the leader drops offline, combat should no longer go haywire in that room.
  • Demon Lunar Touched added.
  • Badger avatar created and applied, if you can think of related species that would benefit from using that avatar, pop up a request.
  • Oral, anal and breast sex request messages now a little more ambiguous, in case a female is asking a male for such.
  • The next winner of +lotto gets a dedication.
    • The dedication will be publicly available, but you get to design it!
    • So run, do not walk, to +lotto and grab up some tickets!
  • People with a Color Chooser can now set their colors with editplayer.
  • Lotto 'splosion fixed.

Previous months can be found in the Multiplayer Updates Archive