Multiplayer Updates
From Flexible Survival
The following is a list of updates made to the game since it entered open beta in 2011.
For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
Need up-to-the-minute updates? They're over here!
June
9th
- New web mission available!"
- Warded's extra effect disabled.
- This is not a nerf, it will be back. They just need to recode it.
- Warded should now operate better, triggering debuff clears when you get hit, alongside abilities like outnumbered and rage.
- Debuffclear, the status, has been re-implemented in a new way.
- Let the staff know if it's working properly.
- It will, after this, be much easier to make random things debuffclear when we want to.
- If you have -any- amount of rested xp, you do not take the restriction for being top level."
- A nerf was removed.
- No documentation available.
- Thief job's level 2 action added.
- Fixed influence gain from Thief's level 1 action.
7th
- Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
- If you are at max level, you no longer accrue xp from battle.
- If you're in a group, this is done AFTER group tax, so you continue to contribute to your group, even at max level.
- Last update reversed, mildly.
- Stretch goals modified slightly.
- Warded upgraded!
- New Dawn has recieved a facelift! Discription updates and some room repurposing.
- Warded no longer gets triggered on self, ally or passive powers.
6th
- +health now displays wounds.
- If you are wounded past 90% of your hitpoints, the excess will slough off of you.
- There's only so much injury a man can have and still be alive, after all.
- New +pj reward, "+pj #nc", nc=non canon, use it for personal scenes and flights of fancy.
- No player minimum or maximum, no thematic requirement, since it is, by definition, non canon.
- College available in Clairmont. Teacher and Librarian jobs are available, plus the training room for the city.
- Your wounds will no longer be limited(in stat, not effect) if you are currently mentoring up or down.
- +register now shows subscription time remaining.
- New Staff Monster: Hunched Dwarf added to the relocated Woodfield area of Fengrove Hills!
- Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
5th
- Sky Blue added as free avatar color choice.
- Judges no longer lose levels for inactivity by popular demand.
- Being a judge no longer affects ability to +room. Sub level is the sole determiner.
- New item added to elite store, 25 mako, privacy screen, allows use of +room, despite any sub level or lack thereof.
- Fengrove Hills have been relocated to Woodfield area due to monsters being thematically appropriate for there.
- Fairhaven-styled mobs have been removed to create consistency.
- It can now be found in the southwest corner of Woodfield City.
- The main portion of Fairhaven is now a very minor source of mechanical salvage.
- When training Jobs, group skill improvements are now taken into account when calculating the max you can train.
- New, free, avatar accessory, Fox Plushie.
- Home Womb item added to elite store.
- Allows players to bind ("home" command) to your +womb room.
- Womb for Rent item required.
- Trust level Transform needed both to bind AND to recall there.
- Don't have enough trust? You will be sent to your previous, non-womb, bind.
- Laser Emitting buffed up a bit.
- Level 2 actions for Trader job added.
4th
- Multi line transformations should look better.
- Contributing to pools via the web now logs properly.
- New merit: Expert Repair.
- Modifiers that negatively affect an item (skill amount needed, costs, etc) can no longer be removed from a crafted item.
- Repairing items will no longer ever cost xp.
- Repairing items will always show you the list of salvage needed for the item.
- Removed all Distill code from power processing.
- Once Cursed removed from database.
- Prime Fights made more resilient to strange spawns.
- Prime reinforcements were made more tenacious but were adjusted to be a tad less so due to feedback.
- +pj #boot now works even if the target is currently rendered immobile.
- Laser Emitting is now cheaper.
- If you have managed to collect a staggering amount of wounds, they will heal faster.
- Prime bosses now only call for help once per 10 rounds max, with no regard for OOC time, only combat time.
- Social actions now reference 'patrol points' instead of 'energy'.
- The Cow Stable in Clairmont now correctly offers the Cow Girl job. Enjoy.
- Fixed critical bug in task command when you have a choice in a web mission.
- Fixed code that charges battery when shifting when it should not.
3rd
- Small Breasted and Heavy Breasted have been updated to stop referencing Cup Sizes.
- Wiki edited to reflect Merits
- The Saytiri critter and form is being removed due to blatantly obvious Copyright violations.
- Party movement should now respect rooms that don't allow summons or rides.
- Wounds now cap at 90% of your maximum hitpoints.
1st
- Fixed bug in new destroyer training(oops). You do not need to do anything. If you have it, it will fix itself automagically.
- Destroyer feral mode lost feral regeneration for sake of balance (so many combat skill points!)
- Destroyer feral mode tuned down in survivability a touch.
- Feral Mode upgrades should be more stubborn about finding an upgrade for your powers.
- Several help-files and -categories have been moved to new categories. Over the coming days, we intend to re-organize the help files.
- If you have any suggestions for new categories, or helpfiles that should be moved or merged, please file a request.
- Notably, Player Judged Scene and Director were moved to RP/Player Judged Scene and RP/director respectively, Advanced Combat Tips to Combat/Advanced Combat Tips, Flags to String Parsing/Flags.
- If you have any suggestions for new categories, or helpfiles that should be moved or merged, please file a request.
- Demented Priest will now summon help at particular HP percentages, NOT at particular HP amounts.
May
31st
- New Mako Item: New Feral Mode Training.
- Design your own feral training mode and have it added to the game for all to enjoy.
- Fixed Church of Promethea rooms to NOT carry your whole party through when you go to the boss rooms.
- Bug in puzzler fixed.
- When logging in, if your party leader is not online or is not in the same room as you, you will automagically drop from the party.
- pkick command added. Leader only command to kick a player from your party.
- In theory, you will now be told if an item comes off cooldown mid battle.
- Nurturer added to our library of feral training modes available.
- You can snag it over in New Dawn.
- You now gain a badge based on your feral mode, if you are feral mode.
- Our first premium feral mode training is available: Destroyer.
- 10 mako in the elite store, created by a player for players.
- Enjoy this high DPS, savage beast of a training set.
- 10 mako in the elite store, created by a player for players.
- Fixed bug in new destroyer training(oops). You do not need to do anything. If you have it, it will fix itself automagically.
30th
- You will no longer be given an erroneous message when respawning.
- You will no longer be instantly reduced to judge level 1 when degrading due to inactivity.
- Web Mako exchange more explicit about new round robin mechanic.
- "jobs list" and "sa list" Now show what job(s) might be needed by that social action.
- Feral Mode players can now change training modes, allowing them to change their focus.
- The first two trainings available are basic(what you have now) and defender(a tank oriented, high aggro build).
- Feedback desired on defender.
- You can buy the training at New Dawn.
- Note, training is one use. Using one activates the training. Use another to switch it.
- The first two trainings available are basic(what you have now) and defender(a tank oriented, high aggro build).
- Feral Mode 'Defender' training now gets Feral Defense, a powerful, and level scaling, self defense buff.
- Feral Defense now charges faster as you level up, becoming easier and easier to snap out quickly.
- Note, this is the charge time to activate, not the cooldown, which is static.
- New Stretch Goal added to the monthly stretch goals.
29th
- Heat/Lust/Horniness spam has returned.
- Infection vials for infections that don't exist now will no longer give mastery over something that isn't there.
- New Quest in the Wax Museum.
- Item collection quest through Hugo.
- Extra items from the quest can be taken to Tomas in the Wax Museum.
- Item collection quest through Hugo.
28th
- No Updates.
27th
- Logging out will now remove you from the party you were in.
- Science and Public @channels are no longer coupled.
- A new city, Clairmont, is added to the grid.
- It is accessoible via New Dawn.
- There is no unique content in this location yet.
- There are RP rules of no public sex and of wearing clothes (a shirt is enough).
- There is no unique content in this location yet.
- Heat and Lust won't be active in the new city, due to variations in the nanite bubble there.
- Regular RP of exploration/survival themes will run there - logs will be viewable on the wiki.
- Social actions and city stats are in use, also global regional bonus or malus will be applied if certain stats are too low or high.
- It is accessoible via New Dawn.
- Level 3 action for Lawyer added.
- North Ireland Pub closed it's gates in Fairhaven.
- A new pub is now available in Clairmont.
- Added some environment effects in Eureka and Clairmont regions.
- They can be a buff or a debuff based on the stats of the city's values.
26th
- "Help convert" is no longer a thing. The info is now in "help salvage".
- Gentle Entry Unit added to Elite Store.
- New merit: Slow Simmer.
- Luck of the Rat no longer has nanitesoak.
- Horniness: Increaser and Horniness: Decreaser added to token shop.
- They work on 'target' with 'Write' level of trust or better.
- Using the horniness modifying items now alerts the target!
- They work on 'target' with 'Write' level of trust or better.
- +staff/addstatus should now no longer crash.
- Accuracy buffs AND debuffs now have a hard cap, based on a power/items base accuracy.
- Certain talk-script poses that were previously recording to rp logs will no longer be recorded.
- Joining a party at a remote location should no longer trigger a combat to start there.
25th
- Powers should now be less spammy when striking multiple people for status only.
- When a party leader logs off, it no longer leaves a party in a bad state
- +reward Will now fail if you have a full inventory.
- More tweaking to kitsunes.
- @set me=/child/<child>0/kitsune/fur:<color> sets a child-specific color.
- That 0 is NOT a typo, it is required. Specific colors override defaults, of course.
- @set me=/child/<child>0/kitsune/fur:<color> sets a child-specific color.
- 'renew' AI should now work with targets ALLY and ENEMY.
24th
- +glance now reveals size.
- New Wiki Page: Make a Character. Includes a Template for making a page for your character.
- Deep Healing is now influence by Ball Size.
- +rewards that result in rest xp now give a more helpful message.
- Staffers can now spawn any monster they want.
- Performing social actions no longer give craftmods, but now have a chance of yielding reward tokens.
- +request/new redesigned.
- Its only a minor change.
- You can now set the fur color on your children that have Kitsune skin/fur.
- @set me=/child/kitsune/fur:<color>
- You use this like you already can for yourself.
-
This DOES NOT work on a per-child basis, it affects ALL of your children with Kitsune skin/fur.Now it does, see update above.- Supported colors are yellow, red and black.
-
- You use this like you already can for yourself.
- @set me=/child/kitsune/fur:<color>
22nd
- Non leader/quartermasters can now donate money to their group.
- With the stretch goals of 1000-1200 being met, a brand new area is available with with two staff monsters.
- The area is Wax Museum - Industrial and is located in Woodfield. The newest monsters are the Oil Baron and the Secretary. Also added on-grid is the Melodramatic Villain and Robot Zombie.
- Area level is presently: 60-66
- The area is Wax Museum - Industrial and is located in Woodfield. The newest monsters are the Oil Baron and the Secretary. Also added on-grid is the Melodramatic Villain and Robot Zombie.
- Fixed bug in web combat.
- "Unequip" added as synonym for remove.
- Obscure bug in inventory viewing fixed.
- Consignment sales changed to notices.
21st
- Job levels now show in score/sheet"
- New tool for form-writing and string-parsing, now public! @viewparse
- Gives you an indented, color-coded version of whichever parsing you supply. Critter-writers may celebrate.
- Breast Consolidator and Mammary Magnifier are now disableable items.
- Just use them in your inventory to turn them off or on.
- Maternal Care added to mako store.
- When out of patrol points and not in the area where your mission is, you will now get a notification of the failure to patrol when search web is used and how to rectify it.
- Made some tweaks to messages coming from In-Game web fights.
- Multiple Maternal Care items will now stack.
- It is indicated that the healing bonuses multiply the player's +womb room triage bonus.
- You can now remove all your notices at one again.
- Chimera serum no longer infects the head twice.
- Listing another person's form now only requires read permission.
- "list forms for <name>" has been fixed.
- New premium color: mint cream.
20th
- In editplayer players can now disable the auto leveling under lvl 30.
- Note, excess xp will burn off into freecred instead.
- Fixed a bug in combat rewards. This should stop "Invalid Turn Goer" messages.
- In editplayer players can now disable the auto leveling under lvl 30.
- Excess XP will burn off into freecred instead.
- Pets should now, for all functions that check their level, refer to their owner's level.
- In string parsing, [owner] will now return the DBREF of the owner of a pet, or #-1 if it isn't a pet.
- Likewise, help string parsing updated.
19th
- Prize Finder Removed, if you had it, you got perk credit back!
- Fishing now references edible salvage.
18th
- If you are mid battle, you can no longer try, and fail, to start a mission battle.
- If you are very small, size modifying merits will at least modify it by 1 in any given direction.
- Minimum is still 1.
- Gemini Cyborg dedication retired.
- The size adjuster should now function when shrinking yourself.
- New Profession, Patent Clerk.
- Bug in +fish/patrol fixed.
17th
- Group level up messages no longer refer to 'guild'.
- New avatar unleashed. Also a new mako pool.
- New Research available.
- Arm and Tail divider reduced from 50 to 20 mako.
- Both are now sold as pre-manufactured items, rather than recipes.
- Mine command now shows an area's native density, in addition to its current bounty.
- Roleplaying in a place with minable salvage will cause it to regenerate any salvage usage the place has.
- Conservative Mining perk increases the healing done per tick.
- Loadout/upkeep on eggs reduced.
16th
- A very large mako pool has finally completed! As a result, players now have 5 more perk points to use.
- They will appear when you have spent your 'free' perks and buy 5 points past that.
- New merits: Tiny and Giant.
- Butchering skill now displays properly in +fish.
- You are now given more clear opportunity to abort a trouble ticket while filling it out.
- The 'dead' AI should be more reliable now.
- pinvite no longer auto accepts on trusted level.
15th
- Some of the player flags have had their descriptions updated.
- Hyper, No Hyper, Macro and RSX flages are examples.
- New command: tport.
- Allows you to teleport to RP hubs.
- The new feature only works in non-combat rooms.
- For example, tport #public then tport placename to teleport there.
- Staff are looking for public RP locations that they may have missed. Let them know via +request if you know of a public RP hub that isn't on the list.
- For example, tport #public then tport placename to teleport there.
- The new feature only works in non-combat rooms.
- Allows you to teleport to RP hubs.
- Effectiveness Training recipe created.
- Prefab version for sale in the Zephyr wellness area.
- When a party leader flees a fight they will now drag their entire party out with them.
- People trying to recycle items that, due to changes have been grandfathered and are no longer craftable, will no longer get a crash.
- In theory, if you throw a buff, or debuff that is weaker than already exists, it will simply not be applied, leaving the stronger one alone.
- Forms for mothers' day removed from elite store.
- New 'target' type for powers, 'master' will force the power to make it target it's summoner (for pets).
- The ability to become Modified has been removed (chargen and Medical Implanter).
- The reason is that it has become apparent that players with this ability could deal 160k damage per round against 8 targets.
- This made them 2 to 3 times stronger than the best Role builds in the game.
- Staff are requesting player feedback on wrestling Modified back into a sane performance range. +Request with your feedback and send it as a Suggestion.
- This made them 2 to 3 times stronger than the best Role builds in the game.
- The reason is that it has become apparent that players with this ability could deal 160k damage per round against 8 targets.
14th
- Cow Maiden is now available as a boss vial in the elite store.
- You are no longer notice-spammed with influence salvage.
- Influence salvage is now given in one notice.
- But only when you're checking your notices.
- There is now an Infection Update item in the elite store.
- "help partying" brought up to speed with recent code.
- Descriptions entered for most wi flags.
- The token store on the web page now reveals if you know a recipe or not.
- Jobs that require builder nanites now inform you of the fact.
- Arriving and leaving a room, with parties, is much cleaner now.
- New fishing option: "+fish/patrol"
- Spends 1 patrol point to catch multiple fish at once per successful catch.
- You will ignore the usual limit of 12 of any single fish for that cast, allowing you to hoard larger amounts of fish.
- Spends 1 patrol point to catch multiple fish at once per successful catch.
- Fishing stock cap removed.
- New command: "+fish/butcher".
- Slice up those fish!
- If you do a +fish/patrol and net a fish that's too small, the patrol point is quietly refunded.
- Using +fish/patrol bypasses the minute cooldown, and cannot result in random encounters.
- +fish/patrol amplifies your skill for sake of avoiding badly weighted fish, both light and heavy.
- Waiting for a bite while fishing is now much less spammy
13th
- Functionality of Technical adjusted!
- You now cannot join a party with one of your alts
- Technical status can no longer DEBUFF, only buff.
- Party merging (especially into open parties) should now work.
-
New research available: Nanite Cannon- New recipe, Nanite Cannon. Prebuilt version for sale in the token store.
- Recipe for nanite cannon also added to mako store for 5 mako.
- New recipe, Nanite Cannon. Prebuilt version for sale in the token store.
- When using the crafting tester recipes and modifiers known are now marked with asterisks.
- Cred Energy Rejuvinator removed from token store.
- Go-Go Dancer erotic dancers will no longer cause Confusion.
- Hare Town set up with few social actions and jobs.
- Description of TEAM modified.
- When buying/selling mako/lunar on the web exchange, it will now evenly pick from each order if multiple match the best value.
- Technical stat no longer -decreases- upkeep in the negatives.
- +monster ready Will now search the room for IC players and set the combat as being owned by them (Judges should be set JDG).
- Roll update, you now get +1 die per 5 points above 20.
- New premium accessory: Labcoat.
- Available for 1 mako and applies to all alts on your acount, past and future.
- Labcoat edited to look nicer, much thanks to Tova!
- Available for 1 mako and applies to all alts on your acount, past and future.
- New, entirely free, avatar accessory: a sawed off shotgun!
- New premium accessory, offered by Tova, a dark version of the labcoat.
- Available for 2 mako for all characters forever on your account.
- Stretch command implemented, showing the monthly donation stretch goals and our progress towards the next.
- Stretch command now shows all potential stretch goals.
12th
- Distillations removed from the system.
- Distillations no longer have any effect on items.
- In other words, your Distill-enhanced items are now broken and may inflate your loadout usage (even into the negatives if you didn't have much room left).
- If you are having issues removing items due to loadout inflation, remove the highest loadout item first to bring you out of negatives.
- In other words, your Distill-enhanced items are now broken and may inflate your loadout usage (even into the negatives if you didn't have much room left).
- Distillations no longer have any effect on items.
- 'Distill' tab in web inventory removed.
- You can now cancel auctions, with auction #withdraw
- Altfinder restricted to W3+
- New craftmod for direct sale (player purchased): Gravid
- 5 mako in the elite store.
- Ride commands now disabled.
- Please see pinvite #help for details on usage of the new system.
- Msummon will continue to function normally.
- Please see pinvite #help for details on usage of the new system.
- Case of mistaken helpfile fixed in the Zephyr instance of the crafting-tutorial.
- 'Help basic commands' updated with new party commands.
- For parties: If a player other than the leader is ambushed in a room, the monsters/combat will be based off the party leader's settings.
- The Color Chooser decreased in price from 50 mako to 20 mako.
- The Gold Framed Supply crate is now 150 reward tokens
- Power Regulator reduced in price from 200 to 50.
- Happy Mother's Day! 50 mako poured into the pregnancy tower, enjoy your kids!
11th
- Power and item cooldowns can never reduce to less than 0.
- Instant powers and items should once more be instant.
- XP costs for crafting items removed.
- Crafting items while in a nanite crafting room reduces cred/nanite costs by 5%.
- +reward now has a chance to give craftmods!
- High octane will make them a non-drop craftmod. There is a small chance of making it T2 or T3!
- Meaning it is significantly cheaper to apply.
- High octane will make them a non-drop craftmod. There is a small chance of making it T2 or T3!
- When using craftmod trades, the description of craftmods will update to the desc of the new modifier.
- In theory, web battles are now entirely patrol point free, unless you're doing a mission.
- If you're doing a mission, it costs a patrol point, and will not work without one.
- Web crafting using a commissioned crafter can no longer put you into negative freecred.
- When spending a hero point for a +roll, you will get +1 to the end result.
- When training up a top tier craft skill on the web, you will no longer see 'maximum level' when going over the level limit.
- Players can now no longer train crafting skills above their level (excepting top tier, where they can go their level + 10)
- You can now train craft skills back up to max level, instead of your max level.
- But the costs for over lvl 50 (doubling) now are based off the skill being trained.
- New item: Fishing Hole. Costs 25 mako.
- Lets you set a room of yours as a fishing area, even a hunting area room.
- Rpinfo of Infertility updated for thematic clarity.
10th
- Web now displays decimal value of premium currency.
- Academics reworded to be a bit more clear as to what it does.
- The Raver Punk's anklets now glow with the color of the person's choosing
- The color chooser must be in the user's posession for this.
- When pointing a craftmod trade/selective trade at a stack of craftmods, only one will be traded.
- Crafting no longer requires XP.
- Soul Grasp can now be upgraded for damage.
- Now it counts as a resurrection power.
- Earth Nanomagic's cost and limit updated.
-
Hair Triggered and Instant Drawing are slotted into Rapidity.- Unslotted instant drawing and hair triggered again.
- [1] updated to make the stretch goals more clear.
- Painted Incubus is now available in the Mako Shop.
- Apart from regular upgrades, no modifiers or modifications will allow a non-instant activatable power/item to become instant.
- Deinoraus form added to the Shadow Pits area.
- This was our first Stretch Goal monster.
- Feral Mode now gives +1 mastery slots per 25 levels through ingame training.
- Web Training has been updated to account for this.
- Feral Theme page updated.
- New information is here: [2]
- More changes possible.
- New information is here: [2]
9th
- Ink Cloud power reworked.
- Bugs that caused erroneous power output for all naturals fixed.
- Monsters above 'Boss' Rank are now more enduring.
- Hard and Final bosses made a bit more worthy of their titles.
- When buying/selling premium currency on the web market, proper account log entries are made.
- You can now use the Sexual Stabalizer as an inactive adept, so long as you own it, without the need for a focus device.
- Hero Regen option buffs.
- Regen lasts twice as long, and now has a powerful +energy component.
- Craftmods no longer drop randomly off defeated enemies.
- The cost of a Craftmod Key reduced to a mere 40 tokens.
- For a mere 10 tokens, you can now procure a T1 craftmod with a 'small craftmod key'.
- Reward Tokens now occur faster with subscription level. Higher the level, more reward tokens for roleplaying.
- "help subscribing" updated with this new feature.
- The tokens for dedication promotion is at an end. We hope you enjoyed earning dedications via tokens.
- You asked for it, you got it! You can now trade reward tokens, give x tokens to bob. I'm sure bob will appreciate it.
- "help dedication" and craftmod brought up to speed with recent updates.
- RP XP increased significantly. Roleplay and be rewarded!
- Money earned from RP increased accordingly.
- Hero refill properly nabs 1 mako and gives you all your hero points back, so you can go on being awesome.
- New color, Tyl purple, a soft shade of purple, freely available to use on your avatar!
- On the buy mako page, the stretch goal meter now says how much to reach the next stretch goal.
- While RPing, rest XP bonus is now displayed.
- Monsters are no longer randomly upgraded on their powers, providing for a more consistent experience(templates aside).
- Viewing items now shows if they are 'high quality' or not.
- Promethean/RSX/Zephyr mobs WILL get some upgrades.
- But only them.
- New monster templates: Multi-Armed, Ignited, Rubber Toy, Unclean, Go-Go Dancer, Breast Feeding and Feesh
- If you auto level, you are now informed in game about it, in addition to the web notice.
- You are now shown the 'cock' transformation whether you are male or not.
- If you collide with a form that this displays hilariously with, let us know so we can fix it via +request.
- Talakai Essence now makes females 'flexible', allowing them to take monstrously large partners and still breed.
- If you are on the crafting page and look for crafters, crafters on cooldown will not be on the dropdown list as people taking orders, because they can't.
- Bugs that caused erroneous power output for all naturals fixed.
- If you are on cooldown for taking orders, you will be informed on the web craft page.
- All Natural Buffed
- All Naturals now get 1 point of technical per 10 levels minimal, despite any role selection.
- So if you're level 30, you're going to have 3 technical, period. If you're level 60, 6 technical.
- If you have more than 10/level technical, it will leave it alone, so if you take 3 roles with technical, and are level 24, it will not reduce it to 2.
- So if you're level 30, you're going to have 3 technical, period. If you're level 60, 6 technical.
- All Naturals now get 1 point of technical per 10 levels minimal, despite any role selection.
- TEAM recipe created by player purchase, but a prebuilt version is for sale at the Ancient Relics in the mall.
- Works like having half a point of Technical shared among all allies in your party.
- Mining, via the mine command, now employs builder nanites, not freecred.
- Mining now has a guessing game component. Guess well for much more salvage than normal. Guess poorly and you end up no worse than you started out.
- Ruggedized buffed. Upkeep discount increased from 5% to 15%.
- Miniaturized, Ruggedized and Modular are now slotted together. They all got buffed as well, so be sure to remove and re-equip your equipment.
- The Selective Craftmod Trade now gives 10 choices instead of 5!
- Damage over Time buffed, no longer resisted by hpbuffers.
- Everyone has received a free craftmod key as part of the recompensation package with the recent changes. Enjoy!
8th
- Talking to missy to combine and reroll your craftmods will now make sure you don't get the same mod as either of the two you put in.
- Hare Town has been renovated and improved. (Research completed)
- Price of Flame Bearer dedication reduced from 50 to 30 mako.
- Price of Bastet Disciple dedication reduced from 50 to 30 mako.
- Price of Necromantic Acolyte dedication reduced from 50 to 30 mako.
- Kitsune dedication price reduced from 50 to 30 mako.
- If you purchased a dedication yesterday or today (7th or 8th, server time) that just came down in price, throw up a request to get the difference refunded.
7th
- New item, Craftmod Key, now for sale for 100 reward tokens.
- Open it up for a tier 2 craftmod!
- New item, Craftmod Upgrade, 20 reward tokens.
- Increases the level of a craftmod by 5.
- New item, only 10 reward tokens, Craftmod Trade.
- Takes a craftmod and rerolls its level and what modifier it holds, but retains its tier!
- The Reward Token Purchase now gives 5-15 tokens instead of 5.
- 20% chance of +5, 5% chance of another +5, each rolled separately.
- Badge given if you get 15.
- 20% chance of +5, 5% chance of another +5, each rolled separately.
- New item, Craftmod Selective Trade, 20 reward tokens
- Works like a trade, but instead of being entirely random, you get a choice of 5 modifiers to select from.
- Check your web notices.
- If you created your account before january, you've been given reward tokens in recompense for the final retirement of the distillation system.
- Chance of mastermind reduced.
- New, free, color, brown!
- New Mission button on page no longer so screamingly loud.
- Web combat can now be done even if you are completely depleted of patrol points.
- This does not extend to web missions.
- Worker Job moved to the Power Plant (always in Eureka).
- New item: Chimera Serum
- Available for freecred the Zephyr Lobby.
- One sip and you'll have a new perspective on things. That's what they said in the update channel.
- Available for freecred the Zephyr Lobby.
- Added a level 2 action for the Street Lord.
- New recipe: Power Gator.
- Its intended to replace the Water Flask.
- There is also a Pre-Fab version without Modifiers where Energy Drink used to be sold..
- Power Gator added to token shop(20 tokens).
- The recipe, not a completed item.
- Debuffclear added to Power Gator.
- +register fixed
- Upkeep of Power Gator has been reduced.
- Medicinal now has Regen.
- Endurance Training created.
- It is for sale as a pre-fab item.
- This will replace Training - Aerobics.
- You can craftmod it, as it comes without modifiers.
- It is for sale as a pre-fab item.
- Crowbar has been renamed to Sharp Light Melee.
- Its Pre-Fab version is renamed to Pry Bar.
- New recipe: Breathing Clothes.
- Replaces Earrings in the Ancient Relics store.
- Weighted modifier adjusted to return to relevancy.
- Also slotted with Improved.
- Repeating modifier buffed.
- Repeating no longer debuffs damage.
- It is now possible to procure tier 1 craftmods via social actions.
- Recharge now has soft caps at 50, 100 and 150
- This is no different than most other statuses
- It hard caps at 200.
4th
- Matriarch and Sterile now properly exclude eachother, like one'd expect.
- Roll With It and Tar Baby now have a combo effect.
- You gain 0.5 points of reactive skill per lowest of either.
- So if you have 1 and 3, you'd get +0.5 reactive, 2 and 2, +1.0, 0 and 3, +0.0.
- You gain 0.5 points of reactive skill per lowest of either.
- Modified now has diminishing returns on percentage based things that modify a stat directly(+damage) or to statusmag.
- Every +50%, it costs twice as much to get another 1% of difference.
- So 1:1 up to +50%, then 2:1 until it hits 100%, then 4:1 to 150% then 8:1 to get to 200% and beyond.
- Every +50%, it costs twice as much to get another 1% of difference.
- Price of relocation adjusted from 30 to 10.
3rd
- Bug fixed in arm divider.
- +xp now shows the number of tickets you have in the RP mako lotto.
- Fixed bug that caused spam with betraying powers.
- Academics no longer has the functionality that was never documented for it.
- Roopet charming should work again.
- ^^ Now works in ooc messages.
- July 4th added to holiday list.
- It is now possible to get more rested xp than normally possible if with a high octane reward.
- If you are not at 75% of your rest capacity when receiving a reward, it will give you rest xp rather than a +xp/time reward.
- When sending a @paste to a specific person(s), you are told which receive it.
- You will no longer receive a health 'tick' update when you're full of health.
- When someone pastes to the room, as opposed to a particular person(s), a message is sent notifying that it's a room send.
- Maximum HP no longer begins to spiral upwards past level 30.
- When handing objects to a person with a custom name, only the custom name will be displayed in the message.
- New mako item, Salvage Surveyors
- Allows you to permanently increase the salvage amount of a given area by a given salvage by 5.
- Can be used on public areas.
- Submitting can now be done through "submit to <enemy>" as well.
2nd
- Mako gained from answering polls now recorded in account history.
- You will now be told if a group member 'reconnects' as opposed to 'connected'.
- Start of the Month sale is now shorter, the threshold being 500 instead of 2000.
- Alternate reward system being implemented that will benefit the entire game, rather than just the donator.
- Stretch goals implemented.
- As the game reaches its monthly monetary goals (starting at 500), the game receives a benefit for all to enjoy.
- Including new quests, web missions, monsters, and even dedications.
- As the game reaches its monthly monetary goals (starting at 500), the game receives a benefit for all to enjoy.
- You can no longer charm Zephyr, Promethean, or RSX agents.
- Charmed enemy agents should be cleared of their origins, including RSX.
- New items, Pregnancy Harness.
- Item is permanent and passive.
- While worn and offline, you gain 'pregnancy rest' at a rate of 18 minutes per 15 minutes.
- While online, this time is used to increase your incubation speed by up to twice the normal.
- If RPing, 20-30 minutes of credit turns into 40-60, if online but not RPing, 5 minutes becomes 10 minutes of credit.
- The pregnancy harness now charges, slowly, if online but not RPing.
- Cow maiden quest updated.
- The RP lotto will run less frequently, but tickets continue to accrue, meaning that those who roleplay over longer periods are more likely to be that winner.
1st
- Turning faction chat on and off now gives feedback.
- Betraying powers properly hurt things again.
- Fixed a bug that could prevent web combat from starting.
- Goo Girl now has an avatar
- Several other gooey forms now use the goo girl avatar.
- Missy's created craftmods will now have similar naming to new dropped ones (showing tier and dropped status)
- Fixed bug that may have reduced the efficiency of influence for salvage.