Difference between revisions of "Slow"
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− | {{Basepower|name=Slow|desc=By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down.|powertype=|target=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by | + | {{Basepower|name=Slow|desc=By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down.|powertype=|target=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by -325<br>Cooldown by -825<br>Energy by -3<br>RechargeDebuffDuration by 2<br>RechargeDebuffMag by 12.5}}[[Category:Physical base powers]][[Category:Rechargedebuff base powers]][[Category:Hostile base powers]] |
Revision as of 01:50, 8 January 2012
Type | Target | ||
---|---|---|---|
Description | By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down. | ||
Cooldown | 5000 | Charge time | 1000 |
Energy | 20 | Accuracy | 75% |
Damage | 1 Physical at level 0 | ||
Statuses | |||
100% chance of RechargeDebuff at magnitude 50 for 5 rounds. | |||
Training Upgrades | |||
Charge by -325 Cooldown by -825 Energy by -3 RechargeDebuffDuration by 2 RechargeDebuffMag by 12.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Mutant powers Based on this power:
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