Difference between revisions of "Slow"

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{{Basepower|name=Slow|desc=By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down.|powertype=|target=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by -325<br>Cooldown by -825<br>Energy by -3<br>RechargeDebuffDuration by 2<br>RechargeDebuffMag by 12.5}}[[Category:Rechargedebuff base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Slow|desc=By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down.|powertype=|target=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=1|damagetype=Physical|Status=100% chance of RechargeDebuff at magnitude 50 for 5 rounds.<br>|Upgrades=Charge by -325<br>Cooldown by -825<br>Energy by -3<br>RechargeDebuffDuration by 2<br>RechargeDebuffMag by 12.5}}[[Category:Physical base powers]][[Category:Rechargedebuff base powers]][[Category:Hostile base powers]]

Revision as of 12:53, 20 December 2011

Slow stats
Type Target
Description By affecting the way time is relative to the individual, you can effectively slow them down by slowing their perception of time down.
Cooldown 5000 Charge time 1000
Energy 20 Accuracy 75%
Damage 1 Physical at level 0
Statuses
100% chance of RechargeDebuff at magnitude 50 for 5 rounds.
Training Upgrades
Charge by -325
Cooldown by -825
Energy by -3
RechargeDebuffDuration by 2
RechargeDebuffMag by 12.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Slow/Extra Notes Edit notes

Mutant powers Based on this power: