Difference between revisions of "Gear Up"

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Revision as of 00:05, 28 September 2017

Gear Up stats
Type Passive Buff Target Self NoAoE
Description Bring bandages, gauze, splints, armor plating, extra ammo... You know, things can get a bit... unusual these days. Let's just bring a little of everything, just in case.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of HealGain at magnitude 2 for 5 rounds.
100% chance of Healing at magnitude 2 for 5 rounds.
100% chance of PowerAmpPierce at magnitude 2 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Gear Up/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)