Difference between revisions of "Coordinated Work"
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− | {{Mutantpower|name=Coordinated Work|desc=It takes a while, but you can command those around you, working together to make your efforts much more effective | + | {{Mutantpower|name=Coordinated Work|desc=It takes a while, but you can command those around you, working together to make your efforts much more effective than if you were charging about alone.|basepower=Coordinated Work Template|powertype=Buff|target=Large AoE Ally|slot=|energy=20|charge=2000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Attack at magnitude 1 for 10 rounds.<br>100% chance of StatusBoost at magnitude 3 for 10 rounds.<br>|Upgrades=AttackMag by 0.25<br>Charge by -750<br>Cooldown by -5000<br>Energy by -4<br>StatusBoostMag by 2}}[[Category:Attack inflicting powers]][[Category:Statusboost inflicting powers]][[Category:AoE]][[Category:Friendly powers]] |
Revision as of 00:07, 12 June 2017
Type | Buff | Target | Large AoE Ally |
---|---|---|---|
Description | It takes a while, but you can command those around you, working together to make your efforts much more effective than if you were charging about alone. | ||
Based on Coordinated Work Template | Slot: | ||
Cooldown | 20000 | Charge time | 2000 |
Energy | 20 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Attack at magnitude 1 for 10 rounds. 100% chance of StatusBoost at magnitude 3 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |