Difference between revisions of "Nanite Harvest"

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(Created Nanite Harvest innate power)
 
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{{Basepower|name=Nanite Harvest|desc=You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.|powertype=|target=|energy=20|charge=800|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.<br>100% chance of DebuffResistDebuff at magnitude 20 for 5 rounds.<br>|Upgrades=AoE by 1<br>Charge by -375<br>Cooldown by -1000<br>DamageResistDebuff by 1.75<br>DamageResistDuration by 1<br>Energy by -5<br>Secondary NanitesoakMag by 7.5|secondpowertype=Self, EnergyMod|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self|secondStatus=100% chance of energyMod at magnitude 3 for 5 rounds.<br>100% chance of DebuffClear at magnitude 25 for 1 rounds.<br>100% chance of NaniteSoak at magnitude 15 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Damageresistdebuff base powers]][[Category:Debuffclear base powers]][[Category:Debuffresistdebuff base powers]][[Category:Energymod base powers]][[Category:Nanitesoak base powers]]AoE, Debuff, Dedication[[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
.________________________________________________________________________.
 
| Item [Nanite Harvest               ]  Type [                  special]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| You cause the opponents' nanites to revolt, abandoning them to serve   |
 
| and revitalize their true master.                                     |
 
|________________________________________________________________________|
 
|______________________[  Additional Information  ]______________________|
 
| Cost    [99999                                                      ] |
 
| Type    [Attack, AoE                                                ] |
 
| Target  [Minor AoE Enemy                                            ] |
 
| Energy  [20                                                         ] |
 
| Charge  [1200                                                        ] |
 
| Cooldown[6000                                                       ] |
 
| Accuracy[75%                                                         ] |
 
| S. Type [Self, EnergyMod                                            ] |
 
| S.Target[Self                                                        ] |
 
| S. Damag[0                                                          ] |
 
| S. DType[Healing                                                    ] |
 
| Damage  [1(16 damage at level 40)                                    ] |
 
| Damage  [Energy                                                     ] |
 
| Statuses                                                              |
 
| \_DamageResistDebuff          [100% chance at 4 power for 5 rounds. ] |
 
| \_DebuffResistDebuff          [100% chance at 20 power for 5 rounds. ] |
 
| Secondary Statuses                                                    |
 
| \_energyMod                  [100% chance at 3 power for 5 rounds. ] |
 
| \_DebuffClear                [100% chance at 25 power for 1 rounds. ] |
 
| \_NaniteSoak                  [100% chance at 15 power for 20 rounds.] |
 
| Upgrades                                                              |
 
| \_AoE                        [1                                    ] |
 
| \_Charge                      [-375                                  ] |
 
| \_Cooldown                    [-1000                                ] |
 
| \_DamageResistDebuff          [1.75                                  ] |
 
| \_DamageResistDuration        [1                                    ] |
 
| \_Energy                      [-5                                    ] |
 
| \_Secondary NanitesoakMag    [7.5                                  ] |
 
|________________________________________________________________________|
 
</pre>
 
 
 
Inherent power granted by [[Devourer_(dedication)|Devourer]] dedication.
 
 
 
Weakens their armor and resistance to awful effects.  Then it gives YOU more energy, cleans unpleasant effects, and makes your items soak up more XP for a while.
 
 
 
[[Category:Inherent Powers]]
 

Revision as of 11:27, 20 December 2011

Nanite Harvest stats
Type Target
Description You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.
Cooldown 6000 Charge time 800
Energy 20 Accuracy 75%
Damage 1 Energy at level 0
Statuses
100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.
100% chance of DebuffResistDebuff at magnitude 20 for 5 rounds.
Training Upgrades
AoE by 1
Charge by -375
Cooldown by -1000
DamageResistDebuff by 1.75
DamageResistDuration by 1
Energy by -5
Secondary NanitesoakMag by 7.5
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Self, EnergyMod Secondary Target Self
Secondary Statuses
100% chance of energyMod at magnitude 3 for 5 rounds.
100% chance of DebuffClear at magnitude 25 for 1 rounds.
100% chance of NaniteSoak at magnitude 15 for 20 rounds.

Nanite Harvest/Extra Notes Edit notes

Mutant powers Based on this power:

    AoE, Debuff, Dedication