Difference between revisions of "Item Conjuration Nanomagic"
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− | {{Basepower|name=Item Conjuration Nanomagic|desc=Ignore the flashy title, stupid advertisements. This doesn't create something from nothing, but can command the local nanites to gather the raw material to create a single object of about 5 pounds in weight and a maximum length of one foot on a side, assuming it has no moving parts and is homogenous. Want a crowbar? We can do that! Spending hero points doubles the size or weight per point spent. If the matter in question cannot remain in a block at room temperature, it cannot be targeted by this nanomagic, so a 'block' of sand is right out, along with many chemicals.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]] | + | {{Basepower|name=Item Conjuration Nanomagic|desc=Ignore the flashy title, stupid advertisements. This doesn't create something from nothing, but can command the local nanites to gather the raw material to create a single object of about 5 pounds in weight and a maximum length of one foot on a side, assuming it has no moving parts and is homogenous. Want a crowbar? We can do that! Spending hero points doubles the size or weight per point spent. If the matter in question cannot remain in a block at room temperature, it cannot be targeted by this nanomagic, so a 'block' of sand is right out, along with many chemicals. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]] |
Latest revision as of 00:16, 12 May 2017
Type | Target | ||
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Description | Ignore the flashy title, stupid advertisements. This doesn't create something from nothing, but can command the local nanites to gather the raw material to create a single object of about 5 pounds in weight and a maximum length of one foot on a side, assuming it has no moving parts and is homogenous. Want a crowbar? We can do that! Spending hero points doubles the size or weight per point spent. If the matter in question cannot remain in a block at room temperature, it cannot be targeted by this nanomagic, so a 'block' of sand is right out, along with many chemicals. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 at level 0 | ||
Statuses | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Item Conjuration Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power:
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