Focused Disturbance Nanomagic: Difference between revisions
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{{Basepower|name=Focused Disturbance Nanomagic|desc=Working with, and requiring, anti nanomagic, this allows the pointed interference of a specific device. Unlike the blanket effect, this does not affect nanites, but does cut off an electronic device from sending or receiving any information, even if directly plugged in. If the item normally controls nanites, It disables that functionality while you are present and concentrating on it. This does not work on agents (See Counter Nanomagic). If you wish to cause direct harm to a device, you may be called to make a willpower roll against a DC decided by the hardening of the target device.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]] | {{Basepower|name=Focused Disturbance Nanomagic|desc=Working with, and requiring, anti nanomagic, this allows the pointed interference of a specific device. Unlike the blanket effect, this does not affect nanites, but does cut off an electronic device from sending or receiving any information, even if directly plugged in. If the item normally controls nanites, It disables that functionality while you are present and concentrating on it. This does not work on agents (See Counter Nanomagic). If you wish to cause direct harm to a device, you may be called to make a willpower roll against a DC decided by the hardening of the target device. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]] | ||
Latest revision as of 00:16, 12 May 2017
| Type | Target | ||
|---|---|---|---|
| Description | Working with, and requiring, anti nanomagic, this allows the pointed interference of a specific device. Unlike the blanket effect, this does not affect nanites, but does cut off an electronic device from sending or receiving any information, even if directly plugged in. If the item normally controls nanites, It disables that functionality while you are present and concentrating on it. This does not work on agents (See Counter Nanomagic). If you wish to cause direct harm to a device, you may be called to make a willpower roll against a DC decided by the hardening of the target device. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Focused Disturbance Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>