Emergency Repairs: Difference between revisions

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{{Mutantpower|name=Emergency Repairs|desc=Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground.|basepower=Emergency Heal|powertype=Heal|target=Single Ally|slot=|energy=20|charge=-200|cooldown=8000|accuracy=75%|damageamount=17|damagetype=Healing|Status=100% chance of DamageResist at magnitude 3 for 1 rounds.<br>|Upgrades=AoE by 1<br>Charge by -150<br>Cooldown by -1350<br>Damage by 8<br>DamageResistDuration by 1.5<br>Energy by -5<br>=== Unusual Modifications ===<br>Damage is modified by Installation.}}[[Category:Healing powers]][[Category:Damageresist inflicting powers]][[Category:Friendly powers]]
{{Mutantpower|name=Emergency Repairs|desc=Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground.|basepower=Emergency Heal|powertype=|target=|slot=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades==== Unusual Modifications ===<br>Damage is modified by Installation.}}[[Category:Hostile powers]]

Revision as of 00:12, 19 February 2017


Emergency Repairs stats
Type Target
Description Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground.
Based on Emergency Heal Slot:
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Level 40

Found On:

E

Edit notes