Difference between revisions of "Infuse Blood"
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− | + | {{Mutantpower|name=Infuse Blood|desc=You cut yourself open and the nanites in your blood restore an ally, refreshing and revitalizing them.|basepower=Revitalize|powertype=Ally, Heal, Energy Recovery, Not User|target=Single Ally, Notuser|energy=1|charge=0|cooldown=10000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 10 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 5 for 10 rounds.<br>|Upgrades=Charge by -250, Cooldown by -1675, EnergyModDuration by 0.5, or EnergyModMag by 2.5|secondpowertype=Self, Energy Damage|seconddamageamount=4|seconddamagetype=Energy Damage|secondtarget=Self NoAoE|secondStatus=0% chance of at magnitude 0 for 0 rounds.<br>}}[[Category:Powers with secondary effects]] | |
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Revision as of 07:01, 20 December 2011
Type | Ally, Heal, Energy Recovery, Not User | Target | Single Ally, Notuser |
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Description | You cut yourself open and the nanites in your blood restore an ally, refreshing and revitalizing them. | ||
Based on Revitalize | Slot: Not Slotted | ||
Cooldown | 10000 | Charge time | 0 |
Energy | 1 | Accuracy | 75% |
Damage | 1 Healing at level 0 | ||
Statuses | |||
100% chance of EnergyMod at magnitude 10 for 2 rounds. 100% chance of EnergyBreak at magnitude 5 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | 4 Energy Damage at level 0 | ||
Secondary Type | Self, Energy Damage | Secondary Target | Self NoAoE |
Secondary Statuses | |||
0% chance of at magnitude 0 for 0 rounds. |
This power is cheap, instant fire, and allows for energy return to another player for a small hit in damage to self. It is currently the only energy restore really useable on another player right now. The energybreak is also a helpful added effect.
Contents
Found On:
E
M
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- Namidian (dedication) (Totemic Hawk)