Difference between revisions of "Multiplayer Updates"
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* The way energy interacts with RP gained money has been made less coarse. | * The way energy interacts with RP gained money has been made less coarse. | ||
− | ''21st'' | + | '''21st''' |
* Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight. | * Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight. | ||
* Feral mode training, [[Rod Trained]], added to the wiki! More additions to follow. | * Feral mode training, [[Rod Trained]], added to the wiki! More additions to follow. |
Revision as of 06:15, 9 September 2013
The following is a list of updates made to the game since it entered open beta in 2011.
For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
Need up-to-the-minute updates? They're over here!
September
5th
- Minor exit tweaks.
- Unnecessary [O] Out exits changes to the appropriate cardinal directions.
- Most uses of [O]ut changed to [O] Out to be more in line with other directions.
- Fixed an exploit in the Bottle Quest that allowed infinite freecred generation.
- Fixed a bug that could cause web battles to run out of control if the battle ended but the player never refreshes/moves to a different page.
- Web battles will now notify you if your battle times out before you finish making your move and will cease all further execution until you start the next battle.
- Fixed legacy look traps at the Red Court.
- They now support basic partial matching and are highlighted in yellow.
4th
- Using the vial machine will now set the level of the vial produced to be the minimum level for the lowest area it spawns in.
- If no area is found it will be set to max level.
- A new mob is on the grid: Clockwork Cat. You'll find it in the Toy Factory.
- Clockwork Cat defeat now shows up.
- Removed cases of partially highlighted commands in Zephyr, RSX, and New Dawn.
- Instead of seeing 'trained' you will see 'train', for example.
- New Dawn perk room now matches the compact, neater visual style of those in Zephyr and RSX.
- Perk rooms further updated.
- The 'Commands' section has been made more clear, concise, and helpful.
- Emotional Aura Nanomagic updated to reflect what it considers an emotion that is projectable.
3rd
- Shield drones now get a modified rest ability.
- Leaking Craftmod available in the Elite Shop.
- When using the shift or associated commands, the form you try to shift to will now accept partial matching based off forms you have mastered.
- If you have not mastered any forms, partial matching will not work.
- Bastet Disciple's dedication immunity to horny/heat messages has been fixed.
+pj #pvp Option added to allow judges to use PVP modes within private (temporary) rooms.
- You must be Judge Level 4 or higher to use this new option.
- Shifting to a form will now attempt to match a specific form first, rather than the biggest partial match.
- Further, it will also try and then match things from the start of an infection, before resorting to full partial matching.
1st
- Say-color option in editplayer should now function correctly.
- When using the talk script editor on the web, Goto and Mprompt(?) will no longer filter out string parsing.
- Rudimentary PVP combat should now work.
- Messages tell you what kind of PVP is in an area now pop up when you enter.
- Being defeated in a PVP area will not give you wounds (but respawning still will)
- Fixed broken string parsing on the path from New Dawn to Fairhaven.
- Broken string parsing fixed in the Latex Toy Factory room descriptions.
- Several broken exits removed/repaired, as well.
- Fixed broken string parsing on the path from New Dawn to Fairhaven.
- Added the ability to set a 'forced mentor' on a room that will make sure people are of a similar level (mentored up or down)
- Being the same faction as someone confused no longer stops their confused attacks from hitting you.
- Fixed lots of broken string parsing at the Daughter Dealership.
- Fixed a bug where a player could enter an infinite loop when talking to Nephthys at the Daughter Dealership without enough freecreds.
- Pets can no longer infect or be infected by dots.
- Modification recipe removed from the game.
August
30th
- The Modest perks (Cock, Vagina and Appearance) have been updated to properly reflect the fact that reality has clearly always referred to relative sizes.
- Using the sexual stabilizer now sets a permanent stat, rather than a status, which remains until toggled back off.
- Tail Divider support has been added to the Fox Taur form.
- Animated Latex Skin Dedication finally grounded on the grid.
- For balance reasons, AoEmod buff has been removed from Gradual Latexification.
- Fixed bug in acct_any2aid function that caused a crash when ambiguous player name strings are entered.
- New flag added: Flared. For all your equine needs!
- Small fixes to South Fairhaven.
- First, fixed several ancient roomdesc stat checks with broken string parsing.
- Second, fixed over 8 misspelled exits.
- And finally, cleared up some misleading directions.
- Many Equine forms now have the new 'Flared' flag implemented for use in string parsing.
- Minor bug in womb room exiting fixed.
- Another bug with +womb rooms fixed (not certain if related to the above).
- New Monster placed in the Sweaty Jungle area! Roseander.
- Plant-fond form-hunters, get ready and go get it!
- Fixed major bug in how regen (status) gains aggro.
- Added "TINTIN++" to list of supported clients for which 256-color mode will be automatically enabled.
- Say-color option in editplayer should now function correctly.
27th
- The way energy interacts with RP gained money has been made less coarse.
- Rolling out new gear mutex code.
- If you get any errors or such pertaining to using items or that have 'lib mutex' in them, please make a request
- Anubis Servant boss vial added to elite store.
- Yesterday's "Cred Earned" statistic will now be displayed by +account/+register.
- Only if the value is above zero. May take a day or two to update in the database.
- Offline players in your womb will now affect your haste/pregnant statuses.
- InGame web fights should now, once again, work.
- AND they will now tell you, properly, when a fight has ended!
- Game-mail to email is working again.
- If you have not disabled the feature, any +mail you receive while offline will be sent to your active email address.
- Email system should now honor all opt-out requests.
- Lots of broken or unfinished look traps removed from Zephyr.
- All of the ones shown should be finished products.
- Horny messages should disable if your fertile status is negative.
23rd
- Updated how web combat is cleaned up.
- Players should be given much more chance to revive and should see less 'battle ended unexpectedly' from in-game web combats.
- Stat checks in Fairhaven made more 'contextual' and less 'gamey'.
- While still obvious when reading through a room description, they should no longer fire History 2/1: or the like.
- Several small knowledge stat checks added in the process.
- Searching in areas where there are offline players should be a little more reliable.
- Modification to the inventory mutex system should result in less hiccups.
- The way energy interacts with RP gained money has been made less coarse.
21st
- Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight.
- Feral mode training, Rod Trained, added to the wiki! More additions to follow.
- Alpha Feral Training added to the wiki.
- Feral Training Nurturer added to the Wiki.
- Help Mentor has received a touch-up.
- Sweaty Jungle tweaked for improved grammar.
- The Highway has been updated for ease of navigation.
- Room titles are now distinct and reflect their respective areas.
- Ember Matriarch works properly now.
- Now you can go back for more fun with hir after you complete the quest.
- Death Valley and all related NPCs have been rewritten. This is part of ongoing work to improve older zones.
- The Circus in Fairhaven has been rewritten.
- This is part of ongoing work to improve older zones.
- Latex Factory Showroom NPCs updated with fixed string parsing, spacing, and format.
- Sexually Stable merit updated to avoid future confusion.
- Wet Bitch now also connected to the grid via normal travel.
- Bozeman University available on web.
18th
- @viewparse and connected functions now support time-statements. Also [area].
- Remaining use cases of Zephyr Inc. and Zephyr Incorporated standardized to Zephyr Inc, to minimize confusion.
- New Staff Monster added to Shady Keep area: Kage Fiend.
- New Research Available.
- RP items added to nanite shielding requirements.
- Bonuses given to a pet as a result of adding modifiers to it when crafting, will now be adjusted by the rank of the pet.
- New Monster added to The King Stables! Ahkal Teke is now available there.
- New Player Monster added to Shady Keep area: Wild Cannibal
- New Area: Sweaty Jungle now exists in Fairhaven (North of the River).
- New monsters added: Ribbed Frog, Swamp Stalker, Anery Stripe Cornsnake, and Staff-made African Rock Python. Woo, leezards!
17th
- Staff may now use the hunting territory item to destroy it and gain 10 mako.
- Staffers now get 50 for a hunting territory.
- Medusa Dedication is now available on-grid.
- Petrifying Gaze inflicts RechargeDebuff instead of ChargeDebuff, since ChargeDebuff is no longer in use and replaced by HasteDebuff.
- Shady Keep area now added in Woodfield. Level 57-63. Current mobs include the staff-made Bogart Knight and the player-made Fire Sprite.
- Solar Dragon now has an avatar all its own.
- Corporate Cougar now has flags.
- Area in and around Zephyr polished again.
- Non-existing look traps are no longer mentioned, or have the proper placeholder.
- Stat-checks are better integrated with a character's perception of the environment.
- Numerous cases of past-tense phrasing changed to present-tense.
- And, of course, the area has been spell-checked.
- Fixed display error in energy amount in sa list.
- Players will be less likely to be set idle if they are partaking in combat.
- Updated Unrelenting Suckle.
13th
- New area added to the Woodfield Sewers.
- Woodfield City Sewers and the Underground Tunnel polished. Better grammar, looktraps, and more.
- Friend-locks and enemy-locks have been tweaked to more reliably inform those with editing-permissions about the +lock command.
- New premium accessory, an assault rifle, available for 1 mako for all characters forever.
- New, free, avatar accessory, a baseball cap!
- The RSX Square in Woodfield has been rewritten for legibility. Navigation should now be easier.
- All dangerous areas in Woodfield are now clearly marked as such at their respective entrances.
- New section of Woodfield Sewer is now actually accessible.
- New Form added to Rolling Hills: Mootaur.
- Fairhaven Zoo rewritten. More to come in the near future.
12th
- Result for Packmind Research added, new item for sale in [RSX Solutions]: Operative Floor, Basement.
- The new item is called the Radio Static Device. Functions as a low powered Static Broadcaster (See and compare to Anti Nanomagic)"
- New Modifier: Windup.
- Makes an item take an exact amount of time longer to use. The trade-off is that the item uses significantly less energy.
- Available in the Token Store.
- Modifiers that reduce something by a percentage now have two soft caps and a hard cap(-80%).
- Negative recipe modifiers are now, after some debugging, capping at 75%, then again at 40%, with a final, hard, cap at 20%.
- Long-term idle player purge performed.
- If/when a status ends up with 0 mag or duration due to upgrades, it will not abort all other statuses from being applied after that one.
- Charm and "insta-kill" type powers can now work in web combat.
- However they will give no charmed pet and no talk script associated with them will run.
- Charm and "instant kill" type powers now can generate battle clear messages.
- Fixed broken string parsing at the NeoGAMES Lab in Woodfield.
- New NPC added to RSX Promethean Studies lab: Albert Stross.
- He has a hidden quest associated with him. Expansion pending.
11th
- Woodfield General Hospital updated with better grammar, fixed string parsing, and more details to look at. Big ups to Osiris for helping out.
- Refunded mako for Ejaculating Limbs mpool. The same functionality will work with the Rainmaker item.
- @viewparse and related commands revamped behind the scenes. Also more error-checking added.
- Rainmaker item added to token store.
- When two females have sex, if both have rainmakers (without being renamed) they will both get filled!
- Fixed bugs in talk script editor (and a few other web apps).
- Level 2 and 3 actions for Librarian added.
- All the references of a removed critter removed from the mission Road to a Cure.
- Vibrator recipe's cost and ingredient adjusted a bit.
- +request/rename option added.
- Toys in latex factory updated to use new filled code.
- Feral Dragon now has its own avatar!
- +census amounts for money should be more accurate in theory.
- +census values for cash well and truly fixed.
8th
- Lustful Pheromones upgraded to be a real power.
- Fixed a couple interactions with Zephyr Coffee Lounge NPCs. WIP
- Rod Trained feral mode mutants now reduce the upkeep of their overall equipment by 1 per level!
- If you're level 20, and have 30 upkeep worth of stuff, it becomes 10 upkeep worth of stuff.
- Extra Filling and Well Filled perks are now available
- When using the fuck command, a confirmation asking if you want to proceed is now always given.
- Warning! Many mutant powers will now cover you in goop/fill you, as per their descriptions!
- Were Arachnid added.
- @viewparse updated to account for extra parsing, both new and old.
- High freecred social actions given two soft caps in terms of freecred reward.
- Social action freecred cap is now influenced by the energy required.
- An action that takes 5 patrol points softcaps 5 times higher than an action that only requires 1.
5th
- Misplaced upgrade for energydamage on Costume Slip removed.
- Bug in party mentoring code fixed.
- When the judge who turns off OOC chat in a room leaves, the chat is automagically enabled again.
- Coyote who are not currently coyote will now show <Coyote> when TFing people.
- Typing +mako will now list your mako to two decimal places.
4th
- Hero points should no longer refresh randomly.
- XP rewards while fighting should no longer be a bajillion digits precise.
- Recipes available in the premium store now shown if known or not when viewed via web.
- A lot of fresh answers posted to the ask page, http://ask.flexiblesurvival.com.
- Help supporter updated.
- Fixed a progression error in the Ember Matriarch questline. Playtesting encouraged!
- Help Botting updated to show exactly what is meant by 'play the game when you're not there.'
- Sci is now usable as a command for the science channel.
- Auc now works for Auction channel.
- All future combat engergizers purchased are non-tradeable.
- Pets can now accept the new fuck commands.
- When leaving a party as the leader, reassigning the leader of a party, kicking yourself from a party as leader OR when the leader drops offline, combat should no longer go haywire in that room.
- Demon Lunar Touched added.
- Badger avatar created and applied, if you can think of related species that would benefit from using that avatar, pop up a request.
- Oral, anal and breast sex request messages now a little more ambiguous, in case a female is asking a male for such.
- The next winner of +lotto gets a dedication.
- The dedication will be publicly available, but you get to design it!
- So run, do not walk, to +lotto and grab up some tickets!
- People with a Color Chooser can now set their colors with editplayer.
- Lotto 'splosion fixed.