Difference between revisions of "Multiplayer Updates"

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(August)
(Archiving July.)
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* People with a Color Chooser can now set their colors with editplayer.
 
* People with a Color Chooser can now set their colors with editplayer.
 
* Lotto 'splosion fixed.
 
* Lotto 'splosion fixed.
 
==July==
 
'''30th'''
 
* Fixed bug in global research that could cause expensive projects to read as unfunded incorrectly.
 
* New options added to fuck command. fuck <target> mouth fuck <target> ass and fuck <target> breasts.
 
** NOTE: if the fucker has a darwin's pass, they CAN impregnate the target with this.
 
** Using the new fuck options does not remove Virgin status.
 
* +prove mouth|ass|breasts will now show your filled status for these areas.
 
* Breast descriptions now include filled/Breasts values.
 
* When a new player is created using the Child Liberation Device, their virginity is pre-set.
 
* New stringparsing (only for infections since it needs to write data): [fill the <whatever> of [target] by <number>]
 
** For obvious reasons, only cunt, ass, breasts or mouth will work in 'whatever'.
 
* +prove will now work with the filled/<body part> options.
 
* Unfinished NPCs moved out of the Zephyr Coffee Lounge. Until they are complete, that is.
 
* Functional Miura Mercedes NPC added to the Zephyr Coffee Lounge. Expansion of dialogue to come.
 
* Functional Louis Ledoyen NPC added to the Zephyr Coffee Lounge. Expansion of dialogue to come. Playtesting encouraged!
 
 
'''28th'''
 
* afk command added as alias for goidl.
 
* Commend no longer works on new, not even placed, forms.
 
* No more overflows in +census.
 
* +roll now factors in group purchased skills.
 
 
'''27th'''
 
* Fixed crash in AI code when using Renew.
 
* Many very very old requests(6+ months) closed out to clear the air.
 
* Not to be outdone, Rod has joined forces with the Prometheans to cook up a new feral training scheme.
 
** 'How to be cool', is what he calls it, and it's available to all feral mode agents, allowing them to keep their cool and not forget how to use doorknobs.
 
** This training is available at the mall.
 
* Area in and around Chandler Hospital updated.
 
** Obvious exits now marked in white, spacing issues fixed, and spellcheck has been employed vigorously.
 
 
'''25th'''
 
* Non-staff cannot change the status of a request that is set Completed, Denied or In Progress.
 
* New nanomagic, rpinfo biomonitoring nanomagic.
 
 
'''21st'''
 
* Finder prop no longer set on finding vials.
 
* Nanomagic with requirements show this requirement in their rpinfo.
 
* Setting your birthday made more intuitive, hopefully.
 
* New avatar accessory, made by our very own Glitch, a pair of fairy wings.
 
* To make a matching set, he also made bat wings, cause why not?
 
* Fixed stacked item exploit with craftmod upgrades.
 
* Fixed a crash with a recent fix to web crafting.
 
* You can no longer use builder nanites from your backpack.
 
* Chimera Serum will no longer crash if you have no mastered infections.
 
* Chimera Serum will no longer infect a body part if the infection it rolls has no parts of that slot.
 
 
'''19th'''
 
* New, premium, avatar color, Psychedelic!
 
* New recipe and modifier created (Piercing design and targeting device) due to stretch goals.
 
** Both are available for +rewards.
 
* Staff viewing of alts on other games via +account now MUCH faster.
 
* When you master a form it will now suggest you commend it if you like it.
 
* Spring Parsing templates and examples on the Monster Maker wiki page have been updated for form-authors' convenience.
 
** Also, comments about the 'commend' command added at the beginning of the page.
 
** Remember to read this page to help you through form creation!
 
* Social actions that cost resources to do (cash, xp, etc) will no longer cost MORE if you critically succeed.
 
* Fixed critical error in web patrol missions.
 
* The update link on the page now shows how many days ago each update post was made.
 
* Result posted for rocket facility.
 
* New research available: Construct Rocket.
 
 
'''17th'''
 
* Update to the Monster Maker wiki page to provide support for Taur and Serpentine form creation.
 
** Also, Color Chooser support templates added to the string parsing section of the page.
 
* Arm and Tail Divider tempalte added to the string parsing section of Monster Maker wiki page.
 
* New Staff Made Monster added to the Jutting Peaks as per Stretch Goals: Minkitsune!
 
* New Area Built in Woodfield: Wax Museum - Apocalypse Exhibit with New Staff Monster within! Death (Skullbot)
 
* Child/roo pet training upgraded!
 
** You can now buy extra levels of training for your pets (100 tokens or 5 mako per extra level increasing by those amounts per level purchased.
 
*** 100/5 for the first, 200/10 for the second, 300/15 the third, etc).
 
** These levels can, on a child, be used to buy any further upgrades (masteries, roles or power upgrades).
 
** On a roo pet, power upgrades and extra roles (beyond the first free 3) can be purchased.
 
** Additional xp will be required for each level.
 
* Some fixes made to pet level indicators for first and second level.
 
* Roo pets now gain xp like children.
 
* You can now buy additional power upgrades in the same power, but only once per upgrade.
 
* Level expanded pets will become no-trade once the first level is purchased (it warns you).
 
* New stringparsing options for [if and [case blocks. 'is feminine' 'is not feminine' 'is masculine' 'is not masculine' 'is hermy' 'is not hermy' 'is neutral' 'is not neutral'.
 
** Each will take into account not only the gender but will also obey the perks.
 
** To be considered either masculine or feminine, the target must either be pure of one gender OR have the perks to force it.
 
** To be neutral you must either have NO gender or have the Uncertain Gender perk.
 
** To be hermy, you must be a natural herm and have none of the perks to specify a gender-view.
 
 
'''15th'''
 
* New Mako-purchaseable form: [[Demonic Fox]], now available in the mako shop!
 
* Added few more level 0 actions.
 
** Artisan (design) added to Clairmont Marketplace and Eureka Landing Spot.
 
** Diplomat (socializing) added to Clairmont and Eureka Embassies.
 
** Banker (academics) added to Clairmont and Eureka banks.
 
* Vast majority of references to Rsx, as opposed to RSX, cleared."
 
* Top misspellings in the English language cleared from all room descriptions. Big thanks to the Oxford English Corpus' list.
 
* Exploit with craftmod selective keys fixed.
 
* Enhanced Training group benefit now affects XP gained via RP.
 
* For personal desc use, the public/<whatever> local stat will work in your base propdir.
 
* <del>Major change for string parsing.
 
** Text is parsed in order of reliance and from left to right.
 
** So a piece of string parsing like [if [if 1]1[else]0[end if]][local stat skunks of [player]][else]boo[end if] will parse the [if 1] block first, then the outer if, and finally do the local stat section last.</del>
 
* Rolled back the String Parsing changes. After review the code is infeasible.
 
 
'''13th'''
 
* Level 0 Nanomagic Researcher (arcane) added to Paranormal Classes in Clairmont and Eureka.
 
* Bartender (socializing) added to New Ireland Pub in Clairmont and to the Internet Coffee in Eureka.
 
* Inventor (research) added to Clairmont's Garage and to Eureka's Military Workshop.
 
* Storyteller (legends) added to New Ireland Pub in Clairmont and to the Internet Coffee in Eureka.
 
* Added level 1 action for Shopkeeper.
 
 
'''12th'''
 
* 6644 long-term idle players purged.
 
* Made renaming of characters be a little more forgiving with new names.
 
* Aquatic avatar added and assigned to many aquatic forms.
 
** If you run into a form without it, submit a request to get it added.
 
* tport command now obeys rooms that are set 'no summon'.
 
* If the party leader of a party you are joining is mentored, you will mentor down to that level (if your level is higher) automagically.
 
* Item-based toggles will now not keep getting turned off by the AI system.
 
* Minor updates in and around the Zephyr Inc building.
 
** The Psych Department no longer goes full derp is you try to make a +room.
 
** Huntermun no longer uses past-tense.
 
** Traveling around the building no longer results in weird [end if] and [at random] bits of text.
 
* New recipe modifier added to token shop due to stretch goals, [[Bouncing]].
 
* New, free, avatar accessory, a white cowboy hat!
 
* New, premium, accessory, a gold crown!
 
* New, free, avatar accessory, a fiery background!
 
* New level 1 actions added.
 
** Supernatural Researcher (arcane) added to Eureka and Clairmont schools.
 
** Technician (computer) added to RSX center in Clairmont and to the internet coffee in Eureka.
 
** Security Officer (security) added to Eureka's Military Compound and Clairmont's Police Station, Soldier job moved to Military Cantina.
 
** Bureaucrat (red tape) added to Eureka and Clairmont's Town Halls.
 
* Significantly improved accuracy and detection rate of the <nowiki>[redacted]</nowiki> software.
 
 
'''10th'''
 
* The [[Ember Sanctum]] zone and [[Ember Matriarch]] questline have been fully rewritten.
 
** You will not have to redo the quest if you have already finished it. Playtesting is encouraged!
 
* Local stat can now work with directories.
 
* [[Komodo Dragon]] added to the Reptile lunar touched forms.
 
* Commission Tax should be calculated more accurately.
 
* +census request now shows stats on incomplete requests.
 
* Fixed a bug introduced with my last fix for web crafting!
 
* New, player purchased, avatar accessory, shackles.
 
* Two new red collars available.
 
* Updated the theme & policy room to encourage people to type terms.
 
* New option for +monster command, +monster clear all will remove all +monster created enemies in the room.
 
* New Area added past [[Deeper in the East Forest]] called [[Jutting Peaks]].
 
** New monsters lie in this area, including a Staff created Monster: [[Chi Lung]].
 
** Other monsters include: [[Gryphoenix]], [[Sandfire Dragon]], and [[Storm Dragon]].
 
* Direct Connect is now functioning again.
 
* New, free, avatar color, Goldenrod
 
* Avatar caching system has been enhanced.
 
** This has necessitated erasing the existing cache, so avatars might be slow to load for a little while.
 
* Spoilers: The Coatl High Priest should no longer require you to lose twice to progress. 'Twas a bug, but playtesting is encouraged.
 
* [[Quetzalcoatl]] Quest updated for grammatical errors on mobs as well as  fixing bugs in the quest process. All should run smoothly, now!
 
** It will now require you to be fully Coatl when accessing the idol.
 
*Fixed critical error in web missions.
 
*Roboticist (computer) job comes with actions up to level 3.
 
** Also, multiple choices available for the level 3 action.
 
* The Long Way web mission is now locked to level 60+
 
* New Staff Monster: [[Okami Boi]] now available in the Petshop of Cuteness!
 
* Fixed bug in how web combat objects representing players are processed.
 
* Scientist job available.
 
** It comes with actions up to level 3, included multiple options based on the skills.
 
** The job is available (for now) in Eureka School and Clairmont College.
 
 
'''6th'''
 
* Minor update to the Church of Promethea.
 
** Players now warned that it is a dangerous place, grammar fixes, and certain directions no longer teleport you.
 
* New command added, convert.
 
** Will convert salvage rarities in game.
 
** Note: can move multiple steps, so "convert 1 rare chemical to common" will give you a butt-load of common chem salvage!
 
** Can convert both up and down. Converting down still incurs the usual taxes.
 
* New string parsing added for [if] and [case] blocks, <string1> ~= <string2> will do a regex on string1 using string2 as a pattern.
 
* River now properly connected to the highway outside Fairhaven. References to a nonexistent bridge removed.
 
* Alex the Zebra has received an update.
 
** Hir sex scene should now be a bit sexier (less typos, proper spacing, etc.), and it will dynamically respond to whether you've... frisked, with hir before.
 
* Clairmont, Living Museum, and New Ireland updated.
 
** They have been given more legible spacing.
 
** Obvious exits in the description are now marked in white.
 
** All jobs in Clairmont now only show up if you possess the right skills.
 
** Most minor bugs in these areas have been ironed out.
 
* Public sector of the Department Store updated.
 
** As with Clairmont and New Ireland, obvious exits are now marked in white, commands in green, and viewable items in yellow.
 
** Work on standardizing the older zones this way will continue throughout the month and all new areas will be color-coded accordingly. Polish, polish, polish!
 
*** Exceptions for some special locations.
 
 
'''4th'''
 
* If you are already logged in, say via telnet, you will not be given the direct connect on viewing the main page.
 
* +register now shows, approximately, how much cash you have gained on the muck (game specific) for that day.
 
 
'''2nd'''
 
* When visiting the main page of the web page, you are now given the direct connect screen
 
** This is instead of the Facebook news. Hopefully it will encouraging new players to get further into the game.
 
* New accessory available, red collar.
 
* Code changes in an attempt to make the game more gracefully handle multiple text connections to the same character.
 
* Newly created characters on the web can now agree to the ToS correctly.
 
* Subscription 'days remaining' counter now working correctly.
 
 
'''1st'''
 
* Dusk Dragon questline improved.
 
** Fixed typos, axed glitches, and fixed a tiny exploit.
 
* Spacing and format issues in several areas fixed.
 
** Behind-the-scenes code cleaned up.
 
  
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=

Revision as of 00:34, 31 August 2013

The following is a list of updates made to the game since it entered open beta in 2011.

For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.

Need up-to-the-minute updates? They're over here!

August

30th

  • The Modest perks (Cock, Vagina and Appearance) have been updated to properly reflect the fact that reality has clearly always referred to relative sizes.
  • Using the sexual stabilizer now sets a permanent stat, rather than a status, which remains until toggled back off.
  • Tail Divider support has been added to the Fox Taur form.
  • Animated Latex Skin Dedication finally grounded on the grid.
  • For balance reasons, AoEmod buff has been removed from Gradual Latexification.
  • Fixed bug in acct_any2aid function that caused a crash when ambiguous player name strings are entered.
  • New flag added: Flared. For all your equine needs!
  • Small fixes to South Fairhaven.
    • First, fixed several ancient roomdesc stat checks with broken string parsing.
    • Second, fixed over 8 misspelled exits.
    • And finally, cleared up some misleading directions.
  • Many Equine forms now have the new 'Flared' flag implemented for use in string parsing.
  • Minor bug in womb room exiting fixed.
    • Another bug with +womb rooms fixed (not certain if related to the above).
  • New Monster placed in the Sweaty Jungle area! Roseander.
    • Plant-fond form-hunters, get ready and go get it!
  • Fixed major bug in how regen (status) gains aggro.
  • Added "TINTIN++" to list of supported clients for which 256-color mode will be automatically enabled.
  • Say-color option in editplayer should now function correctly.

27th

  • The way energy interacts with RP gained money has been made less coarse.
  • Rolling out new gear mutex code.
    • If you get any errors or such pertaining to using items or that have 'lib mutex' in them, please make a request
  • Anubis Servant boss vial added to elite store.
  • Yesterday's "Cred Earned" statistic will now be displayed by +account/+register.
    • Only if the value is above zero. May take a day or two to update in the database.
  • Offline players in your womb will now affect your haste/pregnant statuses.
  • InGame web fights should now, once again, work.
    • AND they will now tell you, properly, when a fight has ended!
  • Game-mail to email is working again.
    • If you have not disabled the feature, any +mail you receive while offline will be sent to your active email address.
  • Email system should now honor all opt-out requests.
  • Lots of broken or unfinished look traps removed from Zephyr.
    • All of the ones shown should be finished products.
  • Horny messages should disable if your fertile status is negative.


23rd

  • Updated how web combat is cleaned up.
    • Players should be given much more chance to revive and should see less 'battle ended unexpectedly' from in-game web combats.
  • Stat checks in Fairhaven made more 'contextual' and less 'gamey'.
    • While still obvious when reading through a room description, they should no longer fire History 2/1: or the like.
    • Several small knowledge stat checks added in the process.
  • Searching in areas where there are offline players should be a little more reliable.
  • Modification to the inventory mutex system should result in less hiccups.
  • The way energy interacts with RP gained money has been made less coarse.

21st

  • Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight.
  • Feral mode training, Rod Trained, added to the wiki! More additions to follow.
  • Alpha Feral Training added to the wiki.
  • Feral Training Nurturer added to the Wiki.
  • Help Mentor has received a touch-up.
  • Sweaty Jungle tweaked for improved grammar.
  • The Highway has been updated for ease of navigation.
    • Room titles are now distinct and reflect their respective areas.
  • Ember Matriarch works properly now.
    • Now you can go back for more fun with hir after you complete the quest.
  • Death Valley and all related NPCs have been rewritten. This is part of ongoing work to improve older zones.
  • The Circus in Fairhaven has been rewritten.
    • This is part of ongoing work to improve older zones.
  • Latex Factory Showroom NPCs updated with fixed string parsing, spacing, and format.
  • Sexually Stable merit updated to avoid future confusion.
  • Wet Bitch now also connected to the grid via normal travel.
  • Bozeman University available on web.

18th

  • @viewparse and connected functions now support time-statements. Also [area].
  • Remaining use cases of Zephyr Inc. and Zephyr Incorporated standardized to Zephyr Inc, to minimize confusion.
  • New Staff Monster added to Shady Keep area: Kage Fiend.
  • New Research Available.
  • RP items added to nanite shielding requirements.
  • Bonuses given to a pet as a result of adding modifiers to it when crafting, will now be adjusted by the rank of the pet.
  • New Monster added to The King Stables! Ahkal Teke is now available there.
  • New Player Monster added to Shady Keep area: Wild Cannibal
  • New Area: Sweaty Jungle now exists in Fairhaven (North of the River).


17th

  • Staff may now use the hunting territory item to destroy it and gain 10 mako.
    • Staffers now get 50 for a hunting territory.
  • Medusa Dedication is now available on-grid.
  • Petrifying Gaze inflicts RechargeDebuff instead of ChargeDebuff, since ChargeDebuff is no longer in use and replaced by HasteDebuff.
  • Shady Keep area now added in Woodfield. Level 57-63. Current mobs include the staff-made Bogart Knight and the player-made Fire Sprite.
  • Solar Dragon now has an avatar all its own.
  • Corporate Cougar now has flags.
  • Area in and around Zephyr polished again.
    • Non-existing look traps are no longer mentioned, or have the proper placeholder.
    • Stat-checks are better integrated with a character's perception of the environment.
    • Numerous cases of past-tense phrasing changed to present-tense.
    • And, of course, the area has been spell-checked.
  • Fixed display error in energy amount in sa list.
  • Players will be less likely to be set idle if they are partaking in combat.
  • Updated Unrelenting Suckle.

13th

  • New area added to the Woodfield Sewers.
  • Woodfield City Sewers and the Underground Tunnel polished. Better grammar, looktraps, and more.
  • Friend-locks and enemy-locks have been tweaked to more reliably inform those with editing-permissions about the +lock command.
  • New premium accessory, an assault rifle, available for 1 mako for all characters forever.
  • New, free, avatar accessory, a baseball cap!
  • The RSX Square in Woodfield has been rewritten for legibility. Navigation should now be easier.
  • All dangerous areas in Woodfield are now clearly marked as such at their respective entrances.
  • New section of Woodfield Sewer is now actually accessible.
  • New Form added to Rolling Hills: Mootaur.
  • Fairhaven Zoo rewritten. More to come in the near future.

12th

  • Result for Packmind Research added, new item for sale in [RSX Solutions]: Operative Floor, Basement.
    • The new item is called the Radio Static Device. Functions as a low powered Static Broadcaster (See and compare to Anti Nanomagic)"
  • New Modifier: Windup.
    • Makes an item take an exact amount of time longer to use. The trade-off is that the item uses significantly less energy.
    • Available in the Token Store.
  • Modifiers that reduce something by a percentage now have two soft caps and a hard cap(-80%).
  • Negative recipe modifiers are now, after some debugging, capping at 75%, then again at 40%, with a final, hard, cap at 20%.
  • Long-term idle player purge performed.
  • If/when a status ends up with 0 mag or duration due to upgrades, it will not abort all other statuses from being applied after that one.
  • Charm and "insta-kill" type powers can now work in web combat.
    • However they will give no charmed pet and no talk script associated with them will run.
  • Charm and "instant kill" type powers now can generate battle clear messages.
  • Fixed broken string parsing at the NeoGAMES Lab in Woodfield.
  • New NPC added to RSX Promethean Studies lab: Albert Stross.
    • He has a hidden quest associated with him. Expansion pending.

11th

  • Woodfield General Hospital updated with better grammar, fixed string parsing, and more details to look at. Big ups to Osiris for helping out.
  • Refunded mako for Ejaculating Limbs mpool. The same functionality will work with the Rainmaker item.
  • @viewparse and related commands revamped behind the scenes. Also more error-checking added.
  • Rainmaker item added to token store.
  • When two females have sex, if both have rainmakers (without being renamed) they will both get filled!
  • Fixed bugs in talk script editor (and a few other web apps).
  • Level 2 and 3 actions for Librarian added.
  • All the references of a removed critter removed from the mission Road to a Cure.
  • Vibrator recipe's cost and ingredient adjusted a bit.
  • +request/rename option added.
  • Toys in latex factory updated to use new filled code.
  • Feral Dragon now has its own avatar!
  • +census amounts for money should be more accurate in theory.
  • +census values for cash well and truly fixed.

8th

  • Lustful Pheromones upgraded to be a real power.
  • Fixed a couple interactions with Zephyr Coffee Lounge NPCs. WIP
  • Rod Trained feral mode mutants now reduce the upkeep of their overall equipment by 1 per level!
    • If you're level 20, and have 30 upkeep worth of stuff, it becomes 10 upkeep worth of stuff.
  • Extra Filling and Well Filled perks are now available
  • When using the fuck command, a confirmation asking if you want to proceed is now always given.
  • Warning! Many mutant powers will now cover you in goop/fill you, as per their descriptions!
  • Were Arachnid added.
  • @viewparse updated to account for extra parsing, both new and old.
  • High freecred social actions given two soft caps in terms of freecred reward.
  • Social action freecred cap is now influenced by the energy required.
    • An action that takes 5 patrol points softcaps 5 times higher than an action that only requires 1.

5th

  • Misplaced upgrade for energydamage on Costume Slip removed.
  • Bug in party mentoring code fixed.
  • When the judge who turns off OOC chat in a room leaves, the chat is automagically enabled again.
  • Coyote who are not currently coyote will now show <Coyote> when TFing people.
  • Typing +mako will now list your mako to two decimal places.

4th

  • Hero points should no longer refresh randomly.
  • XP rewards while fighting should no longer be a bajillion digits precise.
  • Recipes available in the premium store now shown if known or not when viewed via web.
  • A lot of fresh answers posted to the ask page, http://ask.flexiblesurvival.com.
  • Help supporter updated.
  • Fixed a progression error in the Ember Matriarch questline. Playtesting encouraged!
  • Help Botting updated to show exactly what is meant by 'play the game when you're not there.'
  • Sci is now usable as a command for the science channel.
  • Auc now works for Auction channel.
  • All future combat engergizers purchased are non-tradeable.
  • Pets can now accept the new fuck commands.
  • When leaving a party as the leader, reassigning the leader of a party, kicking yourself from a party as leader OR when the leader drops offline, combat should no longer go haywire in that room.
  • Demon Lunar Touched added.
  • Badger avatar created and applied, if you can think of related species that would benefit from using that avatar, pop up a request.
  • Oral, anal and breast sex request messages now a little more ambiguous, in case a female is asking a male for such.
  • The next winner of +lotto gets a dedication.
    • The dedication will be publicly available, but you get to design it!
    • So run, do not walk, to +lotto and grab up some tickets!
  • People with a Color Chooser can now set their colors with editplayer.
  • Lotto 'splosion fixed.

Previous months can be found in the Multiplayer Updates Archive