Difference between revisions of "Extravagant Implement"
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− | {{Recipe|name=Extravagant Implement|desc=Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you.|cred=60000|xp=1000|slevel=|ingredients=Mako Battery X 1|istats=Accuracy of 90%<br>Charge of 800<br>Cooldown of 4000<br>Damage of | + | {{Recipe|name=Extravagant Implement|desc=Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you.|cred=60000|xp=1000|slevel=|ingredients=Mako Battery X 1|istats=Accuracy of 90%<br>Charge of 800<br>Cooldown of 4000<br>Damage of 30<br>Damage Type of Physical<br>Energy of 25<br>Loadout of 25<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Status of Recharge/100/-10/3:Defense/100/-10/3<br>Secondary Target of Self NoAoE<br>Secondary Type of Debuff<br>100% chance of KnockDown at magnitude 5 for 1 rounds.<br>100% chance of InstantCooldownDebuff at magnitude 3 for 1 rounds.<br>Target of Single Enemy<br>Type of Debuff<br>Upkeep of 15|skills=Electronic of at least 30<br>Mechanical of at least 30<br>Chemical of at least 30|salvage=Uncommon Mechanical X 1<br>Uncommon Electronic X 1<br>Uncommon Chemical X 1<br>Common Mechanical X 10<br>Common Electronic X 10<br>Common Chemical X 10}}[[Category:Electronic recipe]][[Category:Mechanical recipe]][[Category:Chemical recipe]] |
Revision as of 02:15, 13 May 2013
Description | Balance wasn't taken into consideration when this weapon was designed. This large, physical weapon is heavy, oversized compared to a normal one and it wouldn't be usable without the nanite's properties. But such disadvantages come with a reward. The stopping power of this weapon is incredible, and escaping such huge weapon is rather difficult, making it quite an accurate weapon - you can't dodge it if it blasts everything around you. | |||||||
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Cred Cost | 60000 | Ingredients | Mako Battery X 1 | |||||
Salvage | Uncommon Mechanical X 1 Uncommon Electronic X 1 Uncommon Chemical X 1 Common Mechanical X 10 Common Electronic X 10 Common Chemical X 10 | |||||||
Crafting Skills | Electronic of at least 30 Mechanical of at least 30 Chemical of at least 30 | |||||||
Item Stats | Accuracy of 90% Charge of 800 Cooldown of 4000 Damage of 30 Damage Type of Physical Energy of 25 Loadout of 25 Secondary Damage of 0 Secondary Damage Type of Healing Secondary Status of Recharge/100/-10/3:Defense/100/-10/3 Secondary Target of Self NoAoE Secondary Type of Debuff 100% chance of KnockDown at magnitude 5 for 1 rounds. 100% chance of InstantCooldownDebuff at magnitude 3 for 1 rounds. Target of Single Enemy Type of Debuff Upkeep of 15 |