Difference between revisions of "Lockjaw"

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{{Mutantpower|name=Lockjaw|desc=You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force.|basepower=Template Lockjaw|powertype=Single Target, DoT|target=Single Enemy|slot=|energy=35|charge=1500|cooldown=8000|accuracy=75%|damageamount=4|damagetype=Slash|Status=100% chance of CriticalDamage at magnitude 10 for 5 rounds.<br>100% chance of SlashDamage at magnitude 10 for 10 rounds.<br>}}[[Category:Slash powers]][[Category:Criticaldamage inflicting powers]][[Category:Slashdamage inflicting powers]][[Category:Hostile powers]]
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{{Mutantpower|name=Lockjaw|desc=You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force.|basepower=Template Lockjaw|powertype=DoT|target=Single Enemy|slot=|energy=35|charge=1500|cooldown=8000|accuracy=75%|damageamount=4|damagetype=Slash|Status=100% chance of CriticalDamage at magnitude 10 for 5 rounds.<br>100% chance of SlashDamage at magnitude 10 for 10 rounds.<br>}}[[Category:Slash powers]][[Category:Criticaldamage inflicting powers]][[Category:Slashdamage inflicting powers]][[Category:Hostile powers]]

Revision as of 00:07, 19 December 2024


Lockjaw stats
Type DoT Target Single Enemy
Description You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force.
Based on Template Lockjaw Slot:
Cooldown 8000 Charge time 1500
Energy 35 Accuracy 75%
Damage 4 Slash at level 0
Statuses
100% chance of CriticalDamage at magnitude 10 for 5 rounds.
100% chance of SlashDamage at magnitude 10 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Level 40

Found On:

A

B

G

P

S

T

U

Edit notes