Difference between revisions of "Density Shift"
From Flexible Survival
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− | {{Mutantpower|name=Density Shift|desc=Small subtle and unconscious changes happen with your rather potent and awakened nanites,your flesh compacting, growing a little bit more dense. The effects aren't hugely noticeable at first, but occasionally they kick in at just the right moment. The term | + | {{Mutantpower|name=Density Shift|desc=Small subtle and unconscious changes happen with your rather potent and awakened nanites, your flesh compacting, growing a little bit more dense. The effects aren't hugely noticeable at first, but occasionally they kick in at just the right moment. The term "fist meets brick wall" comes to mind.|basepower=Passive|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|slot=Tertiary|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=20% chance of Damagebuff at magnitude 10 for 5 rounds.<br>100% chance of Maxhp at magnitude 8 for 5 rounds.<br>20% chance of Physicaldamageresist at magnitude 3 for 5 rounds.<br>20% chance of Physicaldamagereturn at magnitude 15 for 5 rounds.<br>}}[[Category:Slotted powers]][[Category:Tertiary slot powers]][[Category:Damagebuff inflicting powers]][[Category:Maxhp inflicting powers]][[Category:Physicaldamageresist inflicting powers]][[Category:Physicaldamagereturn inflicting powers]][[Category:Passive]][[Category:Friendly powers]] |
Revision as of 00:03, 21 October 2024
Type | Auto Passive Self NaniteImmune | Target | Self NoAoE |
---|---|---|---|
Description | Small subtle and unconscious changes happen with your rather potent and awakened nanites, your flesh compacting, growing a little bit more dense. The effects aren't hugely noticeable at first, but occasionally they kick in at just the right moment. The term "fist meets brick wall" comes to mind. | ||
Based on Passive | Slot: Tertiary | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
20% chance of Damagebuff at magnitude 10 for 5 rounds. 100% chance of Maxhp at magnitude 8 for 5 rounds. 20% chance of Physicaldamageresist at magnitude 3 for 5 rounds. 20% chance of Physicaldamagereturn at magnitude 15 for 5 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |