Difference between revisions of "Water Propulsion Nanomagic"

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{{Basepower|name=Water Propulsion Nanomagic|desc=Presuming you have water to work with, you can give it a push, squirting with the power of a well-designed squirt gun or unleashing a less focused stream like a water hose or even creating a scattered mist. This nanomagic is good for putting out fires, assuming you have enough water for the task. This nanomagic does not create water, so you either need to have one ready or have someone else making water while you move it, since you can't do both at once. This is an Active Nanomagic, and you cannot use it while another Active Nanomagic is Active.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]]
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{{Basepower|name=Water Propulsion Nanomagic|desc=Presuming you have water, or a similarly homogenous, viscous fluid, to work with, you can give it a push, squirting with the power of a well-designed squirt gun or unleashing a less focused stream like a water hose or even creating a scattered mist. This nanomagic is good for putting out fires, assuming you have enough water for the task. This nanomagic does not create water, so you either need to have one ready or have someone else making water while you move it, since you can't do both at once. This is an Active Nanomagic, and you cannot use it while another Active Nanomagic is Active.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]]

Revision as of 00:12, 19 July 2024

Water Propulsion Nanomagic stats
Type Target
Description Presuming you have water, or a similarly homogenous, viscous fluid, to work with, you can give it a push, squirting with the power of a well-designed squirt gun or unleashing a less focused stream like a water hose or even creating a scattered mist. This nanomagic is good for putting out fires, assuming you have enough water for the task. This nanomagic does not create water, so you either need to have one ready or have someone else making water while you move it, since you can't do both at once. This is an Active Nanomagic, and you cannot use it while another Active Nanomagic is Active.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Water Propulsion Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: