Difference between revisions of "Liquid Bandage"
From Flexible Survival
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− | {{Recipe|name=Liquid Bandage|desc=And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet!|cred=5000|xp=50|slevel=|ingredients=Nanite Power Brick X 1|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 6<br>Damage Type of Healing<br>Energy of 12<br>Loadout of 30<br>100% chance of Regen at magnitude | + | {{Recipe|name=Liquid Bandage|desc=And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet!|cred=5000|xp=50|slevel=|ingredients=Nanite Power Brick X 1|istats=Charge of 300<br>Cooldown of 6000<br>Damage of 6<br>Damage Type of Healing<br>Energy of 12<br>Loadout of 30<br>100% chance of Regen at magnitude 8 for 5 rounds.<br>100% chance of HealGain at magnitude 1 for 5 rounds.<br>Target of Minor AoE Ally NotUser<br>Type of HoT<br>Upkeep of 10|skills=Energy of at least 10|salvage=Common Chemical X 3}}[[Category:Energy recipe]] |
Revision as of 00:06, 3 April 2024
Description | And you thought the original thing was good, Zephyr brings you the newest line of healing products. Apply once, and it finds wounds to seal that haven't even opened yet! | |||||||
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Cred Cost | 5000 | Ingredients | Nanite Power Brick X 1 | |||||
Salvage | Common Chemical X 3 | |||||||
Crafting Skills | Energy of at least 10 | |||||||
Item Stats | Charge of 300 Cooldown of 6000 Damage of 6 Damage Type of Healing Energy of 12 Loadout of 30 100% chance of Regen at magnitude 8 for 5 rounds. 100% chance of HealGain at magnitude 1 for 5 rounds. Target of Minor AoE Ally NotUser Type of HoT Upkeep of 10 |
Skunk-only recipe. Edit notes