Difference between revisions of "Eight Crazy Nights"
From Flexible Survival
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− | {{Mutantpower|name=Eight Crazy Nights|desc=One fireball for each night of the holiday. All of them hurlt with flaming owiness to blister and punish your foes.|basepower=Eight Crazy Nights Template|powertype=Attack, Direct Damage, Single Target, DoT|target=single Enemy|slot=|energy=10|charge=650|cooldown=10000|accuracy=75%|damageamount=8|damagetype=Heat|Status=100% chance of | + | {{Mutantpower|name=Eight Crazy Nights|desc=One fireball for each night of the holiday. All of them hurlt with flaming owiness to blister and punish your foes.|basepower=Eight Crazy Nights Template|powertype=Attack, Direct Damage, Single Target, DoT|target=single Enemy|slot=|energy=10|charge=650|cooldown=10000|accuracy=75%|damageamount=8|damagetype=Heat|Status=100% chance of RepeatAttack at magnitude 7 for 7 rounds.<br>}}[[Category:Heat powers]][[Category:Repeatattack inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:07, 27 February 2024
Type | Attack, Direct Damage, Single Target, DoT | Target | single Enemy |
---|---|---|---|
Description | One fireball for each night of the holiday. All of them hurlt with flaming owiness to blister and punish your foes. | ||
Based on Eight Crazy Nights Template | Slot: | ||
Cooldown | 10000 | Charge time | 650 |
Energy | 10 | Accuracy | 75% |
Damage | 8 Heat at level 0 | ||
Statuses | |||
100% chance of RepeatAttack at magnitude 7 for 7 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |