Difference between revisions of "Shield break"
From Flexible Survival
Line 1: | Line 1: | ||
− | {{Mutantpower|name=Shield break|desc=Punch through the armor! Get your enemies to lower their guard for your next assult.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|slot=|energy=20|charge=1300|cooldown=12000|accuracy= | + | {{Mutantpower|name=Shield break|desc=Punch through the armor! Get your enemies to lower their guard for your next assult.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|slot=|energy=20|charge=1300|cooldown=12000|accuracy=80%|damageamount=2|damagetype=Blunt|Status=100% chance of DefenseDebuff at magnitude 10 for 3 rounds.<br>100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 6 for 3 rounds.<br>}}[[Category:Blunt powers]][[Category:Damageimmunitydebuff inflicting powers]][[Category:Damageresistdebuff inflicting powers]][[Category:Defensedebuff inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:07, 6 February 2021
Type | Defense Debuff, Single Target | Target | Single Enemy |
---|---|---|---|
Description | Punch through the armor! Get your enemies to lower their guard for your next assult. | ||
Based on Combo Starter | Slot: | ||
Cooldown | 12000 | Charge time | 1300 |
Energy | 20 | Accuracy | 80% |
Damage | 2 Blunt at level 0 | ||
Statuses | |||
100% chance of DefenseDebuff at magnitude 10 for 3 rounds. 100% chance of DamageResistDebuff at magnitude 6 for 3 rounds. 100% chance of DamageImmunityDebuff at magnitude 6 for 3 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |