Difference between revisions of "Feral Recovery"

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Latest revision as of 19:34, 25 May 2012

Feral Recovery stats
Type Energy Recovery, Self, +HP Target Self NoAoE
Description Just take a deep breath and let the nanites sooth away the fatigue from your aching muscles.
Cooldown 7000 Charge time 1000
Energy 0 Accuracy 75%
Damage 5 Healing at level 0
Statuses
100% chance of EnergyMod at magnitude 15 for 1 rounds.
100% chance of DebuffClear at magnitude 15 for 1 rounds.
100% chance of Defense at magnitude -10 for 1 rounds.
Training Upgrades
DebuffClearMag by 5
DefenseMag by 5
Energy by -4
EnergyModDuration by 0.5
EnergyModMag by 5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Feral Recovery/Extra Notes Edit notes

Mutant powers Based on this power: