Difference between revisions of "Warded"
From Flexible Survival
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| Statuses you receive from enemies don't stick as well. Their | | | Statuses you receive from enemies don't stick as well. Their | | ||
| magnitudes are reduced by 10/20/30%. This does not include repeat | | | magnitudes are reduced by 10/20/30%. This does not include repeat | | ||
− | | attacks | + | | attacks. Every time you are struck, you gain an immediate debuffclear | |
+ | | of 0.5 mag per point. | | ||
+ | |______________________[ Other Stats ]______________________| | ||
|________________________________________________________________________| | |________________________________________________________________________| | ||
|______________________[ Available In ]______________________| | |______________________[ Available In ]______________________| | ||
| Addict [Warded,Scavenger,Speed ]| | | Addict [Warded,Scavenger,Speed ]| | ||
+ | | Archfiend [Vampiric,Damage,Warded ]| | ||
+ | | Avenger [Bewitched,Warded,Reactive ]| | ||
| Druid [Enduring Minions,Warded,Fast Loading ]| | | Druid [Enduring Minions,Warded,Fast Loading ]| | ||
| Elemental [Reactive,Warded,Endurance ]| | | Elemental [Reactive,Warded,Endurance ]| | ||
| Extreme Sportsman [Warded,Outnumbered,Health ]| | | Extreme Sportsman [Warded,Outnumbered,Health ]| | ||
+ | | Field Captain [Mastermind,Front Row,Warded ]| | ||
+ | | Ghost [Warded,Bewitched,Scavenger ]| | ||
+ | | Martyr [Tar Baby,Taunting Strikes,Warded ]| | ||
| Masochist [Warded,Health,Durability ]| | | Masochist [Warded,Health,Durability ]| | ||
+ | | Master Decoy [Avoidance,Warded,Front Row ]| | ||
| Medicine Man [Warded,Lingering Kindness,Healing ]| | | Medicine Man [Warded,Lingering Kindness,Healing ]| | ||
+ | | Medieval Doctor [Bleeding,Penetration,Warded ]| | ||
| Militia [Accuracy,Warded,Readiness ]| | | Militia [Accuracy,Warded,Readiness ]| | ||
| Occultist [Warded,Mastermind,Tactician ]| | | Occultist [Warded,Mastermind,Tactician ]| | ||
+ | | Paladin [Healing,Warded,Durability ]| | ||
| Priest [Warded,Healing,Support ]| | | Priest [Warded,Healing,Support ]| | ||
| Wrestler [Warded,Front Row,Health ]| | | Wrestler [Warded,Front Row,Health ]| | ||
|________________________________________________________________________| | |________________________________________________________________________| | ||
+ | |||
</pre> | </pre> | ||
Revision as of 03:44, 9 October 2014
.________________________________________________________________________. | Item [Warded ] Type [ Combat Skill]| |________________________________________________________________________| |______________________[ Description ]______________________| | Statuses you receive from enemies don't stick as well. Their | | magnitudes are reduced by 10/20/30%. This does not include repeat | | attacks. Every time you are struck, you gain an immediate debuffclear | | of 0.5 mag per point. | |______________________[ Other Stats ]______________________| |________________________________________________________________________| |______________________[ Available In ]______________________| | Addict [Warded,Scavenger,Speed ]| | Archfiend [Vampiric,Damage,Warded ]| | Avenger [Bewitched,Warded,Reactive ]| | Druid [Enduring Minions,Warded,Fast Loading ]| | Elemental [Reactive,Warded,Endurance ]| | Extreme Sportsman [Warded,Outnumbered,Health ]| | Field Captain [Mastermind,Front Row,Warded ]| | Ghost [Warded,Bewitched,Scavenger ]| | Martyr [Tar Baby,Taunting Strikes,Warded ]| | Masochist [Warded,Health,Durability ]| | Master Decoy [Avoidance,Warded,Front Row ]| | Medicine Man [Warded,Lingering Kindness,Healing ]| | Medieval Doctor [Bleeding,Penetration,Warded ]| | Militia [Accuracy,Warded,Readiness ]| | Occultist [Warded,Mastermind,Tactician ]| | Paladin [Healing,Warded,Durability ]| | Priest [Warded,Healing,Support ]| | Wrestler [Warded,Front Row,Health ]| |________________________________________________________________________|
The duration on the effect remains the same, it's just less bad.