Difference between revisions of "Clever Paws"

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{{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=Single Enemy|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by
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{{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=Single Enemy|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by 5<br>Secondary SalvageMag by 1.5|secondpowertype=Buff, Salvage|seconddamageamount=0|seconddamagetype=|secondtarget=Self|secondStatus=100% chance of Salvage at magnitude 4 for 7 rounds.<br>100% chance of NaniteSoak at magnitude 5 for 7 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Physical powers]][[Category:Nanitesoak powers]][[Category:Salvage powers]][[Category:Hostile powers]]

Revision as of 18:07, 7 January 2012


Clever Paws stats
Type Target Single Enemy
Description Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.
Based on Thieving Slot:
Cooldown 5000 Charge time 200
Energy 15 Accuracy 75%
Damage 10 Physical at level 0
Statuses
Secondary Effects
Secondary Damage 0 at level 0
Secondary Type Buff, Salvage Secondary Target Self
Secondary Statuses
100% chance of Salvage at magnitude 4 for 7 rounds.
100% chance of NaniteSoak at magnitude 5 for 7 rounds.

Found On:

C

F

M

R

S

T

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