Difference between revisions of "Clever Paws"
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− | {{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by 5<br>Secondary SalvageMag by 1.5|secondpowertype=Buff, Salvage|seconddamageamount=0|seconddamagetype=|secondtarget=Self|secondStatus=100% chance of Salvage at magnitude 4 for 7 rounds.<br>100% chance of NaniteSoak at magnitude 5 for 7 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Physical powers]][[Category:Nanitesoak powers]][[Category:Salvage powers]][[Category:Hostile powers]] | + | {{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by 5<br>Secondary SalvageMag by 1.5|secondpowertype=Buff, Salvage|seconddamageamount=0|seconddamagetype=|secondtarget=Self|secondStatus=100% chance of Salvage at magnitude 4 for 7 rounds.<br>100% chance of NaniteSoak at magnitude 5 for 7 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Physical powers]][[Category:Nanitesoak powers]][[Category:Salvage powers]][[Category:Hostile powers]] |
Revision as of 08:08, 29 December 2011
Type | Target | ||
---|---|---|---|
Description | Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks. | ||
Based on Thieving | Slot: | ||
Cooldown | 5000 | Charge time | 200 |
Energy | 15 | Accuracy | 75% |
Damage | 10 Physical at level 0 | ||
Statuses | |||
Secondary Effects | |||
Secondary Damage | 0 at level 0 | ||
Secondary Type | Buff, Salvage | Secondary Target | Self |
Secondary Statuses | |||
100% chance of Salvage at magnitude 4 for 7 rounds. 100% chance of NaniteSoak at magnitude 5 for 7 rounds. |