Difference between revisions of "Pop the Cork"

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{{Basepower|name=Pop the Cork|desc=|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]]
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{{Mutantpower|name=Pop the Cork|desc=Show your foes a good time by popping your cork and hosing them down with fine champagne.|basepower=Pop the Cork Template|powertype=Damage|target=Single Target Enemy NoAoE|slot=|energy=10|charge=900|cooldown=3000|accuracy=75%|damageamount=9|damagetype=Blunt|Status=100% chance of Knockdown at magnitude 2 for 5 rounds.<br>|Upgrades=Accuracy by 6.25<br>Charge by -300<br>Cooldown by -600<br>Spread by 5|secondpowertype=Damage|seconddamageamount=10|seconddamagetype=Physical|secondtarget=Enemy AoE Spread|secondStatus=75% chance of Drunkenness at magnitude 10 for 50 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Blunt powers]][[Category:Drunkenness inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]]

Revision as of 00:13, 6 January 2017


Pop the Cork stats
Type Damage Target Single Target Enemy NoAoE
Description Show your foes a good time by popping your cork and hosing them down with fine champagne.
Based on Pop the Cork Template Slot:
Cooldown 3000 Charge time 900
Energy 10 Accuracy 75%
Damage 9 Blunt at level 0
Statuses
100% chance of Knockdown at magnitude 2 for 5 rounds.
Secondary Effects
Secondary Damage 10 Physical at level 0
Secondary Type Damage Secondary Target Enemy AoE Spread
Secondary Statuses
75% chance of Drunkenness at magnitude 10 for 50 rounds.

Minimum Level:

  • Impossible to Master

Found On:

C

Edit notes