Difference between revisions of "Pop the Cork"
From Flexible Survival
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{Mutantpower|name=Pop the Cork|desc=Show your foes a good time by popping your cork and hosing them down with fine champagne.|basepower=Pop the Cork Template|powertype=Damage|target=Single Target Enemy NoAoE|slot=|energy=10|charge=900|cooldown=3000|accuracy=75%|damageamount=9|damagetype=Blunt|Status=100% chance of Knockdown at magnitude 2 for 5 rounds.<br>|Upgrades=Accuracy by 6.25<br>Charge by -300<br>Cooldown by -600<br>Spread by 5|secondpowertype=Damage|seconddamageamount=10|seconddamagetype=Physical|secondtarget=Enemy AoE Spread|secondStatus=75% chance of Drunkenness at magnitude 10 for 50 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Blunt powers]][[Category:Drunkenness inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:14, 5 January 2017
Type | Damage | Target | Single Target Enemy NoAoE |
---|---|---|---|
Description | Show your foes a good time by popping your cork and hosing them down with fine champagne. | ||
Based on Pop the Cork Template | Slot: | ||
Cooldown | 3000 | Charge time | 900 |
Energy | 10 | Accuracy | 75% |
Damage | 9 Blunt at level 0 | ||
Statuses | |||
100% chance of Knockdown at magnitude 2 for 5 rounds. | |||
Secondary Effects | |||
Secondary Damage | 10 Physical at level 0 | ||
Secondary Type | Damage | Secondary Target | Enemy AoE Spread |
Secondary Statuses | |||
75% chance of Drunkenness at magnitude 10 for 50 rounds. |
Minimum Level:
- Impossible to Master