Difference between revisions of "Electric Surge"

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{{Mutantpower|name=Electric Surge|desc=Electrocutes or inner battery, it doesn't matter. What matters is that you are able to create a devastating electric surge, electrocuting the opponents around you.|basepower=Pulse Blast|powertype=Spread|target=Enemy AoE Spread|energy=30|charge=0|cooldown=10000|accuracy=65%|damageamount=32|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 2 for 3 rounds.<br>|Upgrades=Accuracy by 15, Charge by -175, Cooldown by -1675, Damage by 8, DamageResistDebuffDuration by 0, or Energy by -7.5}}[[Category:Powers with secondary effects]]
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{{Mutantpower|name=Electric Surge|desc=Electrocutes or inner battery, it doesn't matter. What matters is that you are able to create a devastating electric surge, electrocuting the opponents around you.|basepower=Pulse Blast|powertype=Spread|target=Enemy AoE Spread|energy=30|charge=0|cooldown=10000|accuracy=65%|damageamount=32|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 2 for 3 rounds.<br>|Upgrades=Accuracy by 15, Charge by -175, Cooldown by -1675, Damage by 8, DamageResistDebuffDuration by 0, or Energy by -7.5}}[[Category:DamageResistDebuff powers]]

Revision as of 07:33, 20 December 2011


Electric Surge stats
Type Spread Target Enemy AoE Spread
Description Electrocutes or inner battery, it doesn't matter. What matters is that you are able to create a devastating electric surge, electrocuting the opponents around you.
Based on Pulse Blast Slot: Not Slotted
Cooldown 10000 Charge time 0
Energy 30 Accuracy 65%
Damage 32 Energy at level 0
Statuses
100% chance of DamageResistDebuff at magnitude 2 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Level 40

Found On:

A

B

D

F

M

N

S

W

Edit notes