Difference between revisions of "Divine Mercy"
From Flexible Survival
m (moved Divine mercy to Divine Mercy: Capitalization.) |
(Update with power changes) |
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| Type [Healing, Single Target ] | | | Type [Healing, Single Target ] | | ||
| Target [Dead Ally ] | | | Target [Dead Ally ] | | ||
− | | Energy [ | + | | Energy [20 ] | |
− | | Charge [ | + | | Charge [0 ] | |
| Cooldown[30000 ] | | | Cooldown[30000 ] | | ||
+ | | Penetrat[0 ] | | ||
+ | | Aggro [100% ] | | ||
| Accuracy[75% ] | | | Accuracy[75% ] | | ||
− | | Damage [ | + | | Damage [100(1602 damage at level 40) ] | |
| Damage [Healing ] | | | Damage [Healing ] | | ||
| Statuses | | | Statuses | | ||
| \_EnergyMod [100% chance at 15 power for 2 rounds. ] | | | \_EnergyMod [100% chance at 15 power for 2 rounds. ] | | ||
− | | \ | + | | \_DamageResist [100% chance at 10 power for 2 rounds. ] | |
| Upgrades | | | Upgrades | | ||
− | | \_Charge [- | + | | \_AoE [0.5 ] | |
− | | \_Cooldown [- | + | | \_Charge [-500 ] | |
− | | \_Damage [ | + | | \_Cooldown [-7500 ] | |
− | | \_Energy [- | + | | \_Damage [30 ] | |
− | + | | \_Energy [-10 ] | | |
− | | \_EnergyModMag [ | + | | \_EnergyModMag [15 ] | |
|________________________________________________________________________| | |________________________________________________________________________| | ||
</pre> | </pre> |
Revision as of 16:59, 9 November 2011
.________________________________________________________________________. | Item [Divine Mercy ] Type [ special]| |________________________________________________________________________| |______________________[ Description ]______________________| | Divine powers revives a defeated ally. | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Cost [99999 ] | | Type [Healing, Single Target ] | | Target [Dead Ally ] | | Energy [20 ] | | Charge [0 ] | | Cooldown[30000 ] | | Penetrat[0 ] | | Aggro [100% ] | | Accuracy[75% ] | | Damage [100(1602 damage at level 40) ] | | Damage [Healing ] | | Statuses | | \_EnergyMod [100% chance at 15 power for 2 rounds. ] | | \_DamageResist [100% chance at 10 power for 2 rounds. ] | | Upgrades | | \_AoE [0.5 ] | | \_Charge [-500 ] | | \_Cooldown [-7500 ] | | \_Damage [30 ] | | \_Energy [-10 ] | | \_EnergyModMag [15 ] | |________________________________________________________________________|
Innate skill granted by the Kangaroo God dedication.