Difference between revisions of "Full Nelson"

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{{Mutantpower|name=Full Nelson|desc=Limber limbs make for interesting and awkward pins. Let just hope this doesn't get... messy.|basepower=Full Nelson Template|powertype=DoT, Delayed|target=Single Enemy NoAoE|slot=|energy=20|charge=1000|cooldown=5000|accuracy=80%|damageamount=16|damagetype=Blunt|Status=100% chance of CriticalDamage at magnitude 5 for 5 rounds.<br>100% chance of CriticalKnockDown at magnitude 3 for 1 rounds.<br>100% chance of KnockDownDelayed3 at magnitude 3 for 1 rounds.<br>100% chance of KnockDownDelayed5 at magnitude 3 for 1 rounds.<br>}}[[Category:Blunt powers]][[Category:Criticaldamage inflicting powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdowndelayed3 inflicting powers]][[Category:Knockdowndelayed5 inflicting powers]][[Category:Hostile powers]]
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{{Mutantpower|name=Full Nelson|desc=Limber limbs make for interesting and awkward pins. Let just hope this doesn't get... messy.|basepower=Full Nelson Template|powertype=DoT, Delayed|target=Single Enemy NoAoE|slot=|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=16|damagetype=Blunt|Status=100% chance of BluntDamage at magnitude 5 for 5 rounds.<br>100% chance of CriticalKnockDown at magnitude 3 for 1 rounds.<br>100% chance of KnockDownDelayed3 at magnitude 3 for 1 rounds.<br>100% chance of KnockDownDelayed5 at magnitude 3 for 1 rounds.<br>}}[[Category:Blunt powers]][[Category:Bluntdamage inflicting powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdowndelayed3 inflicting powers]][[Category:Knockdowndelayed5 inflicting powers]][[Category:Hostile powers]]

Revision as of 00:04, 7 December 2024


Full Nelson stats
Type DoT, Delayed Target Single Enemy NoAoE
Description Limber limbs make for interesting and awkward pins. Let just hope this doesn't get... messy.
Based on Full Nelson Template Slot:
Cooldown 5000 Charge time 1000
Energy 20 Accuracy 75%
Damage 16 Blunt at level 0
Statuses
100% chance of BluntDamage at magnitude 5 for 5 rounds.
100% chance of CriticalKnockDown at magnitude 3 for 1 rounds.
100% chance of KnockDownDelayed3 at magnitude 3 for 1 rounds.
100% chance of KnockDownDelayed5 at magnitude 3 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

B

G

N

Edit notes