Difference between revisions of "Too Cool"

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{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Fleerate at magnitude 100 for 10 rounds.<br>}}[[Category:Fleerate inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Fleerate at magnitude 100 for 10 rounds.<br>}}[[Category:Fleerate inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 00:12, 2 January 2023


Too Cool stats
Type Auto Passive Self NaniteImmune Target Self NoAoE
Description You're just too awesome to bother with, your foes take one look at your studs and let you go.
Based on Passive Slot:
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Fleerate at magnitude 100 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Shows up on Mall Rats, but can't be mastered. Edit notes