Difference between revisions of "Lockjaw"
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− | {{Mutantpower|name=Lockjaw|desc=You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force.|basepower=Template Lockjaw|powertype= | + | {{Mutantpower|name=Lockjaw|desc=You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force.|basepower=Template Lockjaw|powertype=Nuke, DoT|target=Single Enemy|slot=|energy=25|charge=1500|cooldown=15000|accuracy=75%|damageamount=4|damagetype=Physical|Status=100% chance of CriticalDamage at magnitude 10 for 5 rounds.<br>100% chance of PhysicalDamage at magnitude 10 for 10 rounds.<br>|Upgrades=Charge by -425<br>Cooldown by -2000<br>CriticalDamageDuration by 2.5<br>CriticalDamageMag by 6.5<br>Energy by -6.25<br>PhysicalDamageMag by 5}}[[Category:Physical powers]][[Category:Criticaldamage inflicting powers]][[Category:Physicaldamage inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:07, 8 March 2014
Type | Nuke, DoT | Target | Single Enemy |
---|---|---|---|
Description | You grab and crush a creature in your massive jaws, then slam them around, crushing them with a massive force. | ||
Based on Template Lockjaw | Slot: | ||
Cooldown | 15000 | Charge time | 1500 |
Energy | 25 | Accuracy | 75% |
Damage | 4 Physical at level 0 | ||
Statuses | |||
100% chance of CriticalDamage at magnitude 10 for 5 rounds. 100% chance of PhysicalDamage at magnitude 10 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Contents
Minimum Level:
- Level 40