Difference between revisions of "Regen"

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{{Basepower|name=Regen|desc=An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.|powertype=Buff, Single Target, Regen|target=Single Ally|energy=12|charge=400|cooldown=1100|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 10 for 3 rounds.<br>|Upgrades=Charge by -100<br>Cooldown by -400<br>Damage by 5<br>Energy by -3<br>RegenDuration by 0.5<br>RegenMAG by 3}}[[Category:Regen inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Regen|desc=An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.|powertype=Buff, Single Target, Regen|target=Single Ally|energy=7|charge=250|cooldown=3000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 10 for 4 rounds.<br>|Upgrades=Charge by -250<br>Cooldown by -500<br>RegenDuration by 1<br>RegenMag by 2.5}}[[Category:Regen inflicting base powers]][[Category:Friendly base powers]]

Revision as of 15:35, 18 June 2012

Regen stats
Type Buff, Single Target, Regen Target Single Ally
Description An ounce of prevention... however that saying went. Regen causes an ally to start regaining hitpoints at a speedy rate over a few rounds.
Cooldown 3000 Charge time 250
Energy 7 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Regen at magnitude 10 for 4 rounds.
Training Upgrades
Charge by -250
Cooldown by -500
RegenDuration by 1
RegenMag by 2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Regen/Extra Notes Edit notes

Mutant powers Based on this power: