Difference between revisions of "Attention Grab"
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− | {{Basepower|name=Attention Grab|desc=Your intimidation skills allow you to increase your presence on the battlefield. Increased Intimidation skill makes the effect much more dramatically pronounced.|powertype=Self, Toggle, Aggro|target=Self NoAoE|energy=0. | + | {{Basepower|name=Attention Grab|desc=Your intimidation skills allow you to increase your presence on the battlefield. Increased Intimidation skill makes the effect much more dramatically pronounced.|powertype=Self, Toggle, Aggro|target=Self NoAoE|energy=0.1|charge=500|cooldown=500|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of Menace at magnitude 5 for 2 rounds.<br>100% chance of Aggro at magnitude 5 for 2 rounds.<br>|Upgrades=}}[[Category:Aggro inflicting base powers]][[Category:Menace inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Latest revision as of 04:53, 8 April 2012
Type | Self, Toggle, Aggro | Target | Self NoAoE |
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Description | Your intimidation skills allow you to increase your presence on the battlefield. Increased Intimidation skill makes the effect much more dramatically pronounced. | ||
Cooldown | 500 | Charge time | 500 |
Energy | 0.1 | Accuracy | 75% |
Damage | 0 Energy at level 0 | ||
Statuses | |||
100% chance of Menace at magnitude 5 for 2 rounds. 100% chance of Aggro at magnitude 5 for 2 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Attention Grab/Extra Notes Edit notes
Mutant powers Based on this power:
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