Multiplayer Updates: Difference between revisions

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The following is a list of updates made to the game since it entered open beta in 2011.
{{:Automated_Multiplayer_Updates/2026_August}}
 
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== January ==
=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
'''5th'''
*[cock of target] and [cock size of target] work. This is not news. The news is that all the following work:
**[skin of target]
**[breast size of target]
*You will no longer accidentally cover for more damage that is being done.
*[[Moist Towelette]] added to the mall. Clean up, you filthy mutants!
*Stacked damage introduced! For sake of example, "stacked5energydamage" with a magnitude of 4 and a duration of 5 will allow you to stack up to four copies of the same 5 DoT damage status, all of which are refreshed every time you layer the power on the enemies again. This particular example would stack all the way to a 20-magnitude energy DoT that lasts 5 rounds.
*InstantCooldown (and its associated debuff) coded! Every .1 turns, it tries to apply itself to a random power that is currently on cooldown, trading .1 mag for 100 ATB.
*TiredFriend status reports the ally with the least energy (even if it's yourself).
*Due to an error, '''your AI targeting preferences have been reset'''! Go back to the AI section of the web interface and re-fix those at earliest convenience.
*Bozeman South Park added, containing [[Crested Wyvern]], [[Horned Wyvern]], and bringing both [[Magma Wurm]] and [[Crimson Wyrm]] to the grid!
 
'''4th'''
*[[Coffee Hypo]] recipe added to Zephyr Employee Wellness Center.
*[[Enduring Effect]] recipe modifier added to the Hidden Camp. This editor has no idea where it's physically located, but it's accessible via the web shop interface.
**And if you've missed any recipes, the web store now displays if you know them or not.
*All instances of negative HealResist have been renamed HealGain.
*The elite stores now stock profession skills! While in your inventory, they boost their specified profession skill by 1 point.
*Lumberjack [[Role]] added. Combat skills: Enduring Minions, Tactician, Penetration.
**Someone is claiming that the SWAT Team Leader role has existed for a while, but the jury's still out. The important thing is that it has Mastermind, Controlled Burst, and Penetration.
*[[Enveloping Pain]] coded.
 
'''3rd'''
*Web Crafting page now at least three times as useful.  http://flexiblesurvival.com/index?craft
**Displays calculated values on crafted items, such as how deadly your Heavy Improved Poisoned Aerosol really is.
**Expendable items now display quantity created.
*RSX now has a mission giver! Talk to Venice on the second floor, eastern room.
**New instances and new mission areas added as well, for Woodfield only. Woodfield gets love!
*Comm titles adjusted.  No comma after them, so chat appears like this: [Public] SCIENCE! Venator watches Nuku churn through her excessive number of requests.
*String parsing now supports [if (person) is/is not herm] or [if (person) is/is not neuter].
*A new area has been brought to Woodfield, containing the [[Nanite Mage]] infection!
 
'''2nd'''
*Freecred throttling is now in effect! A freecred percentage of <30% gives 50% bonus cred, <150% has no bonus or penalty, and >150% divides your earnings by your percentage.
**This applies to trinket values as well.
*Damagereturn changed in good and bad ways:
**No longer triggers on damage auras like [[Slime Toss]] or [[Electric Field]].
**Ignores 66% of damage resistance instead of 50%.
*Healthwidth command: specify how long you want the health bars to be.  Useful for big screens and big clients.
*A mysterious masked essayist is writing help files about detailed combat topics! See http://flexiblesurvival.com/index?help/advanced%20combat%20tips and be educated!
**Or, more directly, [http://flexiblesurvival.com/index?help/advanced%20combat%20tips/power%20selection this one on power selection] and [http://flexiblesurvival.com/index?help/advanced%20combat%20tips/upgrade%20selection this one on upgrade selection]!
 
'''1st'''
*Happy New Year! There's a badge for sale in the Mako shop! Today only!
*Happy New Year! You just got a lot more options in your AI list on the web client!
**Also in AI: Children now count as 'on cooldown' if they are present. You can safely set the AI to always summon them.
**Autocombat priorities except for -1 removed.  Outdated information: http://flexiblesurvival.com/index?help/Auto
**AI now understands Equipment for free.  Other AI programs added to Rsx's shop.
*A whole lot of recipe mods were modified, including: [[Hair Triggered]], [[Rapid Cooling]], [[Poisoned]], [[Optimized]], [[Extra Lethal]], [[Sticky]], and [[Subtle]]!
**And [[Thunderous]].
*Fairhaven Park has been opened! It contains [[Honey Bear]], [[Honey Bee]], [[Parasitic Plant]], and releases the [[White Unicorn Mare]] to the general public. 6th Street 7500.
*[[Recursor]] added to the elite shops.
 
==[[Multiplayer_Updates/December_2011|December]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/November_2011|November]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/October_2011|October]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/September_2011|September]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/August_2011|August]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/July_2011|July]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/June_2011|June]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/May_2011|May]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/April_2011|April]]==
'''Archived. Header is linked to archived updates.'''
 
==[[Multiplayer_Updates/March_2011|March]]==
'''Archived. Header is linked to archived updates.'''

Latest revision as of 19:28, 1 August 2026


Mostly Retired Fauna wantonly purrs, "Penetration, the combat skill, now actually does something against resists."

Mostly Retired Fauna wantonly purrs, "major change to how Penetration, the combat skill, works with regards to resists. It has diminishing returns, asymptotically approaching a point where you can completely ignore resistances; for full details, see rpinfo penetration. We may tweak the formula further, later on."

Chinthliss says, "Whisper now has logging, with the same functionality as the other logs (E.g. 'wh #last 50' to get the last 50 lines, 'wh #last 15m' to get the last 15 minutes, etc)"

Mostly Retired Fauna wantonly purrs, "Made sure that powers with a required level of 100 or greater are *actually* unmasterable, even with Form Slot Power."

Mostly Retired Fauna wantonly purrs, "Enhanced Condition Chance had its status chance boost cut down from 25 down to 15. Trained Skill status chance boost cut down from 10 to 5."

Chinthliss says, "Since a number of folk gave feedback on it, bunch of formatting options added to whisper, see 'wh #help'."

Mostly Retired Fauna wantonly purrs, "The Blocking modifier no longer adds the Passive power with cover to summons. That didn't work. Instead, it now adds Passive With Full Aura with cover to summons. That *should* work."

Mostly Retired Fauna wantonly purrs, "you can now directly pick a damage type for a power, rather than having to cycle through everything. Syntax is 'stance <power>=<type>'"

Mostly Retired Fauna wantonly purrs, "*Syntax is 'stance (power)=(type)'"

Mostly Retired Fauna wantonly purrs, "auto blaster's ( Mechanical drone power ) DoT is now WeaponDamage."

Mostly Retired Fauna wantonly purrs, "Same treatment for other summons' powers. They now properly use weapondamage where relevant"

Mostly Retired Fauna wantonly purrs, "in principle, you can now set stances on summons with the stance command. As of right now, this does nothing."

Mostly Retired Fauna wantonly purrs, "you can now set the damage type for individual attacks on your summons. The syntax is 'stance (summon)/(power)=(type)'"

Mostly Retired Fauna wantonly purrs, "This still does nothing"

Mostly Retired Fauna wantonly purrs, "stance now shows you what your summons are set to, including their powers. This, still, does nothing."

Mostly Retired Fauna wantonly purrs, "*this does not yet include powers from modifiers"

Mostly Retired Fauna wantonly purrs, "Modifier-based powers now show up in stance, too. Still does nothing."

Mostly Retired Fauna wantonly purrs, "same for children and eggs. Unfortunately, it still does nothing."

Mostly Retired Fauna wantonly purrs, "*also roopets"

Mostly Retired Fauna wantonly purrs, "turns out setting blanket damagetypes on summons is a bad idea. We've disabled that again. you can still set it on individual powers."

Mostly Retired Fauna wantonly purrs, "it does something now. Specifically, it lets you set the damage type your summons are dealing with their powers. Healing powers can have their stance set, and the system will then completely ignore you doing that, because that is a bad idea. ( note, that last part only applies to summons )"

Mostly Retired Fauna wantonly purrs, "( If you set a summon to a damage type globally, please file a request so we can fix that. This is not something you can fix on your side )"

Mostly Retired Fauna wantonly purrs, "Dojo now accessible if you got through the Weapon Master questline, regardless of how you started it."

Chinthliss says, "Disentangled some weird $def/$undef logic in web class changing that looks like it was hacked in to fix a dependency issue and then left to fester. This shouldn't effect anything, but making a record of it in case stuff breaks."

Mostly Retired Fauna wantonly purrs, "New, complicated stringparsing."

Mostly Retired Fauna > [defeat VICTOR on LOSER num NUMBER of FORM]

Mostly Retired Fauna > [victory VICTOR on LOSER num NUMBER of FORM]

Mostly Retired Fauna > [ovictory VICTOR on LOSER num NUMBER of FORM]

Mostly Retired Fauna wantonly purrs, "these print, respectively, the defeat, victory, or 3rd person victory of the specified FORM, using VICTOR and LOSER as the victor and loser, respectively. These are intended for use with template forms that include a groin desc. Our new helpfile wizard, Kynnhai, is hard at work making sure the helpfiles have relevant documentation."

Questionably Eldritch Kynnhai whispers, "Speaaaaaking of, that should be in correctly now! You can also check out some edits and new info at +help combat/atb and +help combat/templates ! Enjoy, and I'll be doing more edits and additions as we go!"

Nuku softly churrs, "A new accessory appears, a strange visor of some kind. Odd."

Nuku softly churrs, "* Avatar accessory"

Mostly Retired Fauna wantonly purrs, "@viewparse now shows comments on its own line."


Full archive of updates can be found in the Multiplayer Updates Archive