Difference between revisions of "Multiplayer Updates"

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The following is a list of updates made to the game since it entered open beta in 2011.
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{{:Automated_Multiplayer_Updates/2024_November}}
 
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=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
== November ==
 
'''12th'''
 
*Children and eggs now summon at Minion rank, up from Mook. This does not raise the maximum rank of your minions, so that third point of the skill is much more optional than it was.
 
*[[Legends]], [[Arcane]], and [[History]] updated.
 
**Legends reduces freecred and vials required to summon Prime mutants, and improves the quality of trinkets.
 
**Arcane improves the quality of trinkets found after battle.
 
**History improves the quality of trinkets found.
 
*By the way, you now also find trinkets after battle once in a while. They are a freecred bonus, and never actually enter your inventory. An alternative to [[Economics]]!
 
 
 
'''11th'''
 
*No updates today on account of Skyrim.
 
 
 
'''10th'''
 
*Ammo Carrier [[:Category:Roles|role]] added. Thanks, Sil! They have Durability, Speed, and Back Row.
 
*The 'cover' mechanic now works. Output now resembles the following:
 
**<Cover> Paladin intercepts 135 damage meant for White Mage and takes 75 damage.
 
*Hypothetically, kids will now always summon with full HP.
 
*Minor rebalancing has occurred across multiple dedications. Updates pending.
 
**[[Giant Pound]] gained a little bit more cooldown, but also hits harder now.
 
**[[Forest Wisp]] now summons a stronger spirit.
 
*Effects list now shows the sum of all active effects as well as listing them.
 
 
 
'''9th'''
 
*[[Rebirth]] power changed to a self-revive, with a large damage and debuff AoE as well.
 
*[[Spread]] [[distillation]] now also reduces damage and increases energy cost slightly.
 
*[[Fiery Feathers]], [[Divine Mercy]], [[Everliving]] all buffed to varying degrees. [[Shred the Moon]] energy cost reduced slightly.
 
*Several new [[:Category:Roles|role]]s added:
 
**Surgeon General: Mastermind, Support, and Health
 
**Battle Commander: Enduring Minions, Front Row, Reactive
 
**Field Captain: Front Row, Mastermind, Warded
 
 
 
'''8th'''
 
*[[King Cobra]] added, but not yet placed.
 
*[[Crimson Pegasus]] added to the East Highway.
 
*An aviary has been added to the zoo, stocked with [[Dandy Peacock]], and the new [[Eagle Girl]] and [[Parrot Lady]] mutants.
 
*Duration of [[Distracting Lure]]'s healresist effect reduced from its previous value of 100.
 
*Distills now have a 'side' that can be affected by powers. Burning armor no long incinerates its user, and putting regenerating on a gun will not make a medigun.
 
**Distills work on children and kangaroo pets now. :0
 
 
 
'''6th'''
 
*[[Training Respecializer]] added to the elite shop.
 
*'hero refill' will now consume 100% of a mako battery to regain one hero point.
 
*[[Superior Balance]] coded.
 
 
 
'''5th'''
 
*'test' command for crafting updated to account for group craft mastery perks.
 
*[[Royal Jelly]], [[Threatening Presence]], [[Adrenaline Boost]], [[Hard as Scale]] coded.
 
*Kaiju Island has become a hunting ground, bringing gigantic [[Manticore]]s, [[Quicksilver Serpent]]s, [[Jorogumo]] and [[Behemoth]]s to the grid.
 
**Behemoths have the new Threatening Presence ability.
 
***By the way, everything on Kaiju Island has [[Giant Size]]. Watch their step!
 
*[[Terrible Pun]] now generates much more aggro than before.
 
 
 
'''4th'''
 
*[[Self Powering]] [[:Category:Recipe Modifier|recipe modifier]] added to [[MSPA Series 6|MSPA]] drop table.
 
*[[MSPA Series 6|MSPA]] removed from Hotel Oblivion floor 8, replaced by [[Porcupine]]
 
*Loadout requirements of the [[Magnetic]] [[distillation]] reduced.
 
*[[Distracting Lure]] power changed to 100% chance of healresist and lowered defense.
 
*[[Crazy Eye]] power energy costs and charge time adjusted.
 
 
 
'''3rd'''
 
*Fairhaven Chemical added to southwest Fairhaven, along with two new creatures ([[Liquid Panthress]] and [[Mutant Hyena]]).
 
 
 
'''1st'''
 
*[[Controlled Burst]] modified, it now reduces the damage dilution of Spread type powers as well.
 
*[[Fontanelle]] power added, but not yet placed.
 
*[[Royal Delight]] charge halved, effects reduced.
 
*Children are now exponentially less effective when used in groups of more than 0. Exact mechanics still pending.
 
 
 
==[[Multiplayer_Updates/October_2011|October]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/September_2011|September]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/August_2011|August]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/July_2011|July]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/June_2011|June]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/May_2011|May]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/April_2011|April]]==
 
'''Archived. Header is linked to archived updates.'''
 
 
 
==[[Multiplayer_Updates/March_2011|March]]==
 
'''Archived. Header is linked to archived updates.'''
 

Latest revision as of 11:27, 2 November 2024


Nuku smoothly says, "* Credits that is, not actual vials."

eWrecked Glitch uwu's, "Issues with Diya's defeat not completing the quest fixed. Those who still have the quest in their quest log can talk to Diya outside of his cottage to get the quest completion checked off. Also, Diya can now take you to the dojo again through dialogue prompts."

eWrecked Glitch uwu's, "No longer required to have the Weapon Master badge in order to get Diya to take you to the Dojo to get the very same required badge. That was silly."

eWrecked Glitch uwu's, "+help Skills and Proficiences given a minor update to clarify and remove an erroneous statement at the end."

Nuku smoothly says, "Raising proficiencies past their training level is no longer token free."

eWrecked Glitch throatily barks, "+coyote and +adept codes have been merged in the background. This shouldn't really change anything in the foreground, overall. Also, minor fixes made to the code, changing how messages should display, relying on the same 'infect' code that exists in the shift command and all other commands that deal with shifting. This should fix errors in stringparsing in transformation messages used by these two commands."

Judgment Alceris predicts, "Having your mass manipulated now applies its effects even if you're not currently carrying a Nanite Mass Manipulator. It was pretty useless for Coyotes before."

Nuku smoothly says, "Top Tier merit removed. Your points are already refunded, enjoy!"

Mostly Retired Fauna wantonly purrs, "Rejoice. We've decided to remove the TopTier flag from all recipes. Crafting just got a lil' simpler."

Nuku smoothly says, "Top Tier Crafts returned. If you had it before, you still have it."

eWrecked Glitch throatily barks, "Violence flag re-established into wi as vio."

Mostly Retired Fauna wantonly purrs, "removed a stray power upgrade on mechanical drones for a power they no longer have."

Mostly Retired Fauna wantonly purrs, "Flurry combat skill removed from Slasher Bot, since that got removed from the game ages ago."

Mostly Retired Fauna wantonly purrs, "( Also since none of their attacks are repeats )"

Nuku smoothly says, "Gave birth in the future? This will now fix itself, hirrah!"

Mostly Retired Fauna wantonly purrs, "Slasher Bot has been given some love, since it was lagging behind. Full stats they get now:"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/1:Damage:1"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/2:Sacrificial Fury:2"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/3:Speed:2"

Mostly Retired Fauna wantonly purrs, "Penetration:2, Bleeding:3, Reactive:2, Controlled Burst:3"

Mostly Retired Fauna wantonly purrs, "Auto Cleave with a Damage of 5, Auto Slash with a damage of 5, Robotic Systems giving them 10 damagebuff, 1 attack, and 10 accuracy"

Mostly Retired Fauna wantonly purrs, "This is a test message, please ignore."

Mostly Retired Fauna wantonly purrs, "This is another test message, please ignore."

Mostly Retired Fauna wantonly purrs, "Adept command now *correctly* checks if you're actually, y'know. An adept."

Mostly Retired Fauna wantonly purrs, "Adept bodypart shifting now correctly requires the Carnal Equalizer instead of the Spatial Recalculator"

eWrecked Glitch uwu's, "Several fixes made to the +coyote command, giving it at least soem functionality. Please report any bugs you notice as it's an ongoing process to fix!"


Full archive of updates can be found in the Multiplayer Updates Archive