Difference between revisions of "Multiplayer Updates"

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The following is a list of updates made to the game since it entered open beta in 2011.
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{{:Automated_Multiplayer_Updates/2024_November}}
 
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For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
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=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
 
Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
 
 
 
==July==
 
'''2nd'''
 
* When visiting the main page of the web page, you are now given the direct connect screen
 
** This is instead of the Facebook news. Hopefully it will encouraging new players to get further into the game.
 
* New accessory available, red collar.
 
* Code changes in an attempt to make the game more gracefully handle multiple text connections to the same character.
 
* Newly created characters on the web can now agree to the ToS correctly.
 
* Subscription 'days remaining' counter now working correctly.
 
 
 
'''1st'''
 
* Dusk Dragon questline improved.
 
** Fixed typos, axed glitches, and fixed a tiny exploit.
 
* Spacing and format issues in several areas fixed.
 
** Behind-the-scenes code cleaned up.
 
 
 
==June==
 
'''30th'''
 
* When using "shift <something>=<something else>", extra spaces in the commands are automatically removed.
 
* Several updates to the RSX Solutions building in Woodfield.
 
** NPCs with broken questlines have been fixed, commands are marked in vibrant green, and the tutorial section for new players has been made easier to comprehend.
 
** Additionally, references to obsolete mechanics have been cut, and the Pheromone and Danger technicians now properly set levels.
 
* Danger and Pheromone Technicians now work properly in both Woodfield AND Fairhaven.
 
* Many cases of Rsx changed to RSX - for accuracy.
 
* Vast majority of RSX Solution cases changed to RSX Solutions. Because one solution is not enough.
 
* You will no longer be told of expiration dates that don't exist when commission crafting.
 
* Tiny update. Public room titles in New Dawn changed to Capitalize Each Word.
 
** A couple of awkward exits changed to cardinal/ordinal directions.
 
 
 
'''29th'''
 
* New avatar accessory background, Gazing Out.
 
* New, Free, avatar background, Forested Outlook.
 
* Avatar editor updated to make item names easier to read and much less cluttered.
 
* The Corn Maze has received some polish. A couple of typos have been fixed, and the reward for navigating the maze has been increased.
 
* Weapon Master area updated with improved parsing and grammar. All objects that can be viewed should now function correctly.
 
** This area has been overhauled further. Descriptions now have eye-appealing spacing, line breaks, etc.
 
* Diya partially tweaked. Error messages now throw out properly if something goes horribly, horribly wrong.
 
** This will help debugging and future changes to the NPC.
 
* The & character will no longer cause the RP Log uploader to have a bad day.
 
* Doctor Flyn at the library has been updated, and can now figure out the gender of most children.
 
** She still doesn't know what to do with neuters, though.
 
 
 
'''28th'''
 
* Energy level high or low, you will always get at least 1 per item trashed.
 
* Stores should provide more space to fit prices.
 
* Descent should work on yourself.
 
* Level 2 action for Street Lord job added.
 
* [[Crippling Bite]] now does light damage, and can be upgraded for damage.
 
** Duration of damagebuffdebuff on Crippling Bite extended by 33%
 
* New web mission option. Charge. It will cost the player the listed amounts of stats to continue past one of these points.
 
* Minor grammar fix in wf.
 
* New recipe modifier, wild, available in the token store due to stretch goals!
 
* Poke-Bots can now play nicely with children
 
** they count as NOT being children/charmed pets and you can have up to 4 out.
 
* RP channels between FS and Rusted Promises now linked.
 
 
 
'''27th'''
 
* New item [[Muzzle]], added to elite store. With this in your backpack you... can't speak.
 
** say and emotes with " in them are disabled. NOTE: if you 'use' the item, it will disable it.
 
* The muzzle now for sale at the scratching post in the mall, for cred.
 
* Fixed a substantial amount of broken string parsing in Zephyr.
 
** Many words that are highlighted in yellow now have functional, detailed descriptions if you look at them.
 
** Please report any and all issues you find with the recent fixes via +request.
 
* Zephyr has received further polish.
 
** OOC comments in room descriptions should now be marked in blaring purple, whereas commands are marked in green.
 
** Objects that one can look out have had most of their kinks ironed out.
 
* Floor 4 of Zephyr now actually connects to the other floors via stairs. It is no longer only accessible with the elevator.
 
* The Workshop Technician's dialogue in Zephyr is no longer utterly broken. Huzzah!
 
* Nanite Sorter no longer set to debug mode.
 
** Characters shouldn't see a six-page spew of code whenever they sort their vials.
 
* Floor 4 of Zephyr updated slightly. No more 'You may or may not find something interesting' messages.
 
* Several public properties are now clearly referenced at their entrance.
 
** This should direct more new traffic to these places, and makes locating an area without an Overworld view less tedious.
 
* [[Extravagant Implement]] reduced in power in accordance to a recent poll on the matter.
 
* [[All Natural]] doesn't mention 'distill' anymore.
 
* Secondary target of [[Polearm]] is now NoAoE.
 
* [[Inspiring Drills]] recipe added to the token store due to stretch goals.
 
* Charge upgrade added to foot stomp, to make it more instant.
 
* [[Unrelenting Suckle]] has had its cooldown increased.
 
** Its Damage over Time status has been ''dramatically'' increased in both magnitude and duration.
 
** Also given a mild vampiric ability.
 
* [[Pollen Haze]] given some love.
 
** It now endures, at a lower mag, for 20 rounds, while raging -fiercely- for the first five rounds with a massive -40- mag accuracy debuff.
 
* In theory, spam produced from wound healing, should work.
 
* Batch of miscellaneous fixes.
 
** Parking Garage Two now properly rolls stat-checks.
 
** Several public locations are more clearly marked by their adjacent rooms.
 
** The Private Garden no longer traps players inside if they log out, then log back in after their visiting time expires.
 
 
 
'''26th'''
 
* New merit: [[Social Networker]]
 
* The Zoo is now connected via the grid. Traveling to the Overworld is no longer a prerequisite for accessing it.
 
* Pokebot has become cheaper to keep around(5/rd->1/rd)
 
* You will always get at least 1 freecred for trashing something, even if low on cred energy.
 
** In theory, you should get 1 freecred minimum -per- item, even in stacks. However, if cred energy is low, you may end up getting less for stacks (though at least 1 per stack).
 
* The Highway has been swept. Eliminated exactly 143 typos and a number of run-on sentences.
 
* Anubis should now get more, in theory, from dropping things, especially things of higher value, when in good cred energy. Awaiting player feedback.
 
* Bug stopping some battles from showing up (web and in game) fixed.
 
 
 
'''25th'''
 
* Avatar/Fur One and related can now be read by string parsing.
 
* "sa untrain" and "job untrain" commands added, to let players lower a job by one level at the cost of one mako.
 
** The cost will be waived for two days.
 
* +monster command now less likely to cause monsters to disappear immediately on combat start.
 
* Level 2 and 3 for Teacher job added.
 
* New Item in the mako store, Gift of the Trickster. Allows those dedicated to coyote(but not currently) to shift others. Still requires the nanite control extender.
 
* As part of the ongoing effort to polish, standardize and eliminate old code, public rooms in Zephyr, around Zephyr, and throughout the city have received a touch-up.
 
** Most objects that one can 'look' at are now marked in yellow, whereas compass directions in room descriptions are marked in white.
 
* Poke-Bot now spawning correctly.
 
* Poke-Bot now counts as a non-child-like pet, so you can have a max of 4 out.
 
* Architect job added to Clairmont Town Hall.
 
* The Economic Block has received a touch-up. Grievous spelling and syntax errors have been resolved.
 
* The grammar and sentence structure in 'Haven' has been thoroughly polished.
 
* Amount of XP gained from +votes from players adjusted. It should be a more satisfying amount, especially at higher levels.
 
* You now gain money from +votes!
 
* Roleplaying now gives more XP per tick, equal to 1% of whatever your 'xp to level' is.
 
** So if you are at 55/100 xp to level, you'd get one more (1% of 100).
 
 
 
'''22nd'''
 
* Two new stringparse options added.
 
** [desc <body part> of <infection>] and [transform <body part> of <infection>]
 
*** These can be used to grab the infection details about particular parts/tranforms.
 
**** They cannot be used in player descriptions.
 
** "Help string parsing" updated to reflect this.
 
* Enhanced fault-detection in combat, fights should REALLY try and continue even if something is really broken.
 
* New feral training, Alpha, added to feral training area of New Dawn.
 
* Sidekick will get more upgrades over time, pending.
 
* Feral Sidekick now gets an upgrading(by level) slam power.
 
* Support added for custom pet stats stored directly on a power.
 
* New stretch goal set at 2100(new public modifier).
 
* [case] statement support added to string parsing.
 
* Staff chat is now linked between the two games.
 
* Also, normal chat engine slightly sped up.
 
* "Help string parsing/case" statements is now a thing.
 
* Token exchange removed from navigation.
 
** Its no longer required with PC trading being allowed.
 
* To encourage activity on Rusted Promises, +pjvotes are double strength.
 
* @viewparse and @formparse now support proper processing for case-statements.
 
* @viewparse and @formparse upgraded with improved error-checking.
 
** [case ], [if ] and [when ] indents are now checked separately.
 
*** Note that if there is an error in any of these, it will persist throughout the rest of the parsed view, so you can (hopefully) see where the error started.
 
* Using +dice to roll a negative number of dice will no longer crash.
 
* DNS is back to normal.
 
* [[Chastity Belts]] will no longer stop a parthenogenesis enabler from working!
 
* With web notices, clicking 'delete all' will actually clear the screen without needing refresh.
 
* Major News: Soldier interrogation research complete and results available for public review.
 
* Project pools finished on the web now create a request in game for staff to see.
 
* [[Poke-Bot]] added to token store.
 
** They are a mercenary. Their cost is 5 freecred per round to operate but will improve your Bot skill over time.
 
*** This will allow you to use better Bots in future, as we make them.
 
* Web notice viewer now shows any amount of notices (even excessively large amounts).
 
* Using @<name> or `<name> in chat, when the target person is offline or doesn't have permission to view that chat, will no longer try and parse it into [To: <name>].
 
* Poke-Bots are now equipable.
 
* Fixed desc on Mysterious Cloaked Figure
 
 
 
'''20th'''
 
* Added patch to help prevent 'stuck' combats.
 
* [[Priming]] recipe modifier added to the mall to fulfill stretch goal(type goals to see them)
 
* New, free, accessory available, a brown skirt.
 
* New, premium, avatar accessory, the "broken future" background, available for only 1 mako.
 
* "Help salvage" does not, nor has it ever, referenced anything in the way of a supposed, but quite clearly nonexistant 'convert' command.
 
* Birthing code fixed.
 
** Any mothers out there that had bad pregnancies will now give birth asap with the correct children.
 
* Fixed a bug in help that would cause crashes when searching for items.
 
* New tool for form-writers: @formparse
 
** Allows authors to take a peek at the parsing in any mob they've written, both the current version and the version you have in the editor.
 
*** The output is akin to @viewparse, BUT...This does some basic error-checking for you.
 
* Enhanced combat recovery from something going bad.
 
* New, premium, accessory available, a black fedora, yours for only 1 mako.
 
 
 
'''18th'''
 
* Freecred/status exploit found and fixed in global research code. Also, when displaying Mon% for particularly large-cost research a negative will no longer be shown.
 
* For missions and special rewards from combat, salvage other than edible is now possible."
 
* [[Maternal Bond]] item added. When someone has it active in their inventory, anyone in their +womb can wnative to them to effectively become their child."
 
* Mother fertility now is ignored with [[Parthenogenesis enabler]].
 
 
 
'''17th'''
 
* pnobot Will allow party leaders to set their whole party out of botmode.
 
* Thanks for some help from Stenson, the notice system is working much better now.
 
* pauto and pnobot now give feedback to the party that they were run.
 
* It is no longer possible to steal npcs through the use of 'tak'. Silly thieves.
 
* Doctor Richards' quest fixed so that Ember Warrior and Ember Breeder are both correctly in the system to show on the board and the like.
 
* A port over from the Single Player game is available in the Night Club: [[Slut Rat]].
 
 
 
'''16th'''
 
* The price of avatars increased due to the artist's living expenses increasing.
 
* If you lock in a supernatural dedication, and visit the dedication page, you will automatically receive all badges you should have on that alt if they don't already have the badges.
 
* You can now purchase the dedication sealer with mako(50) in addition to the direct purchase option. Lock in a dedication for all alts forever.
 
* New premium color available for avatar pleasure, midnight purple.
 
* Mint Cream color made just a tiny splash more greenish.
 
* Salvage from standard fights should be more random.
 
* Salvage gain from dailies should be more random.
 
* New Area in Fairhaven, in the spot where Fengrove had once been. You'll find Fox Taur and Yama Inu from there in the area as well as a couple newer forms.
 
* Fixed bug in list forms.
 
* Paypal subs persist a bit longer to prevent sub status from lapsing due to delays in processing.
 
 
 
'''14th'''
 
* Usage of the website is now subject to the ToS.
 
* ToS Manager will now send notices to users to review the ToS when the ToS is changed/updated.
 
** This is updated from a previous change that would force players to read and agree to the ToS ''at login''.
 
* Kitsune has been updated to allow players to choose to be bipedal or quadrupedal in form.
 
** @set me=Kitsune/Quad:1 to make your kitsune form quadrupedal and @set me=Kitsune/Quad: to reset and make yourself bipedal again.
 
* Quest added for the new Wax Museum - Sinful Exhibits area.
 
** Talk to Hugo after completing the first quest.
 
** Tomas also updated for the newer items acquired in questing.
 
* New Staff Monster also added to the Wax Museum Sinful exhibits area.
 
* [[Liquid Panthress]]' body description now reads: "Their body is covered in a thick, black, flowing gel that leaves behind an oily residue."
 
 
 
'''13th'''
 
* The Terms of Service agreement may now be viewed via the "terms" command.
 
** Players will now be alerted at login (and hourly) if the agreement changes or if you have not read it.
 
** The Terms of Service agreement can now also be viewed at http://flexiblesurvival.com/terms
 
* Terms of Service updated (twice).
 
* Terms of Service manager will no longer notify people who are idle, otherwise it will notify you hourly if you have failed to read the latest changes to the Terms of Service.
 
* New Staff Area made with New Staff Monster: [[Wax Museum - Sinful Exhibits]] with several new-to-grid monsters, and the staff-made [[Lustful Visage]]!
 
* Changes to account system in an effort to comply with future privacy requirements.
 
 
 
'''11th'''
 
* +cookie command is now available again.
 
* New, free, avatar accessory, pink ribbon.
 
* New avatar accessory available for a whole one Mako, Aviator Goggles.
 
* Desc of color chooser updated: This curious device allows you to interfere with the nanites color choosing mechanisms. With certain infections, you will appear with your favorite color!
 
** To activate, &color me=(color here). To disable, &color me=  -- You can also set a secondary color the same way, with color2(&color2 me=(color here))
 
* Skunk Girl updated for new functionality.
 
** Here it is for use in your own monster writing: @set rpsys=infection/skunk girl/skin/desc:[if color2 is present in [player]][local stat color2 of [player]][otherwise]black[end if] and [if color is present in [player]][local stat color of [player]][otherwise]white[end if], furred
 
* Salvaging recipe modifier added to token store.
 
* Newly conceived children will now note their mother as they do their father.
 
* Using Craftmod Keys will now check if your inventory is full before attempting to use them.
 
* Repairing items now works once again.
 
* +rewards will now check if your inventory is full AFTER the check to see if you actually have a reward pending.
 
 
 
'''10th'''
 
* Craftmod Upgrade can now reach max level + 50.
 
* Terminal colors adjusted.
 
* Research Result for Decayed Mechanics project is posted.
 
 
 
'''9th'''
 
* New web mission available.
 
* Warded's extra effect disabled.
 
** This is not a nerf, it will be back. They just need to recode it.
 
** Warded should now operate better, triggering debuff clears when you get hit, alongside abilities like outnumbered and rage.
 
* Debuffclear, the status, has been re-implemented in a new way.
 
** Let the staff know if it's working properly.
 
** It will, after this, be much easier to make random things debuffclear when we want to.
 
* If you have -any- amount of rested xp, you do not take the restriction for being top level."
 
* A nerf was removed.
 
** No documentation available.
 
* Thief job's level 2 action added.
 
* Fixed influence gain from Thief's level 1 action.
 
 
 
'''7th'''
 
* Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
 
* If you are at max level, you no longer accrue xp from battle.
 
** If you're in a group, this is done AFTER group tax, so you continue to contribute to your group, even at max level.
 
* Last update reversed, mildly.
 
* Stretch goals modified slightly.
 
* Warded upgraded!
 
* New Dawn has recieved a facelift! Discription updates and some room repurposing.
 
* Warded no longer gets triggered on self, ally or passive powers.
 
 
 
'''6th'''
 
* +health now displays wounds.
 
* If you are wounded past 90% of your hitpoints, the excess will slough off of you.
 
** There's only so much injury a man can have and still be alive, after all.
 
* New +pj reward, "+pj #nc", nc=non canon, use it for personal scenes and flights of fancy.
 
** No player minimum or maximum, no thematic requirement, since it is, by definition, non canon.
 
* College available in Clairmont. Teacher and Librarian jobs are available, plus the training room for the city.
 
* Your wounds will no longer be limited(in stat, not effect) if you are currently mentoring up or down.
 
* +register now shows subscription time remaining.
 
* New Staff Monster: [[Hunched Dwarf]] added to the relocated Woodfield area of Fengrove Hills!
 
* Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
 
 
 
'''5th'''
 
* Sky Blue added as free avatar color choice.
 
* Judges no longer lose levels for inactivity by popular demand.
 
* Being a judge no longer affects ability to +room. Sub level is the sole determiner.
 
* New item added to elite store, 25 mako, privacy screen, allows use of +room, despite any sub level or lack thereof.
 
* Fengrove Hills have been relocated to Woodfield area due to monsters being thematically appropriate for there.
 
** Fairhaven-styled mobs have been removed to create consistency.
 
** It can now be found in the southwest corner of Woodfield City.
 
* The main portion of Fairhaven is now a very minor source of mechanical salvage.
 
* When training Jobs, group skill improvements are now taken into account when calculating the max you can train.
 
* New, free, avatar accessory, Fox Plushie.
 
* [[Home Womb]] item added to elite store.
 
** Allows players to bind ("home" command) to your +womb room.
 
** [[Womb for Rent]] item required.
 
** Trust level ''Transform'' needed both to bind AND to recall there.
 
*** Don't have enough trust? You will be sent to your previous, non-womb, bind.
 
* [[Laser Emitting]] buffed up a bit.
 
* Level 2 actions for Trader job added.
 
 
 
'''4th'''
 
* Multi line transformations should look better.
 
* Contributing to pools via the web now logs properly.
 
* New merit: [[Expert Repair]].
 
* Modifiers that negatively affect an item (skill amount needed, costs, etc) can no longer be removed from a crafted item.
 
* Repairing items will no longer ever cost xp.
 
* Repairing items will always show you the list of salvage needed for the item.
 
* Removed all Distill code from power processing.
 
* [[Once Cursed]] removed from database.
 
* Prime Fights made more resilient to strange spawns.
 
* Prime reinforcements were made more tenacious but were adjusted to be a tad less so due to feedback.
 
* +pj #boot now works even if the target is currently rendered immobile.
 
* [[Laser Emitting]] is now cheaper.
 
* If you have managed to collect a staggering amount of wounds, they will heal faster.
 
* Prime bosses now only call for help once per 10 ''rounds'' max, with no regard for OOC time, only combat time.
 
* Social actions now reference 'patrol points' instead of 'energy'.
 
* The Cow Stable in Clairmont now correctly offers the Cow Girl job. Enjoy.
 
* Fixed critical bug in task command when you have a choice in a web mission.
 
* Fixed code that charges battery when shifting when it should not.
 
 
 
'''3rd'''
 
* [[Small Breasted]] and [[Heavy Breasted]] have been updated to stop referencing Cup Sizes.
 
* Wiki edited to reflect Merits
 
* The Saytiri critter and form is being removed due to blatantly obvious Copyright violations.
 
* Party movement should now respect rooms that don't allow summons or rides.
 
* Wounds now cap at 90% of your maximum hitpoints.
 
 
 
'''1st'''
 
* Fixed bug in new destroyer training(oops). You do not need to do anything. If you have it, it will fix itself automagically.
 
* Destroyer feral mode lost feral regeneration for sake of balance (so many combat skill points!)
 
* Destroyer feral mode tuned down in survivability a touch.
 
* Feral Mode upgrades should be more stubborn about finding an upgrade for your powers.
 
* Several help-files and -categories have been moved to new categories. Over the coming days, we intend to re-organize the help files.
 
** If you have any suggestions for new categories, or helpfiles that should be moved or merged, please file a request.
 
*** Notably, Player Judged Scene and Director were moved to RP/Player Judged Scene and RP/director respectively, Advanced Combat Tips to Combat/Advanced Combat Tips, Flags to String Parsing/Flags.
 
* [[Demented Priest]] will now summon help at particular HP percentages, NOT at particular HP amounts.
 
 
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 

Latest revision as of 11:27, 2 November 2024


Nuku smoothly says, "* Credits that is, not actual vials."

eWrecked Glitch uwu's, "Issues with Diya's defeat not completing the quest fixed. Those who still have the quest in their quest log can talk to Diya outside of his cottage to get the quest completion checked off. Also, Diya can now take you to the dojo again through dialogue prompts."

eWrecked Glitch uwu's, "No longer required to have the Weapon Master badge in order to get Diya to take you to the Dojo to get the very same required badge. That was silly."

eWrecked Glitch uwu's, "+help Skills and Proficiences given a minor update to clarify and remove an erroneous statement at the end."

Nuku smoothly says, "Raising proficiencies past their training level is no longer token free."

eWrecked Glitch throatily barks, "+coyote and +adept codes have been merged in the background. This shouldn't really change anything in the foreground, overall. Also, minor fixes made to the code, changing how messages should display, relying on the same 'infect' code that exists in the shift command and all other commands that deal with shifting. This should fix errors in stringparsing in transformation messages used by these two commands."

Judgment Alceris predicts, "Having your mass manipulated now applies its effects even if you're not currently carrying a Nanite Mass Manipulator. It was pretty useless for Coyotes before."

Nuku smoothly says, "Top Tier merit removed. Your points are already refunded, enjoy!"

Mostly Retired Fauna wantonly purrs, "Rejoice. We've decided to remove the TopTier flag from all recipes. Crafting just got a lil' simpler."

Nuku smoothly says, "Top Tier Crafts returned. If you had it before, you still have it."

eWrecked Glitch throatily barks, "Violence flag re-established into wi as vio."

Mostly Retired Fauna wantonly purrs, "removed a stray power upgrade on mechanical drones for a power they no longer have."

Mostly Retired Fauna wantonly purrs, "Flurry combat skill removed from Slasher Bot, since that got removed from the game ages ago."

Mostly Retired Fauna wantonly purrs, "( Also since none of their attacks are repeats )"

Nuku smoothly says, "Gave birth in the future? This will now fix itself, hirrah!"


Full archive of updates can be found in the Multiplayer Updates Archive