Difference between revisions of "Multiplayer Updates"

From Flexible Survival
Jump to: navigation, search
m (January)
 
(163 intermediate revisions by 4 users not shown)
Line 1: Line 1:
The following is a list of updates made to the game since it entered open beta in 2011.
+
{{:Automated_Multiplayer_Updates/2024_November}}
 
+
----
Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
+
=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
 
==January==
 
* [[Slurp]]'s power type and secondary target fixed up to healing and to include self only.
 
* [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers.
 
** Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
 
* Removed legacy entries in the [[Cow Girl]] defeat message.
 
** Text should no longer fire twice.
 
* Fixed several bugs caused by malformed variable read/write code in string parsing.
 
** Most notable, [[Mental Mouse]] and [[Champagne Bottle]] should no longer have truncated Victory/oVictory messages now.
 
* Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
 
* Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
 
* The [[Randomizer]] adept toy is now more powerful.
 
** It can target individual body parts (even your bits), if you can change those with the fine tuner.
 
* Fixed several instances of empty lines after line breaks, which make the game confused.
 
* Restored original, missing [[Ebony Raven]] defeat message.
 
* Small fix to code to prevent a crash related to badge giving code.
 
* [[Compact Balls]] is now a thing.
 
* Laser and Poison damage subtype added into the Energy type.
 
* [[Light Energy Armor]] and [[Physical Armor]] given a 25% increase to Physical and Energy damage resist respectively.
 
** Both given a subtype that they do better with than the general type.
 
*** [[Generic Armor]] given a 10% buff to all three types.
 
**** [[Buffering Armor]] changed to HPbuffer and DebuffResist.
 
* HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per.
 
** If you have that power mastered, you will need to remaster it.
 
* [[Jellied Hide]] upgrade for Regen inceased from 1.0 to 2.5 per level.
 
* [[Lifegiving Armor]] base regen from 3 to 4.
 
* [[Nanite Barrier]] completely revamped.
 
* Charge time of [[Awww]], [[Disarming Smile]], and [[Charming Glance]] reduced from 1000 ATB to 400 ATB.
 
* Being TFd will still set the proper stats, even if the message itself is not shown.
 
* Skill: Sports removed from mako store, due to said skill no longer existing.
 
** If you happen to have one somewhere, file a request so we can figure out something to do with it.
 
* [[Weight Gain Milk]] added to the Mako Store.
 
** This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
 
*** It does require Mako battery charge, however.
 
*** Simply 'use' it to change the setting (starts out disabled).
 
**** NOTE: The Mako Store has also been sorted!
 
* A new NPC has moved to the cow barn in Eureka city.
 
** Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
 
* Fixed an issue where after-parse wouldn't run on NPCs.
 
** Still won't run on players or summons regardless.
 
* HPBuffers from [[Healing]], [[Lingering Kindess]], [[Support]] combo now last 2 rounds instead of 5.
 
* Clit length is now a valid target for the personal pump.
 
* [[Group Hug]] given a native +30 spread.
 
* All craftable drones now no longer permit more than one of them from the same player at the same time.
 
** To clarify, you can now only have single drone of each type.
 
*** You can still have the same total amount of drones.
 
**** After some more contemplation, [[Mechanical Drone]] altered back to max of 4.
 
* The right to bear arms has been restored.
 
** Fixed a mistake in libmutant that didn't include the arm description code.
 
*** No bears were involved.
 
* [[Mastermind]] description altered to reflect actual functions.
 
* Sandra's talkscript cleaned up a bit.
 
** Should now only turn away [[RSX Solutions]] agents.
 
* Fixed the [[Fox Taur]] localnotes entry.
 
* Fixed [[Chocolate Valentine]] groin TF.
 
* Minor changes to have been made to [[BroodOx]].
 
** Improved local stat documentation on the form.
 
* [[Coyote]]'s [[Nasty Insult]] moved to a different mutation slot.
 
** [[Small Claws]] added to the Arms.
 
* If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
 
** Although, ass and legs get grouped together because of taurs and the like.
 
*** Syntax is 'peek at (part) of (person/thing).
 
* Restored the original, once thought missing [[Male Water Moccasin]] defeat message.
 
* New item in string parsing: [species of [target]]
 
** May be of very limited utility.
 
* Fixed several Victory/Defeat errors in the off-grid [[Barn Owl]] infection.
 
* Fixed discrepancies between in-game forms across the approved and submitted directories.
 
** This should give form writers with approved forms a more precise idea of what their forms look like.
 
** Fixed many miscellaneous bugs and typos as part of this cleanup.
 
* Added missing kemo head description to Mental Mouse.
 
* [[Girth Controller]] coded and implemented.
 
** It supports slightly oversize, slightly undersize, and perfectly sized options.
 
* Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
 
* For those of you who love booze, battle, and sex, the [[Einherjar]] now accept mail-order applications to their post apocalyptic biker gang.
 
** The Einherjar dedication has dropped 'no web', making it accessible from the web site.
 
* [[Divine Mercy]] desc updated to follow normal reviving effects.
 
** [[Raising Inferno]] given similar treatment.
 
* Optimized the suck command to only use online players as targets instead of everything in the room with a name.
 
* Removed several lingering references to ashen.
 
* [[Color Chooser]] support added to [[Anubis Servant]].
 
* Clairmont now has it's own overworld map.
 
** This means that player owned rooms off of the city can be setup to show on the local depart map.
 
** It also means that the other cities will soon get maps to the same effect.
 
* Blackmailer profession now correctly apply the Intimidation skill.
 
* People that used to have intimidation now properly have their points in intimidation.
 
** People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
 
* In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
 
** Just outside the building and to the north east.
 
** Costs are the same as rental rooms in the other faction hubs.
 
* Tinkered about with the dedications page to add a confirmation dialog to purchasing.
 
* Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
 
* Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
 
* Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
 
** This makes the merits prettier.
 
** This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
 
* Clairmont's overworld map has the proper access points to the important locations.
 
* Forms that previously shared serpentine and tailed flags now only have serpentine.
 
** This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
 
* Any serpentine forms missing the legless flag now have the legless flag, too.
 
* Added a writing bounty to the wiki page for a rewrite of the [[Rubber Balls]] form.
 
* Fixed several grammatical and string parsing errors in the [[Shy Gecko]] form.
 
* [[Eastern Dragon]] bounty added to the writing bounty page.
 
* Fixed several string parsing logic omissions in the [[Salamander Femme]] Victory, oVictory and Defeat messages.
 
* Salamander Femme should now support double-penetration victory on female opponents with the [[Tail Divider]].
 
* Primes no longer have the warded combat skill.
 
* In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
 
* New reward recipe, rpinfo [[doodad]]
 
* Due to pool, the salvage cost of repairing things permanently reduced by 5%!
 
* Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
 
* [[Short]] and [[Tiny]] perks/merits now each exclude their [[Tall]] and [[Giant]] counterparts, and vis versa.
 
** It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
 
* Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
 
* Colorized items are now supported in inventory.
 
** [[Colorizer]] coded, it allows the user to set the color something displays as in inventory.
 
** Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
 
* [[Furious Berserker]] released somewhere in Woodfield's Gym.
 
** The dedication has the same power set of the RP-based dedication 'Devourer'.
 
* Color Chooser support added to [[Fennec]].
 
* Fennec given additional love and now has [[Kemonomimi]] support.
 
* The give command will now also inform the giver when their target's inventory is full.
 
* Fixed miscellaneous typos in the [[Weapon Master]] quest.
 
* Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
 
* Fixed a myriad of issues in the [[Chocolate Lab]] infection, including the Victory messages not working at all.
 
* New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
 
* Global Research degredation of builder nanites is no longer a thing.
 
** Donate early, donate hard.
 
** They won't go away.
 
* Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
 
* The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
 
* Also, a bit delayed after the fix itself, but shifting human with [[Tanuki grade]] merit will protect your ball size.
 
* Fixed [breast size] string parsing syntax for multiple rows of breasts.
 
* Born Breeder changed to be Unmasterable.
 
* [[Personal Pump]] and [[Personal Vacuum]] no longer fail to properly restore part sizes.
 
** It should also stop reducing them below zero when reset.
 
* [[Active Defense Matrix]] revamped.
 
** If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
 
* [[Rainmaker]] Expansion coded and implemented.
 
** Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
 
* Satyr merit coded, although it's named [[Satyric]] to avoid confusion with the actual Satyr infection.
 
* NEW THING: spawning-talkscript.
 
** Talkscript that will run ONCE when a mob spawns.
 
** Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
 
* [[Chocolate Cow]] now has skin that is actual chocolate, and both [[Busty Cow]] and Chocolate Cow given Color Chooser support.
 
* [[Hermaphrodite Phoenix]] has been updated with [[Leg Splitter]] support!
 
* In-game crafting disabled.
 
** If something is missing from web-crafting, submit a request and it will be worked on asap.
 
* [[Wolf Beast]] cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
 
* [[Zombie Stripper]] Defeat scene made slightly less graphic.
 
** Zombie Stripper, [[Zombie]] and [[Zebra]] now account better for flags.
 
* Zebra defeat scene added as a Writing Bounty.
 
* Added mutual exclusions for the [[Looks Human]], [[Looks Native]], Kemonomimi, and Satyric merits.
 
* Tweaked [[Yucca Moth]] Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
 
* [[Woolly Mammoth]] now correctly has impreg chance and fill code on defeat to one.
 
* Truck-repair no longer requires truck parts.
 
** It will simply check the progress on Rod's quest instead.
 
* New sex scene added to Tess the succubus for male characters.
 
* When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
 
* When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
 
** Note: these changes affect monsters with said abilities and buffs too
 
* There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
 
* Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
 
* [[Egg Sack]] merit coded.
 
* Fixed a bug in combat-stat code that was putting stats in odd places.
 
* [[Extravagant Implement]] follows the cooldown's adjustment of other powers, due Overheat mechanic.
 
* [[Wild Swing]]'s base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
 
* It is no longer possible to get rested xp +rewards when you are at max level.
 
* Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
 
* [[Vampire Bat]], formerly a private registration, has been released to the public and can now be received through +reward.
 
* Waldo is now accessible again.
 
* CB3 now properly affects powers upgraded to add points in AoE.
 
** This includes crafted gear with +AoE from modifiers.
 
* Non-breast weights toned down to deliver better overall sizes.
 
* Pending re-balancing and review all mechanical powers from [[Furious Berserker]] and [[Devourer]] removed.
 
* Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
 
** Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
 
** We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
 
* [[Compatible Gender]] merit/perk coded and available to grab.
 
** Be Goldilocks every time for those ferals out in the streets!
 
* Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
 
** It was at 400 per unit of salvage, it's now at closer to 1500ish.
 
* Corrected faction prop location on [[Bladed Gloves]].
 
** If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
 
* [[Tribal Succubus]] now has a Kemonomimi description, courtesy of Quincy.
 
* Added a spitroast sex scene to Chris the Husky.
 
* Altered the rut smell to use 'need' instead of 'horniness'.
 
* Where applicable, players with the Egg Sack merit will now receive different messages.
 
* Zombie Stripper no longer spawns in the northeast section of Woodfield City.
 
** It is now confined strictly to the Woodfield Graveyard.
 
* The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The [[Ixchel Jaguar]] boss vial has been added in its place.
 
* New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
 
** Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
 
* [[Dark Elf Female]] cunt length halved from 18 to 9, [[Dark Elf Male]] cock length halved from 18 to 9.
 
* Added a new level 2 action to the Inventor job.
 
** Any job missing levels in their actions will be fix soon.
 
* Breath Weapons now also linked as well as slotted.
 
* Added basic Leg Splitter support for [[Female Husky]].
 
* New Combat Role created, [[Colosseum Contender]].
 
* Fixed the backwards damage types on [[Hedonistic Display]].
 
* Minor fix in [[Akhal-Teke]] legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
 
* As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
 
* [[Enduring Malice]] reworded.
 
* Beware, for Huskies now roam the alley behind the Fairhaven Mall.
 
* Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
 
* In a previously undocumented change, the self damage from [[Crash and Burn]] and [[System Fault]] was reduced.
 
* Formula for the vampiric property on powers tweaked slightly.
 
* [[Weak Breeding]] and [[Pure Breeding]] are no longer exclusive and now work together.
 
** On a side note, [[Pure Eggs]] has also been fixed.
 
* Furious Berserker restored.
 
** Its powers got tuned in line with the other dedications.
 
* Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
 
* Tiny update to make web combat register itself quicker.
 
** Does mean they'll start quicker but is intended mostly for a later improvement.
 
* Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
 
* [[Neuter preferred]] merit coded and in place.
 
* [[Gift Wrapping]] should no longer be capable of making anything vanish without a trace (again).
 
* The [[Quilled Tousky]] now has Leg Splitter support for aspiring Marptaurs.
 
* While staff were rejiggering some powers on dedication forms, [[Kaiju]] seems to have stolen Density shift from the Talakai infection.
 
* Lore entry for The Church of Promethia added.
 
* New helpfile created +help Judge/Willpower
 
* Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
 
* The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
 
** Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
 
* [[House Cat]]'s gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
 
* Removed difficulty-changing string parsing in Hotel Oblivion.
 
** The enforced hazard settings were ultimately just causing grief.
 
* Local Stat material removed from [[Candy Canid]] due to disfunction.
 
** Stat support has been added, a random flavor set on TF.
 
** Local stat and support has been fixed and restored.
 
** Clit support also added in.
 
* Infections should now be slightly smarter at removing string parsing-set flags.
 
** They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
 
* Fucking abnormal breeders -anywhere- may now result in impregnation.
 
* Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
 
* Something Marpy has happened to the [[Quilled Touskies]].
 
** RPinfo Marp
 
* Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
 
* Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
 
** In this web-acessible hunting ground, we have four new-ish critters: [[Red Kangaroo]], [[Giraffe]], [[Gray Bat]], and [[Hook Rhino]]!
 
* [[Infectious Womb]] fixed to no longer be able to grant mastery.
 
* In-muck web control fixed, (This is the command described in 'web #help')
 
* Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
 
** It doesn't currently consider small contributions over time, it will be added in.
 
* ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
 
* Holiday forms put to rest.
 
* [[Roman Satyr]] boss vials for sale at the elite store.
 
* Just to announce it, the result for Paper Preservation, the search, is now available for review.
 
* The mako / nanite exchange pages now request no autocomplete in their entries.
 
* Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
 
* Rut messages now support string parsing.
 
* [[Feral Destroyer]] the first Feral Mode to get a rebalancing.
 
** This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
 
** Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
 
** Health buffed, Tactician and Accuracy added.
 
* [[Feral Hunger]] changed from a Debuff to a DoT.
 
* Feral Mode the next to get a slight change. 2 less Health, Front Row added.
 
* [[Obvious Pregnancy]] merit fixed to properly cause your pregnancy to appear more advanced than it is.
 
** Instead of making appear less advanced, which it was doing before.
 
** This affects both the autodesc and periodic preg messages.
 
* Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
 
* Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
 
** It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
 
** This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
 
* Priming reviewed, StatusBoost changed 5 -> 2.
 
* Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
 
* Regen now has a hard cap based on your level.
 
** 15% of 100 level modded to your level per round.
 
* Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
 
* To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
 
* Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
 
* People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
 
* Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
 
* Additional thematic information added to [[Dusk Dragon (Dedication)|Dusk Dragon]].
 
* Additional thematic information added to [[Einherjar (dedication)|Einherjar]].
 
* Masseuse job, based on Sexual, added to the game (still not placed).
 
* Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
 
* Regen no longer is affected by statusboost.
 
* Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
 
* Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
 
* [[Judgement]] altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
 
* [[Fragment]] altered, base DebuffResistDebuff to 15, upgrade to 10.
 
* Debuffs were broken, but they now work.
 
* Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
 
* Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
 
** Now all the jobs should be properly cover at least to level 2 (3 actions).
 
* Ascetic job created, still not placed.
 
* Power use returning to using getstatus from getstatusuncached.
 
* New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
 
** Accidentally bungled up some of the sex stats and needed to clear them.
 
** You will have to go through the original initiation sex scene again.
 
* List perks 0 will now properly list 0-cost perks.
 
** Note that you need the 'all' function (list perks all 0) to view these after chargen.
 
* New Staff Monster, [[Impala]], added to The Zoo - Grasslands.
 
** Thank you for your donations and making the stretch goal possible!
 
* New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
 
* Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
 
* Fixed an obscure bug in the [[Collie Herm]] Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
 
* [[Death Between Heartbeats]] given a secondary damage (of 0, but it exists now.)
 
* Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
 
** This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
 
* [[Combat_Guide#Overheat|Overheat]] mechanic given more explanation upon the wiki.
 
* Automated recipe removed.
 
** Don't need two modifiers with basically the same effect.
 
** Duplicating giving major overhauls.
 
* Automated weapon given massive overhauls.
 
** Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
 
* [[Crafting_Tutorial#Continuous_Costs|Salvage Debt]] explained in detail.
 
* New Nanomagic Stretch goal added, [[Cryo Nanomagic]].
 
* [[Masochistic Fury]] given to [[Hair-bound Woman]].
 
* Fixed the merits in-muck program.
 
* Feral Mode bonus 20% damage that was legacy code removed.
 
* [[Ravager]] has been given a little tweak.
 
** Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
 
* Nurturer given some fine tuning.
 
** Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
 
* Miorna's learned to edit programs. We suggest you run for the hills.
 
* Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
 
* Victory and Ovictory of [[Wolven Predator]] should be properly adjusted to hide the reference of watersports for those with such hateflag.
 
* Husky and Wolven Predator should properly go in heat now.
 
* Biochemisty Nanomagic's description updated.
 
* Fixed the list perks command once more.
 
* Environmental sources of 'charge' are now 'haste'.
 
* ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
 
* Internally restructured how web combat takes parameters.
 
** This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
 
* Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
 
** This fixes a lot of cases where things were being generated with boss level HP.
 
* A newly discovered monster seems to have made its way to the Jutting Peaks.
 
** The [[Jaded Kirin]] can be found roaming its crags and peaks.
 
* Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
 
* Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
 
* [[Wolf]]'s victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
 
* Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
 
** These were placed at +50% and +100%, with a hard cap of 200%.
 
** This is -after- all the modifiers on an item are put together for a given stat to modify.
 
** +s on one stat have no effect on another stat.
 
* To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
 
** This is temporary, enjoy it while it lasts!
 
** Rather, make that a cap of 100% return.
 
* Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
 
** This is experimental. Do give feedback on how it works out.
 
* [[All Natural]] users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
 
* Combat fixed.
 
* Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
 
* Fixed Impala and Jaded Kirin Defeat message string parsing.
 
** They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
 
* [[Tentacle Nanomagic]] given some more clarifying points.
 
* Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
 
** Primarily InstantCooldown and InstantCooldownDebuff.
 
* Overheat mechanic removed.
 
* [[Sharpshooter]] adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
 
* [[Wild Swing]] altered, Cooldown up 2000.
 
* [[Charge]] adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
 
* [[Unshielded Prototype]] altered. Cooldown up 2000.
 
* Hook Rhino now has [[Foot Stomp]], rather than the invalid Stomp.
 
* To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
 
* [[Headbutt]] altered: Damage down 3, Cooldown up 2500.
 
* [[Careful Aim]] adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
 
* [[Takedown]] adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
 
* [[Extravagant Implement]] reduced in Damage from 25=>18 as requested.
 
** Upkeep lowered from 10=>5. Accuracy 90=>95.
 
* [[Extra Lethal]] modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
 
* [[Rapid Cooling]] modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
 
* Fixed typo in [[Careful Aim]] rpinfo entry.
 
 
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 

Latest revision as of 11:27, 2 November 2024


Nuku smoothly says, "* Credits that is, not actual vials."

eWrecked Glitch uwu's, "Issues with Diya's defeat not completing the quest fixed. Those who still have the quest in their quest log can talk to Diya outside of his cottage to get the quest completion checked off. Also, Diya can now take you to the dojo again through dialogue prompts."

eWrecked Glitch uwu's, "No longer required to have the Weapon Master badge in order to get Diya to take you to the Dojo to get the very same required badge. That was silly."

eWrecked Glitch uwu's, "+help Skills and Proficiences given a minor update to clarify and remove an erroneous statement at the end."

Nuku smoothly says, "Raising proficiencies past their training level is no longer token free."

eWrecked Glitch throatily barks, "+coyote and +adept codes have been merged in the background. This shouldn't really change anything in the foreground, overall. Also, minor fixes made to the code, changing how messages should display, relying on the same 'infect' code that exists in the shift command and all other commands that deal with shifting. This should fix errors in stringparsing in transformation messages used by these two commands."

Judgment Alceris predicts, "Having your mass manipulated now applies its effects even if you're not currently carrying a Nanite Mass Manipulator. It was pretty useless for Coyotes before."

Nuku smoothly says, "Top Tier merit removed. Your points are already refunded, enjoy!"

Mostly Retired Fauna wantonly purrs, "Rejoice. We've decided to remove the TopTier flag from all recipes. Crafting just got a lil' simpler."

Nuku smoothly says, "Top Tier Crafts returned. If you had it before, you still have it."

eWrecked Glitch throatily barks, "Violence flag re-established into wi as vio."

Mostly Retired Fauna wantonly purrs, "removed a stray power upgrade on mechanical drones for a power they no longer have."

Mostly Retired Fauna wantonly purrs, "Flurry combat skill removed from Slasher Bot, since that got removed from the game ages ago."

Mostly Retired Fauna wantonly purrs, "( Also since none of their attacks are repeats )"

Nuku smoothly says, "Gave birth in the future? This will now fix itself, hirrah!"

Mostly Retired Fauna wantonly purrs, "Slasher Bot has been given some love, since it was lagging behind. Full stats they get now:"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/1:Damage:1"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/2:Sacrificial Fury:2"

Mostly Retired Fauna wantonly purrs, "/Minions/SlasherDrone#/3:Speed:2"

Mostly Retired Fauna wantonly purrs, "Penetration:2, Bleeding:3, Reactive:2, Controlled Burst:3"

Mostly Retired Fauna wantonly purrs, "Auto Cleave with a Damage of 5, Auto Slash with a damage of 5, Robotic Systems giving them 10 damagebuff, 1 attack, and 10 accuracy"

Mostly Retired Fauna wantonly purrs, "This is a test message, please ignore."

Mostly Retired Fauna wantonly purrs, "This is another test message, please ignore."

Mostly Retired Fauna wantonly purrs, "Adept command now *correctly* checks if you're actually, y'know. An adept."

Mostly Retired Fauna wantonly purrs, "Adept bodypart shifting now correctly requires the Carnal Equalizer instead of the Spatial Recalculator"

eWrecked Glitch uwu's, "Several fixes made to the +coyote command, giving it at least soem functionality. Please report any bugs you notice as it's an ongoing process to fix!"


Full archive of updates can be found in the Multiplayer Updates Archive