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− | The following is a list of updates made to the game since it entered open beta in 2011.
| + | {{:Automated_Multiplayer_Updates/2024_November}} |
− | | + | ---- |
− | Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
| + | =Full archive of updates can be found in the [[Multiplayer Updates Archive]]= |
− | | |
− | ==January==
| |
− | * [[Slurp]]'s power type and secondary target fixed up to healing and to include self only.
| |
− | * [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers.
| |
− | ** Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
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− | * Removed legacy entries in the [[Cow Girl]] defeat message.
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− | ** Text should no longer fire twice.
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− | * Fixed several bugs caused by malformed variable read/write code in string parsing.
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− | ** Most notable, [[Mental Mouse]] and [[Champagne Bottle]] should no longer have truncated Victory/oVictory messages now.
| |
− | * Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
| |
− | * Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
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− | * The [[Randomizer]] adept toy is now more powerful.
| |
− | ** It can target individual body parts (even your bits), if you can change those with the fine tuner.
| |
− | * Fixed several instances of empty lines after line breaks, which make the game confused.
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− | * Restored original, missing [[Ebony Raven]] defeat message.
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− | * Small fix to code to prevent a crash related to badge giving code.
| |
− | * [[Compact Balls]] is now a thing.
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− | * Laser and Poison damage subtype added into the Energy type.
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− | * [[Light Energy Armor]] and [[Physical Armor]] given a 25% increase to Physical and Energy damage resist respectively.
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− | ** Both given a subtype that they do better with than the general type.
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− | *** [[Generic Armor]] given a 10% buff to all three types.
| |
− | **** [[Buffering Armor]] changed to HPbuffer and DebuffResist.
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− | * HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per.
| |
− | ** If you have that power mastered, you will need to remaster it.
| |
− | * [[Jellied Hide]] upgrade for Regen inceased from 1.0 to 2.5 per level.
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− | * [[Lifegiving Armor]] base regen from 3 to 4.
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− | * [[Nanite Barrier]] completely revamped.
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− | * Charge time of [[Awww]], [[Disarming Smile]], and [[Charming Glance]] reduced from 1000 ATB to 400 ATB.
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− | * Being TFd will still set the proper stats, even if the message itself is not shown.
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− | * Skill: Sports removed from mako store, due to said skill no longer existing.
| |
− | ** If you happen to have one somewhere, file a request so we can figure out something to do with it.
| |
− | * [[Weight Gain Milk]] added to the Mako Store.
| |
− | ** This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
| |
− | *** It does require Mako battery charge, however.
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− | *** Simply 'use' it to change the setting (starts out disabled).
| |
− | **** NOTE: The Mako Store has also been sorted!
| |
− | * A new NPC has moved to the cow barn in Eureka city.
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− | ** Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
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− | * Fixed an issue where after-parse wouldn't run on NPCs.
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− | ** Still won't run on players or summons regardless.
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− | * HPBuffers from [[Healing]], [[Lingering Kindess]], [[Support]] combo now last 2 rounds instead of 5.
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− | * Clit length is now a valid target for the personal pump.
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− | * [[Group Hug]] given a native +30 spread.
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− | * All craftable drones now no longer permit more than one of them from the same player at the same time.
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− | ** To clarify, you can now only have single drone of each type.
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− | *** You can still have the same total amount of drones.
| |
− | **** After some more contemplation, [[Mechanical Drone]] altered back to max of 4.
| |
− | * The right to bear arms has been restored.
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− | ** Fixed a mistake in libmutant that didn't include the arm description code.
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− | *** No bears were involved.
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− | * [[Mastermind]] description altered to reflect actual functions.
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− | * Sandra's talkscript cleaned up a bit.
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− | ** Should now only turn away [[RSX Solutions]] agents.
| |
− | * Fixed the [[Fox Taur]] localnotes entry.
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− | * Fixed [[Chocolate Valentine]] groin TF.
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− | * Minor changes to have been made to [[BroodOx]].
| |
− | ** Improved local stat documentation on the form.
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− | * [[Coyote]]'s [[Nasty Insult]] moved to a different mutation slot.
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− | ** [[Small Claws]] added to the Arms.
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− | * If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
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− | ** Although, ass and legs get grouped together because of taurs and the like.
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− | *** Syntax is 'peek at (part) of (person/thing).
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− | * Restored the original, once thought missing [[Male Water Moccasin]] defeat message.
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− | * New item in string parsing: [species of [target]]
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− | ** May be of very limited utility.
| |
− | * Fixed several Victory/Defeat errors in the off-grid [[Barn Owl]] infection.
| |
− | * Fixed discrepancies between in-game forms across the approved and submitted directories.
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− | ** This should give form writers with approved forms a more precise idea of what their forms look like.
| |
− | ** Fixed many miscellaneous bugs and typos as part of this cleanup.
| |
− | * Added missing kemo head description to Mental Mouse.
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− | * [[Girth Controller]] coded and implemented.
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− | ** It supports slightly oversize, slightly undersize, and perfectly sized options.
| |
− | * Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
| |
− | * For those of you who love booze, battle, and sex, the [[Einherjar]] now accept mail-order applications to their post apocalyptic biker gang.
| |
− | ** The Einherjar dedication has dropped 'no web', making it accessible from the web site.
| |
− | * [[Divine Mercy]] desc updated to follow normal reviving effects.
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− | ** [[Raising Inferno]] given similar treatment.
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− | * Optimized the suck command to only use online players as targets instead of everything in the room with a name.
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− | * Removed several lingering references to ashen.
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− | * [[Color Chooser]] support added to [[Anubis Servant]].
| |
− | * Clairmont now has it's own overworld map.
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− | ** This means that player owned rooms off of the city can be setup to show on the local depart map.
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− | ** It also means that the other cities will soon get maps to the same effect.
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− | * Blackmailer profession now correctly apply the Intimidation skill.
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− | * People that used to have intimidation now properly have their points in intimidation.
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− | ** People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
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− | * In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
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− | ** Just outside the building and to the north east.
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− | ** Costs are the same as rental rooms in the other faction hubs.
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− | * Tinkered about with the dedications page to add a confirmation dialog to purchasing.
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− | * Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
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− | * Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
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− | * Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
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− | ** This makes the merits prettier.
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− | ** This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
| |
− | * Clairmont's overworld map has the proper access points to the important locations.
| |
− | * Forms that previously shared serpentine and tailed flags now only have serpentine.
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− | ** This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
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− | * Any serpentine forms missing the legless flag now have the legless flag, too.
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− | * Added a writing bounty to the wiki page for a rewrite of the [[Rubber Balls]] form.
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− | * Fixed several grammatical and string parsing errors in the [[Shy Gecko]] form.
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− | * [[Eastern Dragon]] bounty added to the writing bounty page.
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− | * Fixed several string parsing logic omissions in the [[Salamander Femme]] Victory, oVictory and Defeat messages.
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− | * Salamander Femme should now support double-penetration victory on female opponents with the [[Tail Divider]].
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− | * Primes no longer have the warded combat skill.
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− | * In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
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− | * New reward recipe, rpinfo [[doodad]]
| |
− | * Due to pool, the salvage cost of repairing things permanently reduced by 5%!
| |
− | * Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
| |
− | * [[Short]] and [[Tiny]] perks/merits now each exclude their [[Tall]] and [[Giant]] counterparts, and vis versa.
| |
− | ** It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
| |
− | * Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
| |
− | * Colorized items are now supported in inventory.
| |
− | ** [[Colorizer]] coded, it allows the user to set the color something displays as in inventory.
| |
− | ** Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
| |
− | * [[Furious Berserker]] released somewhere in Woodfield's Gym.
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− | ** The dedication has the same power set of the RP-based dedication 'Devourer'.
| |
− | * Color Chooser support added to [[Fennec]].
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− | * Fennec given additional love and now has [[Kemonomimi]] support.
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− | * The give command will now also inform the giver when their target's inventory is full.
| |
− | * Fixed miscellaneous typos in the [[Weapon Master]] quest.
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− | * Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
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− | * Fixed a myriad of issues in the [[Chocolate Lab]] infection, including the Victory messages not working at all.
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− | * New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
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− | * Global Research degredation of builder nanites is no longer a thing.
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− | ** Donate early, donate hard.
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− | ** They won't go away.
| |
− | * Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
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− | * The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
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− | * Also, a bit delayed after the fix itself, but shifting human with [[Tanuki grade]] merit will protect your ball size.
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− | * Fixed [breast size] string parsing syntax for multiple rows of breasts.
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− | * Born Breeder changed to be Unmasterable.
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− | * [[Personal Pump]] and [[Personal Vacuum]] no longer fail to properly restore part sizes.
| |
− | ** It should also stop reducing them below zero when reset.
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− | * [[Active Defense Matrix]] revamped.
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− | ** If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
| |
− | * [[Rainmaker]] Expansion coded and implemented.
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− | ** Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
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− | * Satyr merit coded, although it's named [[Satyric]] to avoid confusion with the actual Satyr infection.
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− | * NEW THING: spawning-talkscript.
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− | ** Talkscript that will run ONCE when a mob spawns.
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− | ** Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
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− | * [[Chocolate Cow]] now has skin that is actual chocolate, and both [[Busty Cow]] and Chocolate Cow given Color Chooser support.
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− | * [[Hermaphrodite Phoenix]] has been updated with [[Leg Splitter]] support!
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− | * In-game crafting disabled.
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− | ** If something is missing from web-crafting, submit a request and it will be worked on asap.
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− | * [[Wolf Beast]] cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
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− | * [[Zombie Stripper]] Defeat scene made slightly less graphic.
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− | ** Zombie Stripper, [[Zombie]] and [[Zebra]] now account better for flags.
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− | * Zebra defeat scene added as a Writing Bounty.
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− | * Added mutual exclusions for the [[Looks Human]], [[Looks Native]], Kemonomimi, and Satyric merits.
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− | * Tweaked [[Yucca Moth]] Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
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− | * [[Woolly Mammoth]] now correctly has impreg chance and fill code on defeat to one.
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− | * Truck-repair no longer requires truck parts.
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− | ** It will simply check the progress on Rod's quest instead.
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− | * New sex scene added to Tess the succubus for male characters.
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− | * When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
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− | * When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
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− | ** Note: these changes affect monsters with said abilities and buffs too
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− | * There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
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− | * Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
| |
− | * [[Egg Sack]] merit coded.
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− | * Fixed a bug in combat-stat code that was putting stats in odd places.
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− | * [[Extravagant Implement]] follows the cooldown's adjustment of other powers, due Overheat mechanic.
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− | * [[Wild Swing]]'s base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
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− | * It is no longer possible to get rested xp +rewards when you are at max level.
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− | * Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
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− | * [[Vampire Bat]], formerly a private registration, has been released to the public and can now be received through +reward.
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− | * Waldo is now accessible again.
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− | * CB3 now properly affects powers upgraded to add points in AoE.
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− | ** This includes crafted gear with +AoE from modifiers.
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− | * Non-breast weights toned down to deliver better overall sizes.
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− | * Pending re-balancing and review all mechanical powers from [[Furious Berserker]] and [[Devourer]] removed.
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− | * Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
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− | ** Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
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− | ** We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
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− | * [[Compatible Gender]] merit/perk coded and available to grab.
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− | ** Be Goldilocks every time for those ferals out in the streets!
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− | * Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
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− | ** It was at 400 per unit of salvage, it's now at closer to 1500ish.
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− | * Corrected faction prop location on [[Bladed Gloves]].
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− | ** If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
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− | * [[Tribal Succubus]] now has a Kemonomimi description, courtesy of Quincy.
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− | * Added a spitroast sex scene to Chris the Husky.
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− | * Altered the rut smell to use 'need' instead of 'horniness'.
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− | * Where applicable, players with the Egg Sack merit will now receive different messages.
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− | * Zombie Stripper no longer spawns in the northeast section of Woodfield City.
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− | ** It is now confined strictly to the Woodfield Graveyard.
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− | * The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The [[Ixchel Jaguar]] boss vial has been added in its place.
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− | * New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
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− | ** Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
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− | * [[Dark Elf Female]] cunt length halved from 18 to 9, [[Dark Elf Male]] cock length halved from 18 to 9.
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− | * Added a new level 2 action to the Inventor job.
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− | ** Any job missing levels in their actions will be fix soon.
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− | * Breath Weapons now also linked as well as slotted.
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− | * Added basic Leg Splitter support for [[Female Husky]].
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− | * New Combat Role created, [[Colosseum Contender]].
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− | * Fixed the backwards damage types on [[Hedonistic Display]].
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− | * Minor fix in [[Akhal-Teke]] legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
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− | * As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
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− | * [[Enduring Malice]] reworded.
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− | * Beware, for Huskies now roam the alley behind the Fairhaven Mall.
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− | * Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
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− | * In a previously undocumented change, the self damage from [[Crash and Burn]] and [[System Fault]] was reduced.
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− | * Formula for the vampiric property on powers tweaked slightly.
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− | * [[Weak Breeding]] and [[Pure Breeding]] are no longer exclusive and now work together.
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− | ** On a side note, [[Pure Eggs]] has also been fixed.
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− | * Furious Berserker restored.
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− | ** Its powers got tuned in line with the other dedications.
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− | * Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
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− | * Tiny update to make web combat register itself quicker.
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− | ** Does mean they'll start quicker but is intended mostly for a later improvement.
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− | * Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
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− | * [[Neuter preferred]] merit coded and in place.
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− | * [[Gift Wrapping]] should no longer be capable of making anything vanish without a trace (again).
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− | * The [[Quilled Tousky]] now has Leg Splitter support for aspiring Marptaurs.
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− | * While staff were rejiggering some powers on dedication forms, [[Kaiju]] seems to have stolen Density shift from the Talakai infection.
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− | * Lore entry for The Church of Promethia added.
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− | * New helpfile created +help Judge/Willpower
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− | * Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
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− | * The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
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− | ** Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
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− | * [[House Cat]]'s gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
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− | * Removed difficulty-changing string parsing in Hotel Oblivion.
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− | ** The enforced hazard settings were ultimately just causing grief.
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− | * Local Stat material removed from [[Candy Canid]] due to disfunction.
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− | ** Stat support has been added, a random flavor set on TF.
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− | ** Local stat and support has been fixed and restored.
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− | ** Clit support also added in.
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− | * Infections should now be slightly smarter at removing string parsing-set flags.
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− | ** They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
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− | * Fucking abnormal breeders -anywhere- may now result in impregnation.
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− | * Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
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− | * Something Marpy has happened to the [[Quilled Touskies]].
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− | ** RPinfo Marp
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− | * Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
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− | * Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
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− | ** In this web-acessible hunting ground, we have four new-ish critters: [[Red Kangaroo]], [[Giraffe]], [[Gray Bat]], and [[Hook Rhino]]!
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− | * [[Infectious Womb]] fixed to no longer be able to grant mastery.
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− | * In-muck web control fixed, (This is the command described in 'web #help')
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− | * Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
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− | ** It doesn't currently consider small contributions over time, it will be added in.
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− | * ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
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− | * Holiday forms put to rest.
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− | * [[Roman Satyr]] boss vials for sale at the elite store.
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− | * Just to announce it, the result for Paper Preservation, the search, is now available for review.
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− | * The mako / nanite exchange pages now request no autocomplete in their entries.
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− | * Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
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− | * Rut messages now support string parsing.
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− | * [[Feral Destroyer]] the first Feral Mode to get a rebalancing.
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− | ** This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
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− | ** Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
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− | ** Health buffed, Tactician and Accuracy added.
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− | * [[Feral Hunger]] changed from a Debuff to a DoT.
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− | * Feral Mode the next to get a slight change. 2 less Health, Front Row added.
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− | * [[Obvious Pregnancy]] merit fixed to properly cause your pregnancy to appear more advanced than it is.
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− | ** Instead of making appear less advanced, which it was doing before.
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− | ** This affects both the autodesc and periodic preg messages.
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− | * Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
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− | * Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
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− | ** It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
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− | ** This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
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− | * Priming reviewed, StatusBoost changed 5 -> 2.
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− | * Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
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− | * Regen now has a hard cap based on your level.
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− | ** 15% of 100 level modded to your level per round.
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− | * Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
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− | * To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
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− | * Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
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− | * People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
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− | * Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
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− | * Additional thematic information added to [[Dusk Dragon]].
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− | * Additional thematic information added to [[Einherjar (dedication)|Einherjar]].
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− | * Masseuse job, based on Sexual, added to the game (still not placed).
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− | * Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
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− | * Regen no longer is affected by statusboost.
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− | * Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
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− | * Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
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− | * [[Judgement]] altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
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− | * [[Fragment]] altered, base DebuffResistDebuff to 15, upgrade to 10.
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− | * Debuffs were broken, but they now work.
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− | * Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
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− | * Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
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− | ** Now all the jobs should be properly cover at least to level 2 (3 actions).
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− | * Ascetic job created, still not placed.
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− | * Power use returning to using getstatus from getstatusuncached.
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− | * New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
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− | ** Accidentally bungled up some of the sex stats and needed to clear them.
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− | ** You will have to go through the original initiation sex scene again.
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− | * List perks 0 will now properly list 0-cost perks.
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− | ** Note that you need the 'all' function (list perks all 0) to view these after chargen.
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− | * New Staff Monster, [[Impala]], added to The Zoo - Grasslands.
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− | ** Thank you for your donations and making the stretch goal possible!
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− | * New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
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− | * Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
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− | * Fixed an obscure bug in the [[Collie Herm]] Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
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− | * [[Death Between Heartbeats]] given a secondary damage (of 0, but it exists now.)
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− | * Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
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− | ** This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
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− | * [[Combat_Guide#Overheat|Overheat]] mechanic given more explanation upon the wiki.
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− | * Automated recipe removed.
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− | ** Don't need two modifiers with basically the same effect.
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− | ** Duplicating giving major overhauls.
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− | * Automated weapon given massive overhauls.
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− | ** Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
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− | * [[Crafting_Tutorial#Continuous_Costs|Salvage Debt]] explained in detail.
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− | * New Nanomagic Stretch goal added, [[Cryo Nanomagic]].
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− | * [[Masochistic Fury]] given to [[Hair-bound Woman]].
| |
− | * Fixed the merits in-muck program.
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− | * Feral Mode bonus 20% damage that was legacy code removed.
| |
− | * [[Ravager]] has been given a little tweak.
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− | ** Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
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− | * Nurturer given some fine tuning.
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− | ** Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
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− | * Miorna's learned to edit programs. We suggest you run for the hills.
| |
− | * Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
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− | * Victory and Ovictory of [[Wolven Predator]] should be properly adjusted to hide the reference of watersports for those with such hateflag.
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− | * Husky and Wolven Predator should properly go in heat now.
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− | * Biochemisty Nanomagic's description updated.
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− | * Fixed the list perks command once more.
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− | * Environmental sources of 'charge' are now 'haste'.
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− | * ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
| |
− | * Internally restructured how web combat takes parameters.
| |
− | ** This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
| |
− | * Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
| |
− | ** This fixes a lot of cases where things were being generated with boss level HP.
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− | * A newly discovered monster seems to have made its way to the Jutting Peaks.
| |
− | ** The [[Jaded Kirin]] can be found roaming its crags and peaks.
| |
− | * Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
| |
− | * Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
| |
− | * [[Wolf]]'s victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
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− | * Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
| |
− | ** These were placed at +50% and +100%, with a hard cap of 200%.
| |
− | ** This is -after- all the modifiers on an item are put together for a given stat to modify.
| |
− | ** +s on one stat have no effect on another stat.
| |
− | * To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
| |
− | ** This is temporary, enjoy it while it lasts!
| |
− | ** Rather, make that a cap of 100% return.
| |
− | * Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
| |
− | ** This is experimental. Do give feedback on how it works out.
| |
− | * [[All Natural]] users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
| |
− | * Combat fixed.
| |
− | * Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
| |
− | * Fixed Impala and Jaded Kirin Defeat message string parsing.
| |
− | ** They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
| |
− | * [[Tentacle Nanomagic]] given some more clarifying points.
| |
− | * Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
| |
− | ** Primarily InstantCooldown and InstantCooldownDebuff.
| |
− | * Overheat mechanic removed.
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− | * [[Sharpshooter]] adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
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− | * [[Wild Swing]] altered, Cooldown up 2000.
| |
− | * [[Charge]] adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
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− | * [[Unshielded Prototype]] altered. Cooldown up 2000.
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− | * Hook Rhino now has [[Foot Stomp]], rather than the invalid Stomp.
| |
− | * To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
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− | * [[Headbutt]] altered: Damage down 3, Cooldown up 2500.
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− | * [[Careful Aim]] adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
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− | * [[Takedown]] adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
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− | * [[Extravagant Implement]] reduced in Damage from 25=>18 as requested.
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− | ** Upkeep lowered from 10=>5. Accuracy 90=>95.
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− | * [[Extra Lethal]] modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
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− | * [[Rapid Cooling]] modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
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− | * Fixed typo in [[Careful Aim]] rpinfo entry.
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− | | |
− | =Previous months can be found in the [[Multiplayer Updates Archive]]=
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