Difference between revisions of "Cold Blooded"

From Flexible Survival
Jump to: navigation, search
 
Line 1: Line 1:
{{Mutantpower|name=Cold Blooded|desc=Your lack of internal heat makes you seem cold to some, but really, you're just skilled at ignoring both physical and mental anguish.|basepower=Passive|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude -5 for 10 rounds.<br>100% chance of Colddamageimmunity at magnitude -5 for 10 rounds.<br>100% chance of Hpbuffer at magnitude 18 for 10 rounds.<br>100% chance of Psychicdamageimmunity at magnitude 10 for 10 rounds.<br>100% chance of Taunt at magnitude -2 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Coldadaption inflicting powers]][[Category:Colddamageimmunity inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Psychicdamageimmunity inflicting powers]][[Category:Taunt inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
+
{{Mutantpower|name=Cold Blooded|desc=Your lack of internal heat makes you seem cold to some, but really, you're just skilled at ignoring both physical and mental anguish.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude -5 for 10 rounds.<br>100% chance of Colddamageimmunity at magnitude -5 for 10 rounds.<br>100% chance of Energybreak at magnitude -4 for 10 rounds.<br>100% chance of Hpbuffer at magnitude 18 for 10 rounds.<br>100% chance of Psychicdamageimmunity at magnitude 10 for 10 rounds.<br>100% chance of Taunt at magnitude -1 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Coldadaption inflicting powers]][[Category:Colddamageimmunity inflicting powers]][[Category:Energybreak inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Psychicdamageimmunity inflicting powers]][[Category:Taunt inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Latest revision as of 00:03, 27 November 2024


Cold Blooded stats
Type Auto Passive Self Target Self NoAoE
Description Your lack of internal heat makes you seem cold to some, but really, you're just skilled at ignoring both physical and mental anguish.
Based on Passive Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Coldadaption at magnitude -5 for 10 rounds.
100% chance of Colddamageimmunity at magnitude -5 for 10 rounds.
100% chance of Energybreak at magnitude -4 for 10 rounds.
100% chance of Hpbuffer at magnitude 18 for 10 rounds.
100% chance of Psychicdamageimmunity at magnitude 10 for 10 rounds.
100% chance of Taunt at magnitude -1 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Level 25

Found On:

C

L

N

P

R

S

W

Edit notes